Hello everybody,
thanks for your hints in installing Linux. Unfortunately I was'nt lucky
yet.
I installed JDK 1.2.2 sucessfully so far and followed the hints from Jacob
in intalling Mesa. When I try to run the "make exec" (see below) I'll get
a window with some 3D-Objects, which are changing every
Doug,
Thanks - this does indeed get rid of the annoying warning
Rob
Doug Gehringer wrote:
> A better fix may be to do the same thing that J3D does for a "null"
> configuration:
>
> GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D();
> cfg = GraphicsEnvir
Hi Desiree and Sandra and all the others,
I guess you have SuSE and XFree86 4.0 installed. Since I upgraded to
Xfre86 4.0 I get the same segmentation violation from time to time in
random order. I think the problem is located somewhere in Blackdowns
j3d1.1.3 port, which clearly does not work well
When running my application with a several thousand triangles, scene navigation and
manipulation are nice and smooth with Sun's j3dutils mouse behaviors. However, when
I load a model with just a dozen triangles, interactions are very jerky and hard to
control
due to delayed event processing. The
Hello Ingo or the others,
how can I find out which XFree86 I have installed? I am new to Linux.
And I get this error everytime I want to run some Java3D application.
So, what can I do now?
Is it possible that Java3D 1.1.1 would work?
Or can you direct me to some Installationtips on the web I did n
The GeometryInfo class is the ticket for non-convex polygons and
multi-vertex geometry. There's a good demo that you get with the sdk
download.
> -Original Message-
> From: Don Casteel [SMTP:[EMAIL PROTECTED]]
> Sent: Tuesday, April 04, 2000 8:18 AM
> To: [EMAIL PROTECTED]
> Subject:
Hi Desiree,
to find out which version of X you have installed, type "rpm -q xf86".
I don't know if Java3D 1.1.1 would work, but I think it would. If you
need some special features, which 1.1.3 but not 1.1.1 handles
correctly (Don't ask me which ones!), it would be better but more
tedious to switc
First of which Linux distribution do you use ?
What version of jdk, and java3d ?
If you have installed XFree86 from a RPM package, you can write:
rpm -q Xfree86 (or as root use your graphical RPM tool).
Next if you compiled Mesa 3.1 yourself you should be using Mesa-3.1-3
(can be downloaded fro
hi there,
does anyone of you has tried to use environment texture in directX mode ?
I'm actually running an app using immediate mode rendering with directX.
Texture mapping is running fine, but no so environment mapping. OpenGL mode
supports environmwent mapping without any probs.
Gernot
[EMAIL
On Wed, 5 Apr 2000, Ole Vilmann wrote:
> First of which Linux distribution do you use ?
I am using Suse Linux 6.3
> What version of jdk, and java3d ?
1. try:
jdk1_2_2-linux-i386-i386.tar.gz thats from
sunjava3d1_1_3-RC1-linux-sdk.tar from blackdown
2. try:
jdk-1.2.2-RC4-linux-i386-glibc-2.1.
J3D Team,
I'm having some difficulty getting the J3DGraphics2D object to draw properly.
I'm able to get Strings and images drawn on the Canvas3D, but it appears that
the J3DGraphics2D internal buffer is never cleared. So it winds up
superimposing my new draws over all the old ones. For example,
Chris,
Is your image the same every frame (that is, would you be able to see any
superimposition)? Do you use a transparent/translucent background? I found
when using a translucent background that it would just keep adding on top until
I got a solid color.
I also found that you have to call fl
In SuSE the installation and system manager program is called yast.
Try to start it as root and look what version of X you have. In
SuSE 6.3 the version should be XFree86-3.3.4 !
I dont think that's your problem. My first suggestion is to try to
delete your Mesa installation and download the Mesa
Hi,
I tried now to get j3d1.1.1 to work and get the following error:
Exception in thread
"main" java.lang.UnsatisfiedLinkError: /usrs3/jdk1.2.2/jre/lib/i386/libJ3
D.so: /usrs3/jdk1.2.2/jre/lib/i386/libJ3D.so: undefined
symbol: glTexImage3DEXT
at java.lang.ClassLoader$NativeLibrary.load(N
You are correct..I did a simple example trying to draw an oval in one update
and a line in another and they both were showing. But if I do drawing in
one update and nothing in the following but a flush..it disappears. I guess
I am still confused on how this interacts with the Canvas3D still. I
Another issue is if you have recompiled the demos ?
I've looked in the java linux mailing list and found others with the same
problem. Try to ask them !
http:[EMAIL PROTECTED]/msg11687.html
http:[EMAIL PROTECTED]/msg11705.html
Ole Vilmann
-Original Message-
From: Desiree Hilbring [mail
Yes,
I can say the same thing. Except that I don't keep the reference on the
J3Dgraphics2D
between two loops. So...???
David.
