[JAVA3D] Accurate Collisions (II)

2000-05-09 Thread Víctor
Hi, Thanks Kelvin for your suggestions, but again it fails. It might be due to the way the vertical boxes are defined, I don't know. As you can see in the image enclosed in this message the result is absolutely useless. I send you along with the image the used java code for you to see it. The o

[JAVA3D] Arrow Geometry Needed

2000-05-09 Thread Sánchez Sanz, Javier
Hi, I need a geometry of an arrow (ej: ->). Does anyone code or a library of any kind of arrows? Thanks in advance. Javi === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA

[JAVA3D] Can a line be coloured in a lit world?

2000-05-09 Thread Sánchez Sanz, Javier
Hi, I'm trying (and trying...) to give colour to a line (LineArray, LineStripArray...) in a lit world (yes, with litgths) but they appear black. I use material color and/or per vertex geometry color but nothing happens. Can the lines be in color in Java 3D ? (Coloring attributes doesn´t work) Th

Re: [JAVA3D] Color with LineStripArray

2000-05-09 Thread Sánchez Sanz, Javier
yes, but... your world is with lights? > -Original Message- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Dvorak, Daniel J. > Sent: lunes 8 de mayo de 2000 13:20 > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Color with LineStripArray > > > I believe yo

[JAVA3D] How can I make Screen Zoom

2000-05-09 Thread Sánchez Sanz, Javier
Hi, I want to make Zoom but without modify the objects int the virtual world, neither the size of the screen. I mean, I just want to see the same objects (some of them will dissappear, I know) but bigger, just like a normal zoom. But I don't want to change the size of the objects in the geometry.

Re: [JAVA3D] Arrow Geometry Needed

2000-05-09 Thread S P Nath
Hi Javier, Here I am attaching a sample file that draws arrows. the arrow class has a function that will return a "TransformGroup" node having the arrow below it. This is a 3D arrow and made up of two cones and a cylinder. The input parameters are arrow diameter, start point and end point. (Note

[JAVA3D] Storage of polygon normals

2000-05-09 Thread Lee Dixon
Being new to Java 3D I may be missing something, but I don't see any way to specify a SINGLE normal to be used in lighting calculations for the vertices in a triangle. My problem is that I would like to specify the 8 vertices and the 6 normals for a box. Using GeometryArray classes, it looks lik

[JAVA3D] Need help

2000-05-09 Thread Dean Keeler
Hi, I have the following problem. I have written an applet that incorporates collision detection. The applet has been run on 2 machines: one with NT operating system, and one with Win98 running on a Compaq Presario P-III. On the NT box the collision detection works correctly. On the Win98 the

Re: [JAVA3D] VRMLLoader

2000-05-09 Thread Doug Gehringer
> I am trying to export a file from 3D Studio Max to Java3D. The .Obj loaders > did not do what I wanted, so I decided to go with VRML. > But, when I export to VRML, the loader does not like my files. I get the > following exception: > Exception: com.sun.j3d.loaders.vrml97.impl.ParseException: U

Re: [JAVA3D] rotationInterpolator

2000-05-09 Thread Drakein of EiT
I'm curious to how to go about this too. Actually, I just need to define some animations in advance that will move parts of a model to appropriate positions. For instance, an animation of a figure taking two steps to be looped as the animation for walking. Is it possible to some how "group" dif

Re: [JAVA3D] Accurate Collisions (II)

2000-05-09 Thread Kelvin Chung
Hi, Can you send us the complete source code so that we can try to reproduce the problem ? Thanks. - Kelvin Java 3D Team Sun Microsystems Inc. >X-Unix-From: [EMAIL PROTECTED] Tue May 9 01:07:12 2000 >X-Accept-Language: es,en >MIME-Version: 1.0 >Date: Tue, 9 May 2000 10:11:

[JAVA3D] Memory and color mapping errors

2000-05-09 Thread Malguy, Eric G.
Hi all, I have the following problems: 1) I am running a 3D application to display maps and other objects. I keep getting the following error: Exception occurred during event dispatching: java.lang.OutOfMemoryError <> I am running the application

Re: [JAVA3D] rotationInterpolator

2000-05-09 Thread Pondrom, Pierre L
My understanding is that you can group parts of the sceen based on their movement. Each group has a transformation that applies to all the Shapes below it. > -- > From: Drakein of EiT[SMTP:[EMAIL PROTECTED]] > Reply To: Discussion list for Java 3D API > Sent: Tuesday,

Re: [JAVA3D] How can I make Screen Zoom

2000-05-09 Thread Olivier fillon
just move your viewing platform nearer!! Olivier FillonMinestar Project [EMAIL PROTECTED] Mincom Limited Ph.+61-7-3303-3344 61 Wyandra Street Fax+61-7-3303-3232 Teneriffe Qld. 4005. Australia Company home page: http://www.mincom.com/ Personal home page: http://ww

[JAVA3D] Long life to j3d

2000-05-09 Thread Olivier fillon
Hi fellow j3d addicts, I will leave my current company at the end of this week and will so probably end my involvement in j3d for a while. This has been a great and exciting (yet sometimes frustrating ;-) time to follow the birth and progress of the API through this group. I want to thank everyone

Re: [JAVA3D] rotationInterpolator

2000-05-09 Thread Kasparian, Raffi J.
As an example, to manipulate an arm with hand and fingers, you might set up your tree like this: armTG |__armShape |__handTG |__handShape |__thumbTG | |__thumbShape |__fingerTG1 | |__fingerShape1 |__fingerTG2 | |__fingerShape2 |__fingerTG3 | |__fingerShape3 |__fi

Re: [JAVA3D] Long life to j3d

2000-05-09 Thread Steve Pietrowicz
Olivier, Sorry to hear that you're not going to be around. Too bad the powers that be wouldn't let you use Portfolio in a product either. :-( Good luck in your new job! Steve At 07:33 AM 5/10/2000 +1000, you wrote: >Hi fellow j3d addicts, >I will leave my current company at the end of this

Re: [JAVA3D] Win2K

2000-05-09 Thread Syrus Mesdaghi
I had the same problem with one of the pc's that we tried to install win2k on.  we got about 2Hz :( frame rate. one of my students has also tried many different things but did not have any luck. Please let me know if you  got it working. Take Care, SyrusM      ---

[JAVA3D] Accurate Collisions (III)

2000-05-09 Thread Víctor
Hi: Thanks very much for your interest. I Send you the source files. These sources are similar to Tick-tock-collision with some modifications. We are trying to simulate blocks similar to lego blocks and the collision detection subject is a fundamental part of our job. We are working with a PIII