"Yazel, David J." wrote:
> I would like to expand my field of view (if thats the correct term)
> and see the same depth, but more from left to right and top to bottom.
Have you looked at the method :
View.setWindowResizePolicy(int policy)
This seems to do exactly, what you are searchin
Hi everyone~
I'm wondering why method - getBounds() returns radius value -1
These are some of my codes
Transformgroup tg;
BoundingBox b = BoundingBox(new Point3d(-10, -10, -10), new Point3d(10, 10, 10));
tg.setBounds(b);
System.out.println(tg.getBounds());
...
Result is
Center=<0.0, 0.0, 0
Hello,
I'm a student and i'am currently working on a VRML-java3d project. I have
several questions concerning this project. I hope that anybody will be able
to help me.
Is it possible to load only the geometry of a VRML file into the scene of a
Java3D scene. If so, do the nodes of the Java3d
Hello everybody!
I have a problem to establish exact picking of shapes.
If I set a picking mode to GEOMETRY, the exactness is exelent,
but Shapes that have LineStripArray geometry in them can not be
picked at all.
If otherwise I set a picking mode to BOUNDS, every type of geometries can
be pick
Everybody,
There must be a fair bit of
Java3D development going on out there for this mailing list to be constantly
ticking.
Thing is, I never see any
of you write exactly what it is you are doing. I don't know about anyone else
but I would be quite interested to know about what applications
I've solved this problem using a NOT INDEXED
Geometry (Using an TRINAGLE_FAN Geometry i'had the same problem).
"Not Picking an Indexed Geometry" is an Official
Bug of Java 3D that will be solved in the next release.
Good Luck, Mauro.
- Original Message -
From: [EMAIL PROTECTED]
T
Here's
something we did about a year and a half ago (all details are on the
site):
http://www.wsasoft.com/asas-aqwa/download/aqwa_sequence_player_download.htm
-Original Message-From: Crossley, Allistair (A.)
[mailto:[EMAIL PROTECTED]]Sent: Wednesday, August 30, 2000 10:52
AM
Hello, I would like to use a KeyEvent to trigger Interpolator.
Could anyone give me some suggestions or examples ?
Thank you in advance
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the mess
hi,
well i am interested in creating a small virtual jungle where i could let some genetic
algorithm loose
on the characteristics, geometry and behaviour of the fauna AND flora.
Hence the idea of generating a Geometry from scratch following some a code that is yet
to determine.
The idea is to h
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Here at SAIC, we are working on 3D educational software.=A0 =
Specifically,
we are creating small 3D environments for each instructional lesson
pertaining to
I'm developing a 3D game engine to be used in several
first-person/third-person (engine will support both views) RPGs. Further
the engine will be used to drive the client of a MMPOG along the lines of
Everquest.
I'm shooting for a Christmas beta test of the MMPOG, but I'll announce
here when
Hello
all,
Here at Oceanic Consulting, part of our work involves
running numerical simulations for seakeeping, manoeuvring, etc for ships, boats,
tug and barge combinations, offshore structures, etc. Clients send us CAD
drawings which we need to convert to proprietary formats for the numer
- Original Message -
From: Crossley, Allistair (A.)
To: [EMAIL PROTECTED]
Sent: Wednesday, August 30, 2000 5:52 AM
> ...
> Thing is, I never see any of you write exactly what it is you are doing. I
don't know about anyone else > but I would be quite interested to know about
what applicati
If I remember right, bounds only get calculated once the scene goes live.
You can use J3dTree to look at the bounds on your live Nodes.
Sincerely,
Daniel Selman
[EMAIL PROTECTED]
Tornado Labs Ltd.
http://www.tornadolabs.com
-Original Message-
From: Discussion list for Java 3D API
[ma
Hi all
i am currently working on a java3d viewer which builds his scenegraph over a
VRML loader. A big problem is the performance i see when loading complex
scenes from VRML Files. I have made some stats which should illustrate my
problems:
Model1:
Vertices:171228
Triangles:57076
textures:no
Gro
Hi
the getBounds method of the Node class returns Bounds, which is an abstract
class
try an explicit cast before reading the information of the BoundingBox
e.g.:
System.out.println((BoundingBox)tg.getBounds());
hope this will do
bye
Alexander Wojnar
-Ursprungliche Nachricht-
Von: Dis
PROJECT: Java3D Integrated
Battlefield Visualization System (JIBVS)
PURPOSE: To visualize target
tracking algorithm results generated from various sensor sources
onto
high
resolution elevation and aerial photography terrain datasets.
