What you say is true, but what the benchmark tests is SIN, COS, an other
math functions that are implemented in native code. Aparently, Sun has
switched to a much slower math library (much stricter?) for 1.4. It
would seem that any Java3D program that used these types of functions
would suffer li
As far I know, the greatest impact in performance in Java3D is the video
card, not the JVM.
You have near equal fps when you run your java3D apps using HotSpot JVM or
the not optimized-interpreted-only Classic JVM. And sometimes the Classic
runs faster (!), becouse it doesnot loose time in useless