[JAVA3D] Delete objects of a Simple Universe

2000-04-03 Thread oscar . saez
Hello all, I have a little problem. I add a object to my SimpleUniverse but I don´t know how can I delete it. Is posible to do this? Thank for any help === To unsubscribe, send email to [EMAIL PROTECTED] and include in the

Re: [JAVA3D] Loading vrml file from a jar file

2000-04-03 Thread Juergen Neubauer
Hello David (and hello to all), sorry, I have no solution for your problem, but this is very interesting for me, too. (In the near future, I would need the same functionality.) But could you describe, how to put a vrml into a jar and load it via an applet, please ? Or give me a hint to a link on

Re: [JAVA3D] Loading vrml file from a jar file

2000-04-03 Thread Vladimir Olenin
Just jar the your.wrl file and load it via jar: protocol like this: jar:http:\\yourdomain\yourjar.jar!\your.wrl. For further information see API doc for JarURLConnection class. vladimir -=V=- >---<=>---< Join in Java community now! http://JavaCafe.VirtualAve.net/

[JAVA3D] j3dcore.jar manifest file

2000-04-03 Thread Vladimir Olenin
Hi, Does anyone here know how to retrieve the value of 'Implementation-Version' field of j3dcore.jar file? vladimir >-<===>-< -=V=- >-<===>-< === To unsubscribe, send email to [EMAI

Re: [JAVA3D] j3dcore.jar manifest file

2000-04-03 Thread Florian Arnold
Hi Vladimir, try something like the following: Package p = Package.getPackage("javax.media.j3d"); p.getImplementationVersion(); Best regards Florian ___ Dipl.-Inform. Florian Arnold Research Group for Computer Application

Re: [JAVA3D] {JAVA3D]

2000-04-03 Thread Casteel, Don
I'm guessing you're new to J3D like I'm new to OpenGL : ) So far it looks like OpenGL has a diferent approach to the scenegraph than J3D does. Although I've only been working with OpenGL for a few days now. Let's see if I can make sense. coordinates are absolute within a given object, then

Re: [JAVA3D] Confusion

2000-04-03 Thread Pondrom, Pierre L
I think your missing the defiition of the viewing axes. You set up a camera on a tripod that is facing down the Z axis. Then you centered a box in the viewing area with the left edge at -.5, right edge at .5 and the top at .5 and bottom at -.5. Then you moved the box two meters to the right, pass

[JAVA3D] ClassCastException in beta2

2000-04-03 Thread Pasi Paasiala
Hello, I downloaded Java3D beta2 and instantly run into the following problem: java.lang.ClassCastException: java.util.ArrayList at javax.media.j3d.GeometryStructure.processVisibleChanged(GeometryStructure.ja va:259) at javax.media.j3d.GeometryStructure.processMessages(GeometrySt

Re: [JAVA3D] Can JAVA3D do this accurate work?

2000-04-03 Thread Pondrom, Pierre L
I am planning to do something like this in about 6 months. I believe that Java3D can be used to detect collision and calculate minimum distances between objects. At first I will try putting the user in the loop. When the geometric details are understood, then a stand-alone method may be written

Re: [JAVA3D] Delete objects of a Simple Universe

2000-04-03 Thread Eric Reiss
You need to use the detach() method to remove the object from the parent. You use this method on the object, not on the parent. You must also have the proper permissions set for both the object and the parent. You have already set some if you are adding objects. You must now give them additional

[JAVA3D] Question about the J3DGraphics2D object...