STATUS: Phase 2 SBIR to be
completed
I think it is a good idea to know what people are doing.
I am part of a group doing research on Shared Virutual Environments, I
am particularly interested on the issues that arise when people
collaborating in the SVE have heterogenous machines: some with lots of
memory, computing power, high end
Great idea. Here what we do:
PROJECT: Java3D Virtual Laboratory
PURPOSE: Creating a tool for civil engineering student to analyse the
buckling
of a column and prove that Java3D can do the jobs ;-)
STATUS: First official release: Fall 2000
URL: Will be released later.
> "Crossley, All
Hey All
did enyone happen to use a SceneGraphPath class ?
im trying to get a path from a shape3d to the root by doing :
SceneGraphPath sgp =
pickResult.getSceneGraphPath();
the path im getting isnt at all right (only got
TG's but nothing in the middle ),i also
tried saying :
Scene
Ben,
You need to set the ENABLE_PICK_REPORTING capability in each node for it
to appear the SceneGraphPath. See the javax.media.j3d.Node javadoc.
Rgds
Paul
>Hey All
>
>did enyone happen to use a SceneGraphPath class ? im trying to get a path from
a shape3d to the root by doing :
>SceneGra
Hi!
We are using Java3D to create a virtual office environment. This
environment is used to develop and test simulated robots which try
to do something sensible based on information obtained via visual and
ultrasonic sensors. The sensor data is calculated in real time using
J3D API.
As the wh
i did enable pick reporting for the whole scene , a
thing i can verify
through j3dtree.. any other ideas ?
Ben ArbelComsoft Technologies, Inc.[EMAIL PROTECTED]ICQ:
86004063
PROJECT: Anima3d, a 3D animation studio.
PURPOSE: Modeling 3D objects and animations with Java3D. Anima3d allows
the animator to construct articulated structures and design the scene using
materials, textures and lights. The animation is defined with a serie of
keyframes. The animation files ha
I am working with a team on a defense application that allows the user to
view a battlespace in a 3-dimensional view. The application is (so far) pure
Java and Java3D. So far, the performance of Java3D is good. I am able to
display the battlespace fairly well and fairly quickly. The user can move
PLEASE
!!
Ben ArbelComsoft Technologies, Inc.[EMAIL PROTECTED]I
Title: FW: Recommendation for DA
Please can you recommend AGP display adapter (graphics card) for 3D visual simulations of biological tissue.
Thanks
Dr Martial Guillaud
Unless you have link nodes you should be able to
just do it yourself by making a method that recursivly follows the
Node.getParent() up to the top. Prob take 5 minutes to write.
I don't know anything about SceneGraphPath, perhaps
its broken.
Dave Yazel
- Original Message --
David,
Thanks for the response, and--of course--you are right. However,
Ben could do what you suggest but he can't do that on a live or compiled
scenegraph, as getParent() will only work with non-live and non-compiled
nodes. As far as not having the graph compiled I think the
performance hit is
Assuming that you need high performance (detail/animations/zoom/pan/rotate):
Also, assuming that you can use a Wintel PC, my STRONG recommendation would
be one of the NVidia GeForce cards. The lastest versions which should be out
soon will have 4 ns DDR memory (twice as fast as the fastest water-
PROJECT: WebScope Product Design Collaboration System
PURPOSE: Allows realtime collaboration, annotation, markup of 3D Models
STATUS: 1.1 shipping, 1.2 in development, hiring
URL: http://www.WebScopeInc.com
We've been developing our product for a little over two years now.
Our system is co
Jim,
Yes. I'm running Windows 2000 on a Compaq Armada E500 PentiumIII-700MHz
laptop with 192MB of memory. This laptop uses the Mobility-P graphics
adapter. While that all sounds like a great combination, Java3D on OGL
seems to be rendering in software. Java3D on D3D seems much faster, I
don't
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