Re: [JAVA3D] IDE

2000-01-27 Thread Andrew Phelps
Thanks for all your suggestions. I am going to look at Jbuilder 3.0 Foundation edition. I agree that println() is very useful, especially with relatively short applications, but you can't beat a good debugger - especially when you are working with large projects. Andy -Original Message

[JAVA3D] releasing sound channels for other programs

2000-01-27 Thread Jimmy Talbot
Hi, My Java3D program plays some music and stuff; but while the program is running, other (non-Java) programs running on the same machine can't play any sounds. Is there a way to tell Java to, hmm, maybe release a few channels for other programs to use? Thanks Jimmy ===

Re: [JAVA3D] IDE

2000-01-27 Thread Vladimir Bushin
Hi, I use Kawa 3.22 :-))) Janet Song wrote: > > Hi > > Try Kawa 3.21 :-) > > -Original Message- > From: Andrew Phelps [SMTP:[EMAIL PROTECTED]] > Sent: Wednesday, January 26, 2000 12:24 AM > To: [EMAIL PROTECTED] > Subject:[JAVA3D] IDE > > Hi folks. > > Can anyone

[JAVA3D] Loop-points in javax.media.j3d.Sound

2000-01-27 Thread Chris Wewerka
I tried to use wav-Files with markers (created in SoundForge 4.5 XP) to have a attack, a sustain(which is affected by the loop count) and a release segment in my sounds. But it doesn't work both in j3d 1.1.3 and 1.2b : The whole sound file is looped, not only the sustain segment. Any help would be

[JAVA3D] Java3D and JDK1.2.2

2000-01-27 Thread Heiko Gottschling
Hi, I've been using J3D with JDK1.2.1 on Solaris, and it worked fine. Now, we've upgraded to JDK1.2.2 and everything is much slower :-( The rendered universe now moves very jerky. Has anyone made a similar experience? thx Heiko ===

Re: [JAVA3D] Java3D and JDK1.2.2

2000-01-27 Thread Matthew Gahan
Yep same here but this time on a windows platform. It looks like it isn't utalising any hardware acceleration to me. Matthew Gahan -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Heiko Gottschling Sent: Thursday, January 27, 2000 11:31 AM T

[JAVA3D] camera model

2000-01-27 Thread Tan Jiacheng
Hi! if anyone please tell me the default focal length of the camera model and its location(in virtual world frame) in Java3D? I have checked Java3d specification, but they seem not there. J C Tan The Computer and Information Science Dep

[JAVA3D] Java3D Sound issues

2000-01-27 Thread Warren Dale
Hello all Thanks for the recent questions and comments about Java 3D sound, specifically Jimmy Talbot, Chris Wewerka, Vladimir Olenin. Unfortunately none of the issues recents asked about on this alias have been addressed in Java 3D 1.2 Audio Device driver released by Sun. All comments below re

[JAVA3D] How does setPolygonOffset(float f) work??

2000-01-27 Thread Barry Walsh
I've tried setting this to a variety of values, but have noticed no change in the rendered object. What type of values does it accept? Is it dependent on any other values?? Cheers, B. --- Oceanic Consulting Corpora

[JAVA3D] JMVS 2 Released

2000-01-27 Thread Allistair Crossley
Dear All,   Java3D Molecular Visualisation System has been released now at   www.dcs.shef.ac.uk/aajc/jmvs   This version has added;   + All SWING GUI + Remote file loading + Application/Applet runnable + Ball and Stick + Temperature + Tripos MOL loader + Background change and sphere division c

Re: [JAVA3D] more vecmath questions...

