Re: [JAVA3D] AW: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-28 Thread Hans & Susan Horn
Dear Group, When looking at all the observations and after having read thru all your responses (thank y'all!) I was convinced that my problem is card/driver/driver setting related. In dispair I tried one last thing and opened the adapter property panel, pushed every "reset to factory defaults" bu

[JAVA3D] AW: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-28 Thread Florin Herinean
prüngliche Nachricht- Von: John Wright [mailto:[EMAIL PROTECTED] Gesendet: Mittwoch, 28. Mai 2003 14:36 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app Hans, Sure sounds like a video driver bug to me. I've seen dozens of these type of odd q

Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-28 Thread John Wright
Hans, Sure sounds like a video driver bug to me. I've seen dozens of these type of odd quirks (not just with Java 3D). Sounds like your work around is to use a more standard video mode or upgrade the Voodoo card. I'd be shocked if Sun Engineers gave you any other response than "it's probably a v

Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-28 Thread Hans & Susan Horn
Yet another data point: I'm using a non-standard resolution (1792*1344) onmy voodoo3.When I switch to UXGA (1600*1200) the problem goes away.I've been using that high res since I bought the card a few years back.Another interesting thing: everything behaves fine ONCE after switching back to 

Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-28 Thread Hans & Susan Horn
Alessandro, John, when run on my home machine, your TestCanvas3D class does the same as my contrived Test program I had posted earlier. It gets a Invalid fifoTypegd error (hwcExecuteStatusWinFifo) and goes into an infinite loop virtually freezing my machine. As far as the graphics drivers are con

Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-27 Thread John Wright
Thus perhaps a video card driver issue? My suggestion was not meant to be a button was simpler than a menu, my concern is with the fact that in your example ANY action event will generate a Canvas3D. Other potential ideas: Switch back to a non-beta JDK. Replace the fairly obsolete Voodoo card

Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-27 Thread Hans Horn
John, I admit, the example is not the simplest possible that exhibits the problem. Using a button instead of a menu would have been simpler. However, the purpose of the example was to create a simplified mock-up test case that exposes the same problem as my real app (where indeed I'm doing somethi

Re: [JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-27 Thread John Wright
Your example never adds the Canvas3D to the JFrame, that seems odd to me. To debug it further I'd suggest you try using a button instead of the menu (once debugged then go back to your menu). And have the actionPerformed method only create a Canvas3D if the button is the source of the event. (per

[JAVA3D] weird behaviour creating a Canvas3D from a swing app

2003-05-27 Thread Hans & Susan Horn
j3d folks, I'm interactively (via menu selection) creating a Canvas3D from a swing application; depending on the size of the application frame I'm experiencing a very weird problem. this is a skeleton app that exposes the problem : import java.awt.event.*; import javax.swing.*; import javax.med