Re: [JAVA3D] Virtual/Physical clipping

2000-08-30 Thread Niklas Mehner
"Yazel, David J." wrote: > I would like to expand my field of view (if thats the correct term) > and see the same depth, but more from left to right and top to bottom. Have you looked at the method : View.setWindowResizePolicy(int policy) This seems to do exactly, what you are searchin

[JAVA3D] getBounds()

2000-08-30 Thread 이영석
Hi everyone~ I'm wondering why method - getBounds() returns radius value -1 These are some of my codes Transformgroup tg; BoundingBox b = BoundingBox(new Point3d(-10, -10, -10), new Point3d(10, 10, 10)); tg.setBounds(b); System.out.println(tg.getBounds()); ... Result is Center=<0.0, 0.0, 0

[JAVA3D] VRML AND JAVA3D

2000-08-30 Thread Thijs Maenhout
Hello, I'm a student and i'am currently working on a VRML-java3d project. I have several questions concerning this project. I hope that anybody will be able to help me. Is it possible to load only the geometry of a VRML file into the scene of a Java3D scene. If so, do the nodes of the Java3d

[JAVA3D] Exact picking

2000-08-30 Thread Epelman Boris
Hello everybody! I have a problem to establish exact picking of shapes. If I set a picking mode to GEOMETRY, the exactness is exelent, but Shapes that have LineStripArray geometry in them can not be picked at all. If otherwise I set a picking mode to BOUNDS, every type of geometries can be pick

[JAVA3D] Your Java3D Applications

2000-08-30 Thread Crossley, Allistair (A.)
Everybody,   There must be a fair bit of Java3D development going on out there for this mailing list to be constantly ticking.   Thing is, I never see any of you write exactly what it is you are doing. I don't know about anyone else but I would be quite interested to know about what applications

[JAVA3D] Fw: [JAVA3D] Exact picking

2000-08-30 Thread Mauro Fabozzi
I've solved this problem using a NOT INDEXED Geometry (Using an TRINAGLE_FAN Geometry i'had the same problem). "Not Picking an Indexed Geometry" is an Official Bug of Java 3D that will be solved in the next release.   Good Luck, Mauro.   - Original Message - From: [EMAIL PROTECTED] T

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Andrew Phelps
Here's something we did about a year and a half ago (all details are on the site):   http://www.wsasoft.com/asas-aqwa/download/aqwa_sequence_player_download.htm -Original Message-From: Crossley, Allistair (A.) [mailto:[EMAIL PROTECTED]]Sent: Wednesday, August 30, 2000 10:52 AM

[JAVA3D] How to use a KeyEvent to trigger Interpolator?

2000-08-30 Thread Frank C.P. Hsu
Hello, I would like to use a KeyEvent to trigger Interpolator. Could anyone give me some suggestions or examples ? Thank you in advance === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the mess

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Hans RAKOTOMANGA
hi, well i am interested in creating a small virtual jungle where i could let some genetic algorithm loose on the characteristics, geometry and behaviour of the fauna AND flora. Hence the idea of generating a Geometry from scratch following some a code that is yet to determine. The idea is to h

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread J. Lee Dixon
-- =_NextPart_001_01C01273.9E7B1C82 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Here at SAIC, we are working on 3D educational software.=A0 = Specifically, we are creating small 3D environments for each instructional lesson pertaining to

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Weslee Long
I'm developing a 3D game engine to be used in several first-person/third-person (engine will support both views) RPGs. Further the engine will be used to drive the client of a MMPOG along the lines of Everquest. I'm shooting for a Christmas beta test of the MMPOG, but I'll announce here when

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Barry Walsh
Hello all,       Here at Oceanic Consulting, part of our work involves running numerical simulations for seakeeping, manoeuvring, etc for ships, boats, tug and barge combinations, offshore structures, etc. Clients send us CAD drawings which we need to convert to proprietary formats for the numer

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Fred Klingener
- Original Message - From: Crossley, Allistair (A.) To: [EMAIL PROTECTED] Sent: Wednesday, August 30, 2000 5:52 AM > ... > Thing is, I never see any of you write exactly what it is you are doing. I don't know about anyone else > but I would be quite interested to know about what applicati

Re: [JAVA3D] getBounds()

2000-08-30 Thread Daniel Selman
If I remember right, bounds only get calculated once the scene goes live. You can use J3dTree to look at the bounds on your live Nodes. Sincerely, Daniel Selman [EMAIL PROTECTED] Tornado Labs Ltd. http://www.tornadolabs.com -Original Message- From: Discussion list for Java 3D API [ma

[JAVA3D] Performance

2000-08-30 Thread Alexander Wojnar
Hi all i am currently working on a java3d viewer which builds his scenegraph over a VRML loader. A big problem is the performance i see when loading complex scenes from VRML Files. I have made some stats which should illustrate my problems: Model1: Vertices:171228 Triangles:57076 textures:no Gro

[JAVA3D] AW: [JAVA3D] getBounds()

2000-08-30 Thread Alexander Wojnar
Hi the getBounds method of the Node class returns Bounds, which is an abstract class try an explicit cast before reading the information of the BoundingBox e.g.: System.out.println((BoundingBox)tg.getBounds()); hope this will do bye Alexander Wojnar -Ursprungliche Nachricht- Von: Dis