"Williams, Christopher" wrote:
> You are correct..I did a simple example trying to draw an oval in one update
> and a line in another and they both were showing. But if
Finally I got the HelloUniverse Program to work :)
with your Mesa File
Thank you to all of you for your help, sofar I am really glad that I did
see the colored cube again!
Desiree
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Augmented/Virtual Reality Online Forum
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Dear Colleague,
The fields of Virtual and Augmented Reality are nowdays exploding. However
these
fields are still yo
Well, i tried the new features of the manifest file implemented in JRE1.3
(i wrote about them sometime ago), but extensions are still not
installed into ext dir as they should have been, neither native/Java
installers are called from inside the jar archive upon its downloading
by Java Plug-in.
Pl
Wow!
"Ask, and you shall receive."
You're doing some great work, Martin. That's just what I had in mind.
I'll certainly start validating your program and see if I can provide any
input or help you in any way.
I encourage everyone to give this tool a look at Martin's program and page,
it's very we
Chris, Rob,
The temporary workaround is to add
g2.setComposite(AlphaComposite.Src);
before
g2.flush(true);
which will eliminate the superimposing new draws
over all the old ones.
Hope it helps, Jean
> MIME-Version: 1.0
> Date: Wed, 5 Apr 2000
Congratulations Desiree,
Now you probably the most knowledgeable
person in Java3D installation.
It will be nice if you could write down
what kind of operations you have done to
get the correct installation and send it
to other people on the listserver.
Due to constant changes and multiple distr
Jean,
Thank you, this solved the problem. Will the drawing buffer be automatically
cleared between frames in the final release?
- Rob
Jean Wen Sheu wrote:
> Chris, Rob,
> The temporary workaround is to add
> g2.setComposite(AlphaComposite.Src);
> before
> g2.
J3D Team,
It's currently costing my application about 0.6-0.8 seconds to perform
the flush function (only one image drawn). Since this method must be
called every frame to achieve the desired results, my framerate is
annihilated. I'm running on an Athlon 750MHz with a GeForce256 card so
hardwar
I've had a problem for the longest time [you can see it back in the archives]
where my J3D app would intermittently just fail to run, apparently locking
up somewhere down in the video driver, rebooting Windows NT would fix it;
also running it as an applet under IE5 would work. Go figure. It was
So, I've got a j3d app that runs too slow. So I want to profile it; I've
tried a couple of permutations of
java -Xrunprof:yadda-yadda MyApp
but the output isn't very interesting. Any good hints? -Tim
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This might not be the profiling information you want but did you try:
java -Xmx64m MyProgram
it increases the amount of memory allocated for java.. it worked on my
PC/NT
-Jay
- Original Message -
From: Tim Bray <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, April 05, 2000
Tim,
use JProbev2.5 (not 100% sure for the version), once setup, it is great
I believe they have a downloadable evaluation for you to give a try
my 20c worth only.
Olivier
Olivier FillonMinestar Project
[EMAIL PROTECTED] Mincom Limited
Ph.+61-7-3303-3344 61 Wyandra Street
Fax+
>java -Xmx64m MyProgram
and you can also increase the stack space used with -ms60m
These allow you to set the maximum memory the VM will use; of course if you
have a lot, increase it but be always sure that the numbers you enter are
smaller than your available (after OS, other apps, etc) memory o
I wrote:
>So, I've got a j3d app that runs too slow. So I want to profile it; I've
>tried a couple of permutations of
It runs beautifully and quite fast as an app. As an applet under IE5 it
runs *totally* slow, and the task manager shows 98% idle time, and this
is during time when it's doing J
Hi Rob,
You're right, pickAny() did not check the isPickable
flag in v1.2beta2. Bug 4328222 is filed for this and
it will be fixed in FCS release.
Thanks for your bug report.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>MIME-Version: 1.0
>Content-Transfer-Encoding: 7bit
This might be an obvious question but can
anyone tell me where the constants such as ROUTE_USE_ID and FNAME are declared in order to compile the files found
in the vrml97.jar file? I did a search through the source and came up
empty.
Thanks.
kwc
Tim,
I've actually been profiling a 1.2 app. all day, so this is quite topical!
I'm using OptimizeIt, which can attach to a running instance of a VM
(necessary for Plugin profiling). I'm attaching to a remote application
server VM and it is giving me quite nice data.
It has more features for op
Hi , Is using Shape3D with CompressedGeometry suppose to decrease the memory
consumption ?
I tried that but did not see and change in memory size. The
CompressedGeometry class has this
statement "Using compressed geometry reduces the amount of memory needed by
a Java 3D
application and increase
I'd like to have a mouse behavior that allows the view to "orbit" a
point in the world.
In other words, instead of the view rotating around its own pivot, I
want the view to rotate around a central point, "orbiting" that point.
You can't do that via the normal mouse rotate behvaior, using the vi
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