Hello, Don
OKay ! I find your solution interesting. Could you send me the part of the code that
does so ?
Thanks in advanced !!
Dani
___
I've done something similar to create a very specific shape I needed. In my
case I was working with a 2-point line rota
The problem is Z-buffering. The video card is attempting to resolve
objects in the Z dimension, which is the distance along your
line-of-sight. The perspective projection algorithm is non-linear in
the z dimension. If you think about this in the real world, it makes
sense. You can see a space
This seems to be a classic z-buffer problem. When the viewer is close to the
two objects the z-buffer representation of the two planes ( the plane and a cube
face) there is sufficient z-buffer resolution to determine that one object is
closer to the viewer than the other, thus there is no color b
HI !
i have six planes arranged like a hexagon in plan. then i map each of them
with a separate texture but the same polygon attributes (with CULL_NONE and
backfaceflip(true)) and transparency attributes. each plane has been created
such that the normals point outwards.
from top it is roughly sha
Are there any methods/classes in Java3d that support solid operations like
intersection, subtraction, addition?
How do you create complex solid in Java3d from the primitives?
Is there any simple Java based solid modeler available for web
applications?
Abhishek
=
> From: Joao Henrique <[EMAIL PROTECTED]>
>
> I have some simple objects in my scenario, like, for example, a plane and a
> box. The box lays very close to the plane, almost touching it. When the
> viewer is near the objects they are just perfect, but as the viewer gets far
> from the objects, a k
Abhishek -
Java 3D doesnt do "Solid Modelling" which is really what CAD type codes do.
There are numerous CAD applications out there. Solid modelling is really a
mathematical process, which takes into account the mathematical definitions of
the primitives and then operates on them.
If you want t
Hi everyone,
I've been struggling trying to write a good orbit behaviour (i.e, move the view
transform in response to mouse movement such that it appears as though the scene is
rotating around an arbitrary point in the scene). I know this must be common code
since many 3D viewers have, yet I c
Josh,
There is a new package that will be in the upcoming 1.2.1 beta2 release
called com.sun.j3d.utils.behaviors.vp which will include a new abstract
class, ViewPlatformBehavior, to model behaviors on the ViewPlatform.
The package will also include an example implementation of this
interface, Orb
Hi Dixon,
This may related to bug 4397797, can you please send me
this test program for investigation ?
Thanks for your bug report.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>MIME-Version: 1.0
>Date: Wed, 10 Jan 2001 16:27:10 -0500
>From: "J. Lee Dixon" <[EMAIL PROTECTED]>
>S
I have an applet that I use to test Java3D installations. One test this
applet performs is the use of transparent textures on transparent
objects. I use Sun's Text2D to make an object with alpha channel
texture of text. I then give the Text2D a transparency to make the text
transparent.
Initia
Hi Josh,
I have code which does about what you are looking for. However, I did not
yet test
the part which translates the center of rotation away from the origin (it is
from an old
test project that got abandoned). The code is based somewhat on sourcecode
from
the sun utilities. You can find t
Josh,
Should have searched the archives a little more.
http://www.sigda.org/Eric/java3d/behaviors/index.htm
At 03:49 PM 01/10/2001 -0500, you wrote:
>Hi everyone,
>
>I've been struggling trying to write a good orbit behaviour (i.e, move the
>view transform in response to mouse movement such
Hi Andrea,
That's fantastic news! Should simplify my life greatly. When do you anticipate the
next release?
josh
>>> [EMAIL PROTECTED] 01/10/01 04:21PM >>>
Josh,
There is a new package that will be in the upcoming 1.2.1 beta2 release
called com.sun.j3d.utils.behaviors.vp which will include a
Hy all out there,
I tried to export a scenegraph using x3d with the following code snippet:
File f = new File(dir, file);
FileWriter fw = new FileWriter(file);
System.out.println("Saving scene "+scene+" to file "+dir+file);
try {
scene.writeX3D(fw,"x3d.dtd");
} catch (Exception e) { System.out.p
Ich werde außer Haus sein vom 22.12.2000 bis 15.01.2001.
Ich werde Ihre Nachrichten nach meiner Rückkehr beantworten.
===
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