Re: [JAVA3D] Java 3D - VRML - PHIGS

2001-02-22 Thread Juergen Neubauer
Hi, there is a tool what might do what you want: http://www.martinb.com/ It is Java(3D), can import _and_ export VRML ! hopethishelpsanyfurther, -Juergen. Elisabeth MONTABORD schrieb: > Hello, > > I have some questions about Java 3D : > > Can Java 3D export files in VRML ? > > What are the

[JAVA3D] HELP!!!!

2001-02-22 Thread Nathan L. Goff
I'm a newbie to this Java3d thing. I have been killing myself trying to figure out how to do what seems like such a simple task. I need an object to respond to a mouse click and move across a designated path to another point. I have tried so many different things and can't seem to get it to wor

Re: [JAVA3D] HELP!!!!

2001-02-22 Thread Adriano Cavalcanti Silva
Hi Nathan, I have sent to your personal email yet two complete programs examples about it. Hope this help. |:0). Rgds, Adriano "Nathan L. Goff" schrieb: > I'm a newbie to this Java3d thing. I have been killing myself trying to > figure out how to do what seems like such a simple task. I ne

Re: [JAVA3D] HELP!!!

2001-02-22 Thread alvaro zabala
Hi, Adriano. I'm very interested in the demo programs that yo have sent to Nathan's personal mail.   Would yo be so kind to send me too the programs?   I have made a programs which makes the same task, but I am having a  lot of troubles .   I capture the point where I make a click with pickIn

Re: [JAVA3D] HELP!!!!

2001-02-22 Thread Nathan L. Goff
This didn't really help me much. Here is the task that I must accomplish: I have: 1 table object, 1 chair object, 1 beer mug object, and a plate I need to: Make the beer mug move perfectly across the top of the table with just a mouse click on it. The mouse should not be able to make the beer

[JAVA3D] vertex, edges, shadows, ....

2001-02-22 Thread PiXoTo
Hi,   I have four Canvas3D with differents views.   I want to see in top view only the object vertex, in the front view the edges, etc. How can I do it? Do this propierties belong to the object or to the view?   Please help me. Thanks in advance.   -   Tengo 4 Canvas3D que representan dif

Re: [JAVA3D] HELP!!!!

2001-02-22 Thread alvaro zabala
Hi, Nathan! I have the same trouble than you, if you could solve it, would yo be so kind to send me sample code, please? -Mensaje original- De: Nathan L. Goff <[EMAIL PROTECTED]> Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Fecha: jueves 22 de febrero de 2001 10:25 Asunto: [JAVA3D] HELP!!!

Re: [JAVA3D] vertex, edