[JAVA3D] AW: [JAVA3D] VisualCafe & Java3D

2000-05-16 Thread Volker Coors
Hi Max, I'm also using Visual Cafe and Java3D. You can extend the internal vm with (Tools -> Environment Options -> Internal VM). Add the following jar files: from jdk1.2.2\lib dt.jar tools.jar from jdk1.2.2\jre\lib i18n.jar iiimp.jar j3daudio.jar j3dcore.jar j3dutils.jar jaws.j

Re: [JAVA3D] Mouse / picking behaviors and arbitrary views

2000-05-16 Thread Christoph Widmer
This topic will be covered in my BOF at the JavaOne conference next month in San Francisco. The session will be held on Tuesday, June 6 at 9 pm. Cheers, Christoph >>> [EMAIL PROTECTED] 05/15/00 06:41AM >>> I was wondering if anyone knew of a better implementation of the picking and mouse behav

[JAVA3D] Scaling moves object

2000-05-16 Thread Ole Vilmann
When I scale an object (through a TransformGroup's Transform3D) my object moves, thus the placement is also scaled. When I load a vrml file with the vrml loader, I get a branchgroup from the loaded scene. This branchgroup I place as child to a transform group. My problem is when the vrml object l

Re: [JAVA3D] Java3D on MAC

2000-05-16 Thread test user
Michael Schulman wrote: > You could really help me out here. I am trying to put together a meeting soon > with Apple about Java 3D. > > Briefly, what would you use Java 3D for on a MAC ? I need to know. There are lots of people who would like to run VisAD on their MACs to visualize their scienti

Re: [JAVA3D] Java3D on MAC

2000-05-16 Thread Christoph Widmer
>>> [EMAIL PROTECTED] 05/16/00 03:09PM >>> Michael Schulman wrote: > You could really help me out here. I am trying to put together a meeting soon > with Apple about Java 3D. > > Briefly, what would you use Java 3D for on a MAC ? I need to know. I would like to use Java3D on the Mac for both arc

Re: [JAVA3D] Scaling moves object

2000-05-16 Thread JayT
the one that works for me is: 1) move to origin 2) scale 3) move back to position hope it works out... Jay - Original Message - From: Ole Vilmann <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, May 16, 2000 5:26 AM Subject: [JAVA3D] Scaling moves object > When I scale an obj

Re: [JAVA3D] Java3D on MAC

2000-05-16 Thread Ryan Bensussan Harvey
Realtime spatial audio visualization thanks, Ryan -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Christoph Widmer Sent: Tuesday, May 16, 2000 9:24 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java3D on MAC >>> [EMAIL PROTECTED] 05/16/0

[JAVA3D] Rendering performance of different file formats

2000-05-16 Thread J. Lee Dixon
I am currently experimenting with several of the model format loaders (OBJ loader from the Sun utils, and 3DS from NCSA). I noticed that even small models rendered very slowly (10fps) when loaded in 3DS versus the same file in OBJ format. Specifically, I am using a free model of a dolphin which

Re: [JAVA3D] Rendering performance of different file formats

2000-05-16 Thread Steve Pietrowicz
I looked into this a bit, and sent Joel and e-mail, but I thought you all might interested: I looked into this a bit (I didn't write it...a student did quite a while ago), and it appears that in the 3DS loader, we have backface culling set to NONE, and setBackFaceNormal to TRUE. I believe this

Re: [JAVA3D] Problem (bug!) using setValidVertexCount()

2000-05-16 Thread Uma Sabada
Andrian: This sounds like a bug. Please send us a test case. Thanks -Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 > Date: Tue, 16 May 2000 14:43:23 +1000 > Fro

Re: [JAVA3D] Rendering performance of different file formats

2000-05-16 Thread Steve Pietrowicz
Another reason this was done is that not all 3DS file writers write out 3DS files with all face normals facing in the same direction. When this happens, you get an object that appears to be missing every other face, depending on the viewpoint. At 12:07 PM 5/16/2000 -0500, Steve Pietrowicz wrote

