Hi Jack,
I used the following piece of code, which is working fine for me:
Layer3D l3d = getSelectedLayer3D();
Enumeration enum2 = l3d.getAllChildren();
Object o2;
while(enum2.hasMoreElements()) {
o2 = enum2.next
-- Forwarded by Andrew Neiderer/arl on 06/02/2000 08:15
AM ---
Andrew Neiderer
06/02/2000 07:36 AM
To: [EMAIL PROTECTED]
cc: Andrew Neiderer/arl@arl
Subject: J3DGraphics2D
I tried to compile a HelloUniverse.java posted here
on my NT 4.0 using Ja
>Is anybody can tell me when Java 3D 1.2 DirectX version will be
>available ?
>
>thanks in advance !
>
The DirectX 7.0 port of Java 3D is being readied for a beta release around
the end of the month. This version will be much more stable than the
previous beta versions. We will make an
I would like to dynamically and quickly edit the image in a texture that is
applied to an object. The only way I figured out to do this is very slow. (4
seconds on my machine)
Here's what I'm doing:
draw what I want into a BufferedImage;//this is quick
//the following instructions are slow
Image
Anyone know where I can get DirectX 5.2 or higher for my Dell Inspiron 7000
running Win NT?
> -Original Message-
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Dan Petersen
> Sent: Friday, June 02, 2000 11:17 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAV
>
> Hi!
>
> Does J3D take advantage of hardware T&L? Or is geometry and light completely
> done in Java (e.g. for easier handling of collision detection and such)
>
> - J
>
>
> Joerg 'Herkules' Plewe
> HARDCODE Development
> http://www.hardcode.de
>
Java 3D is written on top of OpenGL. If the O
"The Java 3D(TM) API Specification, Second Edition" book, published by
Addison Wesley (ISBN #0-201-71041-2), is now available in book stores
everywhere. In particular, you can order it online from Amazon.com
at:
http://www.amazon.com/exec/obidos/ASIN/0201710412/o/qid=959965448/sr=8-1/ref=aps_sr_
Hello all,
Let me thank everyone in advance for any help they can provide.
>From what I understand, the Shape3D class contains all the information about
a shape in the java 3d world. All position and orientation information
about this Shape3D object is stored in a 4x4 matrix that is contained
Hello , another _interesting_ pb for everyone :-)
I'm becoming crazy about picking . I use a custom picking utility .
I would like to know
a) Wich object , Geometry or Bounds , does PickShape are compared
with?
b) If SchedulingBounds of behavior objects are taken into account
when
intersecti
Hello , everyone
I would like to know if somebody have tried to run some background image
examples . On my PC (TNT2+Celeron400) it is awfully slow !
The pb is that mapped background geometry run much faster ...
===
To unsubs
Attempting to change the View Object of a Simple Universe dosen't update
DLight . DLights seem to be switched off (may be they change their
colors !) .
Others lights are correctly updated .
To get round the PB i put a dummy setTransform . This isn't the right
solution
because an artefact can be se
Hello,
I am working with Java3d and with just a pair of Shutter glasses. Now, I
didnt understand the concept of StereoAvailable and StereoEnable. I
thought that if the hardware doesnt support then the StereoAvailabe will
be false in that case when I run the program like this
Hi Jo,
Rendering background image will be
significantly faster in the upcoming
Java 3D v1.2 beta DirectX version.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>X-Accept-Language: fr
>MIME-Version: 1.0
>Content-Transfer-Encoding: 7bit
>Date: Fri, 2 Jun 2000 21:26:17 +0200
>From
Here the attached source of all my problems :-) :
a) Background Geometry with Sphere radius 1 not really at infinity:
object outside the sphere become black + java crash when texture is
switched off with radius > 1.5
b) DLights not updated when changing View object and Background
desactivated
c
hum ! i forgot to indicate my config:
TNT2 + Celeron400 + Win98 + 3.68 driver from nvidia + jdk1.2.2
j3d 1.2 Opengl
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-IN
Hello everyone,
does anyone have the drivers for the Polhemus InsideTrack (implemented in
c or java)? I have came across other Polhemus drivers but not the
InsideTrack.
I would appreciate any help
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- - - - - - -
Syrus Mes
Hi:
I am new to Java 3D and just discovered that there doesn't appear to be
a way to assign a value to an existing Double, Integer or Float object! I
find this so incredibly unbelievable that I had to see if anyone can enlighten
me on why this is so?
Example:
Double d;
Hello everybody,
I'm looking for someone using the ncsa.device.bird package
of the ncsa portfolio library. I try to collect data from a "flock
of birds" incoming on port COM1 but without success.
If somebody know something about the use of this package,
it'll be great !
==
I suspect you want "double" not "Double". "Double" is an object, whereas
"double" is a builtin type.
Example:
public class test {
public static void main(String[] args) {
double d;
d=16.5d;
Double d2 = new Double(d);
System.out.print("d is "+d+" and d2 is "+d2+"\n");
hello everyone,
Does anyone have the Polhemus InsideTrack Drivers (not the Fastrak, Isotrack
or Is300 class)?
thank you,
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - -
Syrus Mesdaghi Full Sail Real World Education
3D Gaming Instructor 33
Hi Ken:
I actually do need Double because I need to pass this value into a
function to be modified; double will not work for pass by reference.
I know you can wrap a Double in a class object and pass that into a
function ... but I cannot believe that you cannot assign a Double di
Mona,
>I actually do need Double because I need to pass this value into a
>function to be modified; double will not work for pass by reference.
An easy way to pass a double (primitive type) by reference is to make the
function accept a double[] of size 1 instead. For example:
// Start
Hi Curtis:
Thank you for your input! You are right, I shouldn't have posted it
to the Java 3D mailing list, my apologies.
Cheers,
Mona
==
Mona Wong
National Center for Microscopy and Imaging Research
University of Califor
i think you need to do
Double d = new Double();
Mona Wong wrote:
>
> Hi:
>
> I am new to Java 3D and just discovered that there doesn't appear to be
> a way to assign a value to an existing Double, Integer or Float object! I
> find this so incredibly unbelievable that I had to see if an
Hello all,
I would like to know if their is a method for getting 2 point3d and a
vector from a Transform3D? ( a get for the lookAt method in the Trans3D
class) I was thinking about using the transform(Point3d point) method but I
don't know how they are used.
I am trying to create a camera clas
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