hi ...is it possible to convert the mouse
click position pixel value into the physical world size in meters...there was
something given in the canvas3d classbut i couldn't follow...can anybody plz
help me...
thanks
ravi
Hi there,
i thought it would be easy, but i just did't get it running.
I want to apply the light model to my lines as well, so that they
get shaded and one gets a proper perception of depth and distance.
But i simply wasn't able to do it on one evening.
Has anybody a fragment of code that would
Hi,
you
can try to set "BranchGroup.ALLOW_CHILDREN_EXTEND".
Bo
-Ursprüngliche Nachricht-Von: Aant
[mailto:[EMAIL PROTECTED]]Gesendet: Sonntag, 26. November 2000
12:02An: [EMAIL PROTECTED]Betreff: [JAVA3D]
remove a child
Hi all,
I want to remove a nod from a group wit
> Aant wrote:
>
> Hi all,
> I want to remove a nod from a group with removeChild(int idx) but i
> don't know what Capability i must set. I anyone help me.
> AANT
You will need:
BranchGroup.ALLOW_CHILDREN_READ;
BranchGroup.ALLOW_CHILDREN_WRITE;
In the case you want to attach childnodes,
you will
Hi,
I've got a question. I know it's possible in java3D to define multiple view on a
drawing. But is it also possible to define more views with a different number of
branchgroups displayed??. For example: add a Switch object with 5 branchgroup as his
childs
to a drawing. On the drawing have to
Hello everyone,
does anybody have experience with Tracking- and 3D-Input Devices on standard
PCs in conjunction with
Java3D? I'm searching for possibilities to use such Devices under Java3D, but
did not found any references
which say, that this works.
Thanks in advance,
Nenad Latinovic.
Hi.
I'm pretty sure there's a bug in the javax.media.j3d.PickCylinderSegment
class of J3D 1.2.1 beta1. I couldn't find anything related in the bug
database.
I encountered some strange problems with my collision detection picking
and after a lot of wondering and some testing I found out that the
Sorry, I should have told you. Yes, it is that bug. When I run my
"Particles" stuff, which are alpha textured tris, AND a multi-texture
terrain, the textures are mapped incorrectly on the particles, in the
OpenGL version, but not the DirectX version.
They did not give a fix version or excepted t
Anybody know of a standalone tool or photoshop plug-in to aid in the
creation of seamlessly tiling textures?
J. Lee Dixon
SAIC - Celebration, FL
407-566-1438
[EMAIL PROTECTED]AOL: LeeOrlando
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Wim,
You might want to take a look at the new Java 3D 1.2 APIs :
View.setVisibilityPolicy(int policy) and RenderingAttributes.setVisible(boolean)
Hope this helps.
- Chien Yang
Java 3D Team.
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Infinity Textures can do that I believe, not only that but thay have the
best texture generator I have seen. I think I saw some utilities listed at
www.softseek.com to take any texture and make it seamless.
> --
> From: J. Lee Dixon[SMTP:[EMAIL PROTECTED]]
> Reply To: Discuss
Hendrik,
Thanks for reporting this bug. It will be fixed in 1.2.1beta2.
thanks,
Chien Yang.
Java 3D Team.
> X-Accept-Language: de
> MIME-Version: 1.0
> Date: Mon, 27 Nov 2000 15:35:20 +0100
> From: Hendrik Schlüter <[EMAIL PROTECTED]>
> Subject: [JAVA3D] bug in PickCylind
The GeometryInfo (com.sun.j3d.utils.geometry.GeometryInfo) documentation states
it supports Polygon triangulation with holes using setContourCounts(int[]).
But it doesn't (or I did something wrong).
Here is a complete example which should show a rectangular area with an hole in
it. Instead, a plai
Dear Ravi,
The following should get you close:
//Cut
belowVV
/**
* determines a corresponding virtual world point given a canvas
point.
*
* @params int x, int y the x,y points on the canvas as returned by
mouse, etc
David,
This sounded like the same bug that Shawn had with the particles.
We had fixed that bug in 1.2.1beta2. If you can send me a test program,
I'll make sure it is/will be indeed fixed in 1.2.1beta2.
Thanks,
-Charmaine Lee
Java3D Engineering Team
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> Content-Transfer-Encod
Shawn,
> They did not give a fix version or excepted time or a work around. In
> fact, I sent an example app, they reproduced it, but never said when it
> would be fixed or what to do. Of course, this was not a critical fix
> for me at this time, so we didn't pursue it either.
>
The bug
Hi Dave,
This happens when IDirect3D7::CreateDevice()
somehow fail. According to the specification,
the return value is either
D3D_OK or DDERR_INVALIDPARAMS
but in this case the error code return is neither of
them so Java3D just print out the hex code return
by the device driver.
Please t
Hi folks,
I have a system feeding me object profile information.
The profile information essentially consists of
points in 3d space (the top outline of the object). I
can create the "sides" shape by using Coordinates,
CoordinateIndex, and an IndexedQuadArray. My problem
is with the "top" shape
Hello,
I tried to submit this post via the web form on the Sun website, and got it bounced back to me. I could not find an email address anywhere on the site for an administrator, so I'm hoping one reads this and takes corrective action.
Thanks!
Eric
>From: LISTSERV SMTP interface <[EMAIL PROTEC
- Original Message -
From: Wim Snoep <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, November 27, 2000 2:05 AM
Subject: [JAVA3D] multiple view question
> Hi,
>
> I've got a question. I know it's possible in java3D to define multiple
view on a drawing. But is it also possible to
sir,
Now i displayed a graph consisting of 1000 boxes,
and now i want to add a button which i pressed,i can only display 1 box or
100 box,can some one
tell me how to do?
Thank you!
if i want to pick some one box of 1000 boxes,how to do?
Please give me some help ,the best give me some example cod
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