[JAVA3D] BIG PROBLEM WITH WRL <-> Java3D Classes

2000-05-16 Thread ArtMotion
I have A VRML file which I have to rewrite in Java3D (it would be cool, to have the code part from the vrmlloader, since it does the job already)... the file is on http://www.ArtsTower.com/raum.zip download it, and look at it. the file describes a room. I don't know with which class I can do th

[JAVA3D] flicker in multiple views

2000-05-16 Thread Wright Robert B Civ 96 CG/SCWDE
I'm new to Java3D, so excuse questions about the obvious... When I create multiple views of a scene (with approx 500 shapes), all but the one of the Canvas3Ds continuously flickers. The flickering does not occur with a single view. It appears that the problem is not related to mixing heavy and

Re: [JAVA3D] Rendering performance of different file formats

2000-05-16 Thread Shawn Kendall
"J. Lee Dixon" wrote: > I am currently experimenting with several of the model format loaders (OBJ > loader from the Sun utils, and 3DS from NCSA). I noticed that even small > models rendered very slowly (10fps) when loaded in 3DS versus the same file > in OBJ format. Specifically, I am using a

Re: [JAVA3D] flicker in multiple views

2000-05-16 Thread Kelvin Chung
Hi, If you are using PureImmediate mode, there is a bug 4327715 - Bad flickering in PureImmediate Mode which is fixed in the upcoming v1.2 release. Otherwise, please send us a test program for investigation. Thanks. - Kelvin - Java 3D Team Sun Microsystems Inc. >Date: Tu

Re: [JAVA3D] Java3D on MAC

2000-05-16 Thread Arne Halvorsen
I'm not interested in using a mac, but our interest for in java2 and j3d are: Huge cheap class libraries. Easier to make portable apps. Years of experience with java have learned me that java is there for me when I need it. Months of j3d experience have not changed my experience: Customer ru

[JAVA3D] Automatic Java3D installation

2000-05-16 Thread John A. Tenney
I'm looking for a couple of lines to jam into my JAR manifest to automatically cause the Java plug-in to download and install Java3D 1.2 into the "ext" directory, thereby giving my application (and others) complete access to Java3D. I have no problem with it asking the user for permission (since i

[JAVA3D] How much OpenGL optimization are used in Java3D?

2000-05-16 Thread Zhu, Xiangfei
I am wondering how much OpenGL optimization are used in Java3D implementation. Or where can I find such documentation? Thanks. Harry Zhu = 2401 S Lakeshore Blvd Apt 7208 Austin, TX 78741 (Tel) (512) 707 7365 __ Do You Yahoo!? Send instant me

Re: [JAVA3D] flicker in multiple views

2000-05-16 Thread Kelvin Chung
Hi Rob, The flicker can be reproduced in v1.1.3, however it is already fix in v1.2, please download the latest version from the web. There is one thing, however that you application will not work under v1.2. Because the bounding leaf bl that you are using for mouse behaviors: BoundingLea

[JAVA3D] Java 3D API Version 1.2: Implementation Now Available

2000-05-16 Thread Rob Posadas
The Java 3DTM API Version 1.2 Maintenance Release Implementation is now available for download from http://java.sun.com/products/java-media/3D This is the FCS version of the Java 3D 1.2 release. Rob Posadas Manager, 3d Graphics Software Sun Microsystems [EMAIL PROTECTED] (650) 786-7873

Re: [JAVA3D] Java 3D API Version 1.2: Implementation Now Available

2000-05-16 Thread Pasi Paasiala
The pages seem to be in a loop. I couldn't get the actual download page! Pasi - Original Message - From: Rob Posadas <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, May 17, 2000 4:16 AM Subject: [JAVA3D] Java 3D API Version 1.2: Implementation Now Available > The Java 3DTM