Hi
When i do rotation followed by translation with this code:
iden = new Transform3D();
rotAround = new Transform3D();
transOut = new Transform3D();
rotAround.setRotation(new Quat4d (Math.toRadians(aXAngle),Math.toRadians
Hi John,
I am trying to write a viewer for an stl file and same time considering writing
a viewer for a vrml format (I want to parse only the geometry for the
beginning).
thank you for any help
Mohammed
"Dickinson, John" schrieb:
> I have whipped up an STL File parser capable of handling va
Dear All,
I am really puzzled by a problem and would
appreciate it if anyone could offer any help with it.
I create a TransformGroup as shown below and
add a series of child TransformGroups each of which has a Box Primitive as their
child.
TG
||
//
\\
TG TG
Ok guys,
I really need help. I'm new to the Graphic Environment. Can someone tell
me what tools I need inorder to construct a virtual 3D hand applet. If
someone can just recommend a book that I can start with.
Thanks in advance,
Paul
BEGIN:VCARD
VERSION:2.1
N:ELUCID Solutions;Inc.
FN:ELUCI
Hi,
I have a BranchGroup ( which contains for ex. a set of 3D primitives ). How
can I detect for ex. its furthest point in the X direction? ( Please send me
some code too )
Thanx in advance!
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Janet Song wrote:
> Hi
>
> When i do rotation followed by translation with this code:
>
> iden = new Transform3D();
> rotAround = new Transform3D();
> transOut = new Transform3D();
>
> rotAround.setRotation(new Quat4d (Math.toRadians(aXAngle),Math.toRadians
Allistair,
One
way to do it would be to assign an Id to each parent TransformGroup using
setUserData. You can then retrieve the parent of the picked Shape3D (the Box
group) using getParent. Call getParent *again* to get the TG, then call
getUserData and you should get your Id.
Otherwis
Guys,
Did anybody of u know how to read the associated URLs
of the shapes or groups that's loadef form VRML??? In
other words how do I know any URLs associated with in
the scene group loaded from VRML.
Thanx
__
Do You Yahoo!?
Talk to your friends
that is what I wanted... I wanted the user to be able to look up and down
while walking forward without taking a dive into the ground or sailing off
into the sky. Also, the KeyNavigationBehavior was a bit touchy for my
program so I slowed it down in the behavior I wrote.
Eric
=
thanks for the help, it is much appreciated
Eric
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that is exactly what I was looking for, thanks
Eric
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thanks for the help, I knew there had to be a simple solution... just
couldn't find it in any of my books.
Eric
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thanks for the help... seems like figuring out how to do most things with
this language just take a lot of trial and error right now ;) I am just
glad I found this list or I would be sunk.
Eric
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Hi,
I have an applet that uses Java3D to show a VRML file. I
also create a separate java window when the applet is run that contains
buttons to move the java3D object. My problem is that anytime the user
clicks in the Java3D world (applet running in a browser), the browser window
comes f
I have recently compiled my own versions of the mouse and mouse picking
behaviors but I haven't been able to figure out which key is the Meta key
on the keyboard.
I am running in Windows NT with a basic 101 keyboard.
I searched the mail archive and found nothing.
Thanks in advance for any help.
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