2000-01-27 Thread Evan Drumwright
Lily, I need to rotate about an *object's* x,y, and z axes, rather than the coordinate system's axes. Unless there is something that I am missing, I cannot rotate around x, y, and z simultaneously. I first must rotate around one axis, then around another, and finally the third. As I said befor

Re: [JAVA3D] Moving the view around on a sphere

2000-01-27 Thread Dvorak, Daniel J.
I don't understand your answer. You talk about mouse, but I'm using keys to manipulate the apparent yaw, pitch, roll of a vehicle. Perhaps a side question will help: If I have an arbitrary rotation in a Transform3D, how do I add more (say 5 deg) rotation in the WORLD y-axis? If I create an Axi

[JAVA3D] An error message :(

2000-01-27 Thread Pei Jir Yeoh
Does anyone know how to solve this problem?javax.media.j3d.CapabilityNotSetException: GeometryArray: no capability to get vertex formatWhen I set the capability to get the vertex format, it only leads to another kind of error..   This problem occurs when I am using Morph.

[JAVA3D] Orbiting the View around an object

2000-01-27 Thread Dean Keeler
Hi,   I want to be able to orbit my view around the center of object in 3D space.  Currently I am rotating my view which causes my object to disappear from view and so I have to pan over to where the object is.  I want to be able to orbit my view around an object so that the object never lea

Re: [JAVA3D] vexing rotation problem...

2000-01-27 Thread Evan Drumwright
Daniel, If you're rotating around the stationary y-axis then you don't need AxisAngle. If you mean that you want to rotate around your object's y axis, then you'll need to rotate the y unit vector around the same axes that you have done previously. This is not a problem with one axis, but becom

Re: [JAVA3D] Pixel Coordinates to Model Coodinates

2000-01-27 Thread Gregory Bradford
Gary, Thanks for the information. I went through it very carefully and I understand what you are describing. I believe your numbers do work out properly and it has helped me understand the problem better. After looking through the LocalToWindow code Doug Gehringer has submitted to this group,

Re: [JAVA3D] Pixel Coordinates to Model Coodinates

2000-01-27 Thread Gregory Bradford
Doug, It works! So where do I send the six-pack? Thank you so very much! Regards, Gregory Bradford Doug Gehringer wrote: > > > Now all I want to do is supply a (valid for my canvas) pixel X and Y and > > get back a Point3d which indicates what value the pixel X and Y are in > > my data's coo

Re: [JAVA3D] more vecmath questions...

2000-01-27 Thread Lily Lee
> > Lily, > > I need to rotate about an *object's* x,y, and z axes, rather than the > coordinate system's axes. If I understand you correctly, what you want is to place the object in one coordinate system (call it A), then embed the coord into some other coord (call it B). Then you can apply the

Re: [JAVA3D] Java3D Sound issues

2000-01-27 Thread Jimmy Talbot
Hi, > There are several mixer contention issues at least on Solaris until 2.8 with its > new Audio mixer is available. Is this problem on Windows as well? It should > not be, and if it is perhaps this bug can be addressed in a timely manner. I am indeed programming on Windows NT, and on this p

[JAVA3D] Technique for Viewing Area Representation ?

2000-01-27 Thread Seungkeol Choe
Does anybody knows how to compute the area that currently shown from viewing position? I want to implement the system that has canvas3d window left and right. On the left canvas, the whole city is drawn, and we have one viewing position(camera) which views the view entirly at once. On the rig

[JAVA3D] Human Animation : VRML in, Video out ... W O R K S ! ! !

2000-01-27 Thread P. Flavin
Just everything works ... - read VRML human animation, write ".mov" video with Java3d. http://www.frontiernet.net/~imaging/java3d_and_vrml.html Human Animation with Motion Capture Data on the web ( without Java3d ) ... play video with speed control on the web ... ... communicating be

[JAVA3D] performance issues

2000-01-27 Thread Evan Drumwright
Hi All,   I am having some performance issues (argh!) with my application.  I remember the J3D team saying that we could send them our source for possible performance suggestions.  To whom do we send it?   Before anyone asks, I have read the Performance Guide and followed as much of that as

Re: [JAVA3D] Loop-points in javax.media.j3d.Sound

2000-01-27 Thread Vladimir Olenin
Chris, i do VERY doubt that Java3D supports such things as markers (and can only wonder how u can say to Java3D which segment to play). I myself used separate short wavs (from 2k up to 10k) for each event. As to formats, as far as i know only au and wav, not anything advanced (such as MPEG3 compr