First of all: I´m new to Java3D and I guess my question is very simple but I
can´t answer it for myself.
How can I construct a geometry that consists of triangles. The coordinates
are an array of values. Three values are the coordinates of one triangle.
Please don´t just tell me something like "
Well I have read every archived message on this subject and it looks like
there is still no definitive solution. Anyone who is writing a game using
Java3d will have to solve this problem. We need to be able to place 2d
objects on top of the canvas3d.
I have tried using the 2d graphics object in
At 17:47 20.08.00 , you wrote:
>Well I have read every archived message on this subject and it looks like
>there is still no definitive solution. Anyone who is writing a game using
>Java3d will have to solve this problem. We need to be able to place 2d
>objects on top of the canvas3d.
I am writ
Hmm, well I guess it would be a matter for debate, but here are my thoughts:
1-My understanding is that in most cases you need directx running in full
screen in order to get hardware acceleration.
2-Many gamers prefer full screen mode as being more immersive.
3-It is hard to stop macroing program
Hi,
I have VRML code available as a String, so I'm trying to use the method
VrmlLoader.load(Reader), with the Reader being a StringReader. The VRML code
seems to be imported correctly, since the model is rendered and displayed in
a Canvas3D. However, every time I read VRML code using the Reader,
Hello, B. G.
Hope you like manuals. The Java 3D Tutorial can
be downloaded free of charge from
http://java.sun.com/products/java-media/3D/collateral/
(or you can view each chapter online). Chapter 1
teaches you how to build a scene graph. Chapter 2
handles the basics of shape-building, in
Dear all,
I set the capablility bit
using objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE)
,
How to disable this bit?
thanks for your help.