[JAVA3D] Mouse position...

2000-11-27 Thread Ravi Goel
hi ...is it possible to convert the mouse click position pixel value into the physical world size in meters...there was something given in the canvas3d classbut i couldn't follow...can anybody plz help me...   thanks ravi

[JAVA3D] Applying lightmodel to lines

2000-11-27 Thread Karsten Fries
Hi there, i thought it would be easy, but i just did't get it running. I want to apply the light model to my lines as well, so that they get shaded and one gets a proper perception of depth and distance. But i simply wasn't able to do it on one evening. Has anybody a fragment of code that would

[JAVA3D] AW: [JAVA3D] remove a child

2000-11-27 Thread Bo, Jianquan, myview
Hi,   you can try to set "BranchGroup.ALLOW_CHILDREN_EXTEND".   Bo -Ursprüngliche Nachricht-Von: Aant [mailto:[EMAIL PROTECTED]]Gesendet: Sonntag, 26. November 2000 12:02An: [EMAIL PROTECTED]Betreff: [JAVA3D] remove a child Hi all, I want to remove a nod from a group wit

Re: [JAVA3D] remove a child

2000-11-27 Thread Joerg Baus
> Aant wrote: > > Hi all, > I want to remove a nod from a group with removeChild(int idx) but i > don't know what Capability i must set. I anyone help me. > AANT You will need: BranchGroup.ALLOW_CHILDREN_READ; BranchGroup.ALLOW_CHILDREN_WRITE; In the case you want to attach childnodes, you will

[JAVA3D] multiple view question

2000-11-27 Thread Wim Snoep
Hi, I've got a question. I know it's possible in java3D to define multiple view on a drawing. But is it also possible to define more views with a different number of branchgroups displayed??. For example: add a Switch object with 5 branchgroup as his childs to a drawing. On the drawing have to

[JAVA3D] Tracking and 3D-Input Devices with Java3D

2000-11-27 Thread Nenad Latinovic
Hello everyone, does anybody have experience with Tracking- and 3D-Input Devices on standard PCs in conjunction with Java3D? I'm searching for possibilities to use such Devices under Java3D, but did not found any references which say, that this works. Thanks in advance, Nenad Latinovic.

[JAVA3D] bug in PickCylinderSegment class

2000-11-27 Thread Hendrik Schlüter
Hi. I'm pretty sure there's a bug in the javax.media.j3d.PickCylinderSegment class of J3D 1.2.1 beta1. I couldn't find anything related in the bug database. I encountered some strange problems with my collision detection picking and after a lot of wondering and some testing I found out that the

Re: [JAVA3D] Multi-texturing problem

2000-11-27 Thread Shawn Kendall
Sorry, I should have told you. Yes, it is that bug. When I run my "Particles" stuff, which are alpha textured tris, AND a multi-texture terrain, the textures are mapped incorrectly on the particles, in the OpenGL version, but not the DirectX version. They did not give a fix version or excepted t

[JAVA3D] Seamless tiling textures

2000-11-27 Thread J. Lee Dixon
Anybody know of a standalone tool or photoshop plug-in to aid in the creation of seamlessly tiling textures? J. Lee Dixon SAIC - Celebration, FL 407-566-1438 [EMAIL PROTECTED]AOL: LeeOrlando === To unsubscribe, send ema

Re: [JAVA3D] multiple view question

2000-11-27 Thread Chien Yang
Wim, You might want to take a look at the new Java 3D 1.2 APIs : View.setVisibilityPolicy(int policy) and RenderingAttributes.setVisible(boolean) Hope this helps. - Chien Yang Java 3D Team. > MIME-Version: 1.0 > Content-Disposition: inline > Content-Transfer-Encoding: 8bit > X-MIME-

Re: [JAVA3D] Seamless tiling textures

2000-11-27 Thread Yazel, David J.
Infinity Textures can do that I believe, not only that but thay have the best texture generator I have seen. I think I saw some utilities listed at www.softseek.com to take any texture and make it seamless. > -- > From: J. Lee Dixon[SMTP:[EMAIL PROTECTED]] > Reply To: Discuss

