I am a newbie to Java3D, but not to Java or to 3D programming. I am interested
in designing multiplayer worlds for RPGs and other video games. If any of you
have links to informative sites or good examples, please post them to the listserv.
Thanks,
Ryan
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Hi,
Does anybody know what kind of collision detection routines are being
implemented in the Java 3D collision detection behavior (ie,
WakeupOnCollisionEntry(), WakeupOnCollisionExit() and
WakeupOnCollisionMovement()).
Many thanks,
regards,
Sunny Leung
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DG> Using either mm or m, you'll have to set up your view display your object
DG> correctly. The examples are generally set up to display objects in the -1 -> 1
DG> range around the origin.
I wonder where i can set this range? I've been seeking for this capability for
a while but found only