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Pedro Estrada
PROJECT: Java3D Integrated Battlefield Visualization System (JIBVS) PURPOSE:  To visualize target tracking algorithm results generated from various sensor sources onto    high resolution elevation and aerial photography terrain datasets. STATUS: Phase 2 SBIR to be completed

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Helmuth Trefftz
I think it is a good idea to know what people are doing. I am part of a group doing research on Shared Virutual Environments, I am particularly interested on the issues that arise when people collaborating in the SVE have heterogenous machines: some with lots of memory, computing power, high end

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread François Savard
Great idea. Here what we do: PROJECT: Java3D Virtual Laboratory PURPOSE: Creating a tool for civil engineering student to analyse the buckling of a column and prove that Java3D can do the jobs ;-) STATUS: First official release: Fall 2000 URL: Will be released later. > "Crossley, All

[JAVA3D] SceneGraphPath

2000-08-30 Thread Ben Arbel
Hey All   did enyone happen to use a SceneGraphPath class ? im trying to get a path from a shape3d to the root by doing :     SceneGraphPath sgp = pickResult.getSceneGraphPath();   the path im getting isnt at all right (only got TG's but nothing in the middle ),i also tried saying :     Scene

Re: [JAVA3D] SceneGraphPath

2000-08-30 Thread Paul Byrne
Ben, You need to set the ENABLE_PICK_REPORTING capability in each node for it to appear the SceneGraphPath. See the javax.media.j3d.Node javadoc. Rgds Paul >Hey All > >did enyone happen to use a SceneGraphPath class ? im trying to get a path from a shape3d to the root by doing : >SceneGra

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Matti Hietajarvi
Hi! We are using Java3D to create a virtual office environment. This environment is used to develop and test simulated robots which try to do something sensible based on information obtained via visual and ultrasonic sensors. The sensor data is calculated in real time using J3D API. As the wh

[JAVA3D] SceneGraphPath

2000-08-30 Thread Ben Arbel
i did enable pick reporting for the whole scene , a thing i can verify through j3dtree.. any other ideas ?     Ben ArbelComsoft Technologies, Inc.[EMAIL PROTECTED]ICQ: 86004063

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Daniel del Río
  PROJECT: Anima3d, a 3D animation studio. PURPOSE: Modeling 3D objects and animations with Java3D. Anima3d allows the animator to construct articulated structures and design the scene using materials, textures and lights. The animation is defined with a serie of keyframes. The animation files ha

Re: [JAVA3D] Your Java3D Applications

2000-08-30 Thread Stanley, Robert
I am working with a team on a defense application that allows the user to view a battlespace in a 3-dimensional view. The application is (so far) pure Java and Java3D. So far, the performance of Java3D is good. I am able to display the battlespace fairly well and fairly quickly. The user can move

[JAVA3D] SceneGraphPath

2000-08-30 Thread Ben Arbel
PLEASE !!     Ben ArbelComsoft Technologies, Inc.[EMAIL PROTECTED]I

[JAVA3D] FW: Recommendation for DA

2000-08-30 Thread Martial Guillaud
Title: FW: Recommendation for DA Please can you recommend AGP display adapter (graphics card)  for 3D visual simulations of biological tissue. Thanks Dr Martial Guillaud

Re: [JAVA3D] SceneGraphPath

2000-08-30 Thread David
  Unless you have link nodes you should be able to just do it yourself by making a method that recursivly follows the Node.getParent() up to the top. Prob take 5 minutes to write.   I don't know anything about SceneGraphPath, perhaps its broken.   Dave Yazel     - Original Message --

Re: [JAVA3D] SceneGraphPath

2000-08-30 Thread Mark Ferneau
David, Thanks for the response, and--of course--you are right.  However, Ben could do what you suggest but he can't do that on a live or compiled scenegraph, as getParent() will only work with non-live and non-compiled nodes.  As far as not having the graph compiled I think the performance hit is

Re: [JAVA3D] FW: Recommendation for DA

2000-08-30 Thread Jim Schatzman
Assuming that you need high performance (detail/animations/zoom/pan/rotate): Also, assuming that you can use a Wintel PC, my STRONG recommendation would be one of the NVidia GeForce cards. The lastest versions which should be out soon will have 4 ns DDR memory (twice as fast as the fastest water-

Re: [JAVA3D] Your Java3D Applications: WebScope

2000-08-30 Thread John Sutter
PROJECT: WebScope Product Design Collaboration System PURPOSE: Allows realtime collaboration, annotation, markup of 3D Models STATUS: 1.1 shipping, 1.2 in development, hiring URL: http://www.WebScopeInc.com We've been developing our product for a little over two years now. Our system is co

Re: [JAVA3D] FW: Recommendation for DA

2000-08-30 Thread Mark Ferneau
Jim, Yes. I'm running Windows 2000 on a Compaq Armada E500 PentiumIII-700MHz laptop with 192MB of memory. This laptop uses the Mobility-P graphics adapter. While that all sounds like a great combination, Java3D on OGL seems to be rendering in software. Java3D on D3D seems much faster, I don't