Haroldo,
At 02:09 02.08.00 -0500, you wrote:
> I need the geometry of the dodecahedron in format similar to tetrahedron
>of the .../demo/java3D/Appearance/tetrahedron.java.
>
> This file is the class extends the Shape3D.
>
> Where do I find this file?
In a word, nowhere. You'll either have to
Hello again, Grace!
At 22:44 01.08.00 -0700, you wrote:
>I use simple universe, I put a few boxes vertically lining up, however some
>boxes are missing. When I resize the frame, more boxes are missing. I was
>told that we can more the viewer back or look down, I don't know how to do
>it except si
grace Wang wrote:
>
> Hi, everyone,
> This is grace.
> I use simple universe, I put a few boxes vertically lining up, however some
> boxes are missing. When I resize the frame, more boxes are missing. I was
> told that we can more the viewer back or look down, I don't know how to do
> it except si
hi all,
In the current release, it looks like a directionalLight gets moved when
you move the scene. The error occurs in immediate mode. I haven't tested it
under retainted compiled mode yet. I have attached a demo to show what's
going on. The demo consists of a inner cube (blue, opaque) and a ou
Maybe this is what your looking for
I did a Java 3D program to display the Platonic solids (and some others).
This is the
Dodecahedron Geometry I used. Note this is only the Geometry, not the
Appearance(s).
You can see the program I used this in at
http://www.rwgrayprojects.com/Java3D/Octav
Why does Node.getParent() return a reference to a Node? Why not a
Group? Being a Node is not enough to parent another node, the parent
node must be a Group, right? I ask because I ALWAYS cast the output of
getParent() to Group (or some class derived from Group).
J. Lee Dixon
Software Engineer
Joerg Baus wrote:
>
> grace Wang wrote:
> >
> > Hi, everyone,
> > This is grace.
> > I use simple universe, I put a few boxes vertically lining up, however some
> > boxes are missing. When I resize the frame, more boxes are missing. I was
> > told that we can more the viewer back or look down, I d
Hello all,
I was wondering if
java 3D API's are Constructive Solid Geometry (CSG) or Boundary Representation
(BRep). I could not find it anywhere, although I might be looking in the wrong
places. Thanks in advance.
Terence
There have
already been some queries relating to CSG (boolean operators). Java3D does not
support such operations and therefore not CSG.
I haven't
seen any b rep stuff anywhere either although I did render face geometry
using Java3D rather well (but alas with polygons).
Allistair
Hi all. I want to preface this and other questions/comments with the
statement that I am a Java3d novice. I am just learning this and many of my
questions will be out of ignorance. I have read the white papers, api spec,
tutorials and looked at all the demo programs. However there seems to be
Dave,
First, if certain items in the scene are not reacting to lights, then
they may have one of several things wrong. For objects to be lit, they
must:
1) have normals specified for each vertex
2) have lighting enabled in their material
3) have colors for each lighting type (ambient, dire
Thanks Lee!
Anyone know how these guys are rendering this image in java3d? Has some
impressive lighting and shadows:
http://www.hta-bi.bfh.ch/Projects/glymp3d/overview.html
P.S.
Lee are you planning on posting your loader sometime, sounds like good work!
Dave Yazel
> --
> From:
Does anyone know how to get the texturemap and vertex coordinates from a
loaded VRML file? - with a view to manipulating facial shape and texture in
Java3D.
thanks
Matt
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To unsubscribe, send email to [EMAIL PROTECTED] an
Taking the last question first, the NCSA 3DS loader doesn't support
textures, so that's why you're not seeing any in the models.
The YouBuildItVR code was written in three days, right before the Java 3D
contest deadline (which was a few years ago), and it basically hasn't been
touched since then.
I looked at the image... yes, the lighting and shadows are impressive
looking, but notice that there is no shadow beneath the character. The
shadows are probably precomputed or are part of the texture. This is
one way of cheating to get shadows, but of course is not real-time.
Although I am int
Bob,
Your email sure caught my attention. I went to your applet page and it looks
like you've made a good start. You might be interested in a
Platonic/Archimedean Java applet that I created a couple years ago. It is
written entirely in Java 1.1 (no Java3D). By the way, it calculates the
corners o
Hi, John.
Thanks for the response and the encouragement. Now that I've finally got my
browsers running, I too can announce that it's trivially easy. That is if I
forget the years of tears and sweat getting a half a dozen jdks to run from
the command line, IDEs to run at all, jdks to run from th
I want to use The wireFrame of the Box but when I set the appearance of
the Box to have the PolygonAttribute PolyGon_Line the wireframe appears
with a diagonal line from the bottom left corner to the top right corner
of the face. I don't want this, is their someway I can get rid of that
diagonal
Hi,
i've been working with j3d for months now and all of the sudden
i got this error after simple restart never seen anything like this
before ..if someone can help me to shed some light on this one
i'll be greafull
my pc: 733P3 256M
NT4.0 SP5
using jdk 1.3.0 and java3d-1_2-win
I
think java 3D is more like BRep and has nothing to do with CSG. CSG is a data
structure to represent 3D object in CAD world.
Qiuli
-Original Message-From: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED]]On Behalf Of Terence J
FaganSent: Wednesday, August 02, 2000 7:2
Hi,
I have an applet with 230k and found that it is much slower to start the
applet than to start a Shockwave movie of same size. I am using jdk1.3 and
Java 3D, so a java 1.3 plugin is used. Does anyone has any idea about
increasing the downloading speed and initializing speed? I tried to use jar
Hmmm.
Just tried to download and install java3d-1_2-win-opengl-rt.exe.
InstallShield offers to install the rt in ...jre/1.2. If you accept the
default and you're running your plug-in out of ..jre/1.3 this is a problem.
No? Yes? Maybe?
Fred Klingener
Brock Engineering
Roxbury CT
Hi Fred,
You can always change the default later using the
Java Plugin Control Panel in the window start menu later
to specific the jdk directory where J3D install.
- Kelvin
---
Java 3D Team
Sun Microsystems Inc.
>MIME-Version: 1.0
>Content-Transfer-Encoding: 7bit
>X-Priority: 3
>X-M
if you disable the JIT JustInTime Compiler this will speed up the time
it takes to load the applet, unfortunately this will also decrease the
performance of your applet.
adam
--- Qiuli Sun <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I have an applet with 230k and found that it is much slower to start
>
Hi,
getNumberOfProcessor() is a native call in J3D.dll, please
make sure that the PATH is pointing to the right java3d version.
(1) check if j3d.dll is locate under c:\jdk1.3\jre\bin
if c:\jdk1.3\ is the installation directory.
(2) check if there is any other jdk version in your PATH
b
hi all..
im experimenting some strange things with nt.. once i try to
run any j3d app or
application two things mught happen , either i dont see
anything displayed or
i just see an empty window with nothing in it.. i even tried
running some of sun
j3d demos through JBuilder or dos prompt
hi,
i have a general Java compiling question. the
app i'm writing has a debug build and release build (basically toggling of a
static final DEBUG variable - debug code is encased inside the if ( DEBUG )
conditionals). i understand that if DEBUG = false, all the code inside the
scope of t
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