Hello,
I'm working on a 3D visualization of dynamics data and I'm fighting
against a viewing problem:
To each visual component corresponds a view point (which moves with
it)... and I'm not able to catch the structure of the view part of J3D!
Does anybody have some tip?
I am trying to draw some text as an overlay on the Canvas3D. I have the
Canvas3D in a JFrame and was hoping to use the glass pane. But I wasn't
able to get that to work and I think it has to deal with the
heavyweight/lightweight problem. I added a drawString call to the postSwap
but this caused
I'm working on exactly the same.
And had the same problem.
The problem is the z-buffer, it uses a floating-point format.
The physical distance between succeeding z-buffer indices increases greatly
as you go further from the origin. So triangles that are quite close to
eachother, but far from the
I would like, if you permit me, have the last say in this discussion.
As my little sister told me one day after complaining about a monumental
problem with the world, she said, "Deal with it".
> --
> From: Tim Bray[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3
Yes, that's true, but u don't have to reinstall Java3D every time u need another
version. Java3D doesn't put anything significant in registry (the most
significant line is the path to .isu file in Uninstall section of the
registry), that's i can say 4 sure. So, i created very simple .bat
files to
Forget about running your Lightwave enabled program as an applet,
since currently URL loading of lightwave files is not implemented yet
(at least it hasn't been in J3D 1.1.x versions). I posted quite a big
issue on this topic some time ago. But generally speaking, if u r
using smth that can be cur
Wouldn't the Billboard object solve the problem?
> --
> From: Williams,
> Christopher[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3D API
> Sent: Thursday, March 30, 2000 7:42 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Need an approach to wr
> From: "Kraemer, Max, CTR" <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Clipping Plane problem?
>
> I'm working on a 3D display of the Earth. I'm trying to draw everything to
> scale, so the Earth should have a diameter of about 12 million meters. I
> set my clipping planes in my view object. My f
I'm curious -
Has anyone found a solution to the
"setWindowResizePolicy(View.VIRTUAL_WORLD)" problem (i.e., it doesn't work -
objects resize as window is enlarged, rather than staying the same
size...)??
Or, does anyone know if this will be fixed in the upcoming release?
Neil
=
I haven't looked deep into this class yet, but you might try using the
J3DGraphics2D class in Java 3D 1.2 Beta1. It subclasses Graphics2D to
provide 2D rendering to a Canvas3D. You can read about it in the API docs.
canvas3d.getGraphics2D() returns the a J3DGraphics2D object which then
allows yo
Hi, i'm trying to use the RotationInterpolator to rotate a scene, but
i'm having trouble setting the rotational axis. It doesn't behave the
way i thought it would. Could some one please explain how i set the
AxisAngle to rotate around differing axis properly? the documentation
doesn't say much
If your are using a SimpleUniverse, the viewpoint is on the Z axis,
a few meters from the X-Y origin. This is a right-handed system,
so you are looking at X axis + to the right, and Y axis + going vertical.
Most examples show you how to rotated about the Y axis. If you do,
then your objects will
Hi Nicolas,
RotationInterpolator generates a rotation transform about the local Y-axis. If
you want rotate about another axis, you need to change the axisOfRotation in
the constructor.
Suppose you need to rotate about the X-axis, then the Transform3D
"axisOfRotation" should make a rotation to alig
>> Has anyone found a solution to the
>> "setWindowResizePolicy(View.VIRTUAL_WORLD)" problem
>> (i.e., it doesn't work - objects resize as window is enlarged,
>> rather than staying the same size...)??
here is a workaround: you can replace the projection transformation with one
that takes into ac
Hi all, i dont know if this is a bug.
i developed my application on linux using java 1.2.2rc4 and j3d1.1.1 because
1.1.3 shown some known errors. Everything runs fine on this platform.
Today i tried to run the same applicacion on windows using jdk1.3 rc2 and
j3d1.2 beta 1, unexpectly when its do
Hi Carlos,
Can you please send us a test program for it ? We would
like to investigate the cause for this.
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>X-Originating-IP: [140.148.1.196]
>Mime-Version: 1.0
>Date: Thu, 30 Mar 2000 18:52:49 PST
>From: Carlos Proal <
Hello All,
I am using the ncsa loaders to load various 3D objects into a Universe.
So far I am able to extract the BranchGroup from the loader's Scene and
manipulate the position, scale, and rotation of the 3D object. However,
I would also like to change the object's Material and Appearance. Af
signoff JAVA3D-INTEREST
w. legendre
--
"truth is no more nor less than what one feels at each
instant in the perpetual climax of the present."
begin: vcard
fn: william legendre
n: legendre;william
org:deacon blue's obviously odd productions. ltd.
em
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