[JAVA3D] Easy triangle question!!

2000-08-20 Thread B. G.
First of all: I´m new to Java3D and I guess my question is very simple but I can´t answer it for myself. How can I construct a geometry that consists of triangles. The coordinates are an array of values. Three values are the coordinates of one triangle. Please don´t just tell me something like "

[JAVA3D] Building Overlays, lets figure this out :)

2000-08-20 Thread David
Well I have read every archived message on this subject and it looks like there is still no definitive solution. Anyone who is writing a game using Java3d will have to solve this problem. We need to be able to place 2d objects on top of the canvas3d. I have tried using the 2d graphics object in

Re: [JAVA3D] Building Overlays, lets figure this out :)

2000-08-20 Thread Carl Smotricz
At 17:47 20.08.00 , you wrote: >Well I have read every archived message on this subject and it looks like >there is still no definitive solution. Anyone who is writing a game using >Java3d will have to solve this problem. We need to be able to place 2d >objects on top of the canvas3d. I am writ

Re: [JAVA3D] Building Overlays, lets figure this out :)

2000-08-20 Thread David
Hmm, well I guess it would be a matter for debate, but here are my thoughts: 1-My understanding is that in most cases you need directx running in full screen in order to get hardware acceleration. 2-Many gamers prefer full screen mode as being more immersive. 3-It is hard to stop macroing program

[JAVA3D] VrmlLoader.load(Reader)

2000-08-20 Thread Eelco van den Berg
Hi, I have VRML code available as a String, so I'm trying to use the method VrmlLoader.load(Reader), with the Reader being a StringReader. The VRML code seems to be imported correctly, since the model is rendered and displayed in a Canvas3D. However, every time I read VRML code using the Reader,

Re: [JAVA3D] Easy triangle question!!

2000-08-20 Thread Cromwell Enage
Hello, B. G. Hope you like manuals. The Java 3D Tutorial can be downloaded free of charge from http://java.sun.com/products/java-media/3D/collateral/ (or you can view each chapter online). Chapter 1 teaches you how to build a scene graph. Chapter 2 handles the basics of shape-building, in

[JAVA3D] capability bits?

2000-08-20 Thread xs
Dear all,     I set the capablility bit using objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE) , How to disable this bit?   thanks for your help.