2000-04-03 Thread Williams, Christopher
I am trying to draw a string into the J3DGraphics2D object that I am grabbing from my Canvas3D. When I do the drawString method, nothing shows up on the screen. But when I do a drawLine across the screen instead, that works. Are all the draw methods from the graphics object implemented? I am u

Re: [JAVA3D] View and Scene synchronization bug still in Beta2

2000-04-03 Thread Kelvin Chung
Hi Shawn, >>The synchronization bug 4313347 is fixed in FCS release. >> However it is too late for us to make it into the upcoming v1.2beta2. >> >>In FCS release, you will see that the view is >> much less jitter than before. But there is still a little bit jitter >> sometime, since Java

Re: [JAVA3D] View and Scene synchronization bug still in Beta2

2000-04-03 Thread Shawn Kendall
Kelvin Chung wrote: > Hi Shawn, > > >>The synchronization bug 4313347 is fixed in FCS release. > >> However it is too late for us to make it into the upcoming v1.2beta2. > >> > >>In FCS release, you will see that the view is > >> much less jitter than before. But there is still a little b

[JAVA3D] J3d Applets

2000-04-03 Thread Boris Zeldin
Title: J3d Applets I have a general question on how java applets with j3d classes can be deployed as a part of someone's webpage. The problem, as far as I understand it, is the fact that the standard java3d plug-in is not enough to run java3d  on a web brouser. It requires to preinstall 2(two)

Re: [JAVA3D] J3d Applets

2000-04-03 Thread Leonid Perlov
Thanks ! I do not know an answer. > MIME-Version: 1.0 > Date: Mon, 3 Apr 2000 15:52:46 -0400 > From: Boris Zeldin <[EMAIL PROTECTED]> > Subject: [JAVA3D] J3d Applets > To: [EMAIL PROTECTED] > > I have a general question on how java applets with j3d classes can be > deployed as a part of someone'

[JAVA3D] get the coordenates

2000-04-03 Thread HAroldo Pereira
Hi I have a problem when I want get the coordenates of the any object (Cube). This cube was create with QuadArray and have rotation and translation moving in the virtual world. I want get the coordenates of every six vertices of the cube. I am using the behavior WakeupOnTransformChange. M

Re: [JAVA3D] Can JAVA3D do this accurate work?

2000-04-03 Thread Leung, Sunny
Hi, Yes, J3D can definitely provide accurate collision detection between objects. The main problem with the collision detection object in J3D is that it can only report/detect a single collision. In the other words, if there are multiple collision between three or more objects, J3D collision dete

Re: [JAVA3D] Question about the J3DGraphics2D object...

2000-04-03 Thread Marvin Chase
I don't have an answer to your question, but you may be able to correct the situation by explicitly calling flush(). The following is taken directly from the API docs for J3DGraphics2D: Note that the drawing methods in this class, including those inherited from Graphics2D, are not necessarily ex

Re: [JAVA3D] View and Scene synchronization bug still in Beta2

2000-04-03 Thread Justin Couch
Shawn Kendall wrote: > This is a serious core problem with Java3D IMHO. For many applications there > must be a way to guarantee that all behaviors in a scene are updated before the > scene is drawn. As an option, it would be useful, but not necessary. The problem is dealing with SMP machines a

Re: [JAVA3D] Loading vrml file from a jar file

2000-04-03 Thread Justin Couch
Vladimir Olenin wrote: > > Just jar the your.wrl file and load it via jar: protocol like this: > jar:http:\\yourdomain\yourjar.jar!\your.wrl. For further information > see API doc for JarURLConnection class. The problem with this is that VRML itself is not defined to work from a JAR file. Don Bru

Re: [JAVA3D] View and Scene synchronization bug still in Beta2

2000-04-03 Thread Marvin Chase
I agree, For the application I am writing It is very important that the influence of each behavior be merged into the subsequent animation frame, and unless everyone else is frantically creating new behavior objects for each different type of motion they need, the current API won't perform satisf

[JAVA3D] Java3d Beans?

2000-04-03 Thread Tobin Ehlis
Are there any programs/utilities, that allow graphical manipulation of Java3d objects in a bean-like fashion? If there aren't, then is anyone working on one or know of one? Sun, do any plans exist to incorporate Java3d and bean technology? The main reason I ask is that I recently saw a Windows p