Re: [JAVA3D] Java3D and thread safety?

2001-01-05 Thread Dipl. Ing. Paul Szawlowski
Hi there ! > Also, is there a good manual or technical paper that discusses > threads and thread safety in Java3D? I'm interested in that stuff too ! Further I would like to know how Java3d is working inside (which threads exists, which task is each thread performing, ...). I haven't found any

[JAVA3D] Heavy weight implementation of JInternalFrame?

2001-01-05 Thread Magnus Olofsson
Dear all. I have noticed that there is a RFE: 4154448 "JInternalFrame needs Heavy Implementation" but the number of votes are disappointingly low. Is there anyone out there who have any information about if and when SUN will provide a heavy weight implementation of JInternalFrame? Anyone out t

[JAVA3D] multiple geometries for Shape3D?

2001-01-05 Thread Stedum, Harry van
Hi, anyone experiencing problems with multiple geometries, even of the same equivalence class, when added to Shape3D? I do, only the first one shows; the rest, added with addGeometry don't show; if, for testing, I use setGeometry instead, which replaces the first one, I see the desired geometry; e

Re: [JAVA3D] Java3D and thread safety?

2001-01-05 Thread Mark Beckman
For what its worth, in my application, I spawn two threads. One thread connects to a data source, creates shapes based on data from that source, and moves them based on signals from that source. The other thread creates a SocketServer to allow for another data feed connection. The data from thi

[JAVA3D] Rotating Objects about a point

2001-01-05 Thread Andy K
Hi I've now managed to get a couple of objects grouped correctly, scaled and rotating in unison (Thanks Fred Klingener for your help.. I did have trouble link Transform groups btu now I know th order in which to do this all is fine) but how do I rotate this group around a set axis. ie. I have so

Re: [JAVA3D] Rotating Objects about a point

2001-01-05 Thread Eric Reiss
The terminology rotate seems to always confuse people. If you rotate an object, or a group of objects, it should rotate the object around the upper most point in the hierarchy of the Transform group where you have the behavior acting upon. In your case if TG1 is at 0,0,0 and you rotate, then eve

Re: [JAVA3D] Heavy weight implementation of JInternalFrame?

2001-01-05 Thread Andrew R. Thomas-Cramer
My workaround was use of multiple top-level windows (JFrames) instead of internal windows, at the cost of redesign and re-implementation. - Original Message - From: "Magnus Olofsson" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, January 05, 2001 4:23 AM Subject: [JAVA3D] Heavy

Re: [JAVA3D] Java3D and thread safety?

2001-01-05 Thread Kevin Rushforth
Java 3D is thread-safe only in that it is permissible to make scene graph modifications, including branch graph insertion and removal, from any thread while Java 3D is running. It is also permissible to make modifications to two different objects from different threads. For example, you can have

Re: [JAVA3D] X3D ?

2001-01-05 Thread John D
Just two cents worth and to answer the question why...X3D is a standard and supporting it strengthens its potential, if it is a good standard supporting it is favorable to anyone interested in interoperable web3d. As of now the implementation is weak because it is in its infancy and it is a relat

Re: [JAVA3D] multiple geometries for Shape3D?

2001-01-05 Thread Uma Sabada
Harry: Have you tried using 1.2.1 beta1? Its not clear from you email if you are using compiled mode. In 1.2.1 beta1, multiple geometries should work as expected except for one bug (applicable only in compile mode) where it throws an exception if first geometry in the list is null. This b

[JAVA3D]

2001-01-05 Thread Andy Tay
This is a copy of my program and my intention is to create a sphere using points but when generate, i get all sorts of points all over the place.. It does not seems to look like a sphere at all.. I hope that anyone out there can help me.. I guess the generating of points lies on the sphereGe