[JAVA3D] AWT or Swing, User Interface,Performance?

2000-03-05 Thread Anders Breivik
Hello! Thanks for previous feedback. I couldn't see that my last email reached the list so I'm writing again. Could anyone help me with the following: In my game I have an option user interface which has a small canvas3D in some of the GridBagLayout cells. It is just a simple animation of a rot

[JAVA3D] Save geometry in OBJ or DXF format

2000-03-05 Thread The Casteels
I know this has been asked in the past, however I can't find anything on it at the SUN site. (The java pages are getting harder and harder to navigate it seems) I need to save my geometry in OBJ or DXF format. I'd like to be able to save the Shape3D or the GeometryInfo object. I can find ObjLoad

Re: [JAVA3D] Where Camera points

2000-03-05 Thread Marco Lohse
Hi Phelim, you have to set the Quat-values to look in a different direction. The Quaternion concept itself is somehow difficult to understand, but you can take a look at the mailing list archive. So long, here is a some code I wrote some time ago (positions and quats are Vectors), hope it helps, M

[JAVA3D] my java3d-interest posting had THREE DAYS LAG

2000-03-05 Thread Julian
i just received my posting "Re: Interface Problem" which I sent on March 1st. Today is March 4th... this means my mail took *THREE days* (more than 60 hours) until it reached the list. hey Sun people, your server meditates over the postings?? or is this a problem with my ISP? -- julian

Re: [JAVA3D] Bug? InputStream kills KeyListener

2000-03-05 Thread Julian
hmm no idea... would be interesting what "itterate" does. how do you feed the input data to the system, that is: how do you "play back" key events? perhaps it has something to do with it. btw, you should use a BufferedInputStream, will speed things up factor 100. -- julian -Original Mes

Re: [JAVA3D] Java 3d and OpenGl

2000-03-05 Thread Evan Drumwright
From my experience with Diamond cards, I would try different drivers- in this case, possibly S3's.  With my Viper 770 Ultra (TNT2 Ultra based), I was getting an identical frame rate to a machine with a much older card, a Matrox Millenium II, and a slower processor (500 vs. 350).  When I use

Re: [JAVA3D] Bug? InputStream kills KeyListener

2000-03-05 Thread Gary L. Graf
Hi, Don't know the rest of the code, but is sounds as if you never closed the output stream from the keyboard to the file. If the keyboard output is intercepted to capture strokes, that may be all it is able to do and j3d can't access it. A thought. - Gary "Casteel, Don" wrote: > Strange pro

Re: [JAVA3D] theGame3D. .. a successfult java3d Project

2000-03-05 Thread Sara Rosner
Sorry, but I got (after the downloading of your jar file finished) a NullPointerexception in thread.run I went back and retry and got "load class MainScreen not found" - Original Message - From: Fahad Aziz <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, March 01, 2000 7:43 A

Re: [JAVA3D] Where Camera points

2000-03-05 Thread Mark Hood
> Date: Wed, 1 Mar 2000 03:56:48 -0800 > From: PK <[EMAIL PROTECTED]> >I succesfully got the camera to move around a scene, using >RotPosScaleTCBSplinePathInterpolator. There's one small problem however. >The camera moves around OK, but it allways points in the negative z >

Re: [JAVA3D] Newbie question

2000-03-05 Thread Justin Couch
> Thomas E Björge wrote: > I am about to learn java3D in order to implement it. Now, my question > is can I integrate java3D in a swing interface? Or do I have to use > the AWT? It is best to use AWT. You can use swing, but with a number of serious restrictions. Have a read of the J3D FAQ (URL i

Re: [JAVA3D] Global texture palette

2000-03-05 Thread Justin Couch
Dean Iverson wrote: > > In our application we load multiple VRML files to place in our 3D editor. > Most of the textures in these files are the same. I looked at the VRML > source and traced the texture loading back to a Toolkit.getImage() call. > Does anybody know if this call will keep track of

Re: [JAVA3D] Faces & Material

2000-03-05 Thread Justin Couch
Venkata Mahadevan wrote: > Let's say I have a cube with a hole in the top > composed of 5 faces/square poygons. I want to assign a > different Material to each face of the cube. Does each > face have to be a separate Shape3d node for this to > work? Unfortunately - yes. Annoying, but there is no

Re: [JAVA3D] Java 3d and OpenGl

2000-03-05 Thread Vladimir Olenin
Nope. I guess it's not u who misses something, but rather ATI Rage128 which misses a lot of productivity. And if u only have tried it under W2K U r lucky if u haven't yet, because currently even Java3D DX doesn't work with default ATI Rage drivers shipped with the system. Only after u install