Re: [JAVA3D] bug in PickCylinderSegment class

2000-11-27 Thread Chien Yang
Hendrik, Thanks for reporting this bug. It will be fixed in 1.2.1beta2. thanks, Chien Yang. Java 3D Team. > X-Accept-Language: de > MIME-Version: 1.0 > Date: Mon, 27 Nov 2000 15:35:20 +0100 > From: Hendrik Schlüter <[EMAIL PROTECTED]> > Subject: [JAVA3D] bug in PickCylind

[JAVA3D] [Java3D] Polygon triangulation with holes.

2000-11-27 Thread Jean-Marie Dautelle
The GeometryInfo (com.sun.j3d.utils.geometry.GeometryInfo) documentation states it supports Polygon triangulation with holes using setContourCounts(int[]). But it doesn't (or I did something wrong). Here is a complete example which should show a rectangular area with an hole in it. Instead, a plai

Re: [JAVA3D] Mouse position...

2000-11-27 Thread Gregory Bradford
Dear Ravi, The following should get you close: //Cut belowVV /** * determines a corresponding virtual world point given a canvas point. * * @params int x, int y the x,y points on the canvas as returned by mouse, etc

Re: [JAVA3D] 1.2.1 : Multitexuring interfering with Alpha Blended textures

2000-11-27 Thread Charmaine Lee
David, This sounded like the same bug that Shawn had with the particles. We had fixed that bug in 1.2.1beta2. If you can send me a test program, I'll make sure it is/will be indeed fixed in 1.2.1beta2. Thanks, -Charmaine Lee Java3D Engineering Team > MIME-Version: 1.0 > Content-Transfer-Encod

Re: [JAVA3D] Multi-texturing problem

2000-11-27 Thread Charmaine Lee
Shawn, > They did not give a fix version or excepted time or a work around. In > fact, I sent an example app, they reproduced it, but never said when it > would be fixed or what to do. Of course, this was not a critical fix > for me at this time, so we didn't pursue it either. > The bug

Re: [JAVA3D] 1.2.1 D3D error

2000-11-27 Thread Kelvin Chung
Hi Dave, This happens when IDirect3D7::CreateDevice() somehow fail. According to the specification, the return value is either D3D_OK or DDERR_INVALIDPARAMS but in this case the error code return is neither of them so Java3D just print out the hex code return by the device driver. Please t

[JAVA3D] Shape from random number of points

2000-11-27 Thread Mark Beckman
Hi folks, I have a system feeding me object profile information. The profile information essentially consists of points in 3d space (the top outline of the object). I can create the "sides" shape by using Coordinates, CoordinateIndex, and an IndexedQuadArray. My problem is with the "top" shape

[JAVA3D] Fwd: Undelivered mail

2000-11-27 Thread Fun Matrix
Hello, I tried to submit this post via the web form on the Sun website, and got it bounced back to me.  I could not find an email address anywhere on the site for an administrator, so I'm hoping one reads this and takes corrective action. Thanks! Eric >From: LISTSERV SMTP interface <[EMAIL PROTEC

Re: [JAVA3D] multiple view question

2000-11-27 Thread Mark Childs
- Original Message - From: Wim Snoep <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, November 27, 2000 2:05 AM Subject: [JAVA3D] multiple view question > Hi, > > I've got a question. I know it's possible in java3D to define multiple view on a drawing. But is it also possible to

[JAVA3D] I want to remove or add some child node in compiling scene graph

2000-11-27 Thread Qiu Guojin
sir, Now i displayed a graph consisting of 1000 boxes, and now i want to add a button which i pressed,i can only display 1 box or 100 box,can some one tell me how to do? Thank you! if i want to pick some one box of 1000 boxes,how to do? Please give me some help ,the best give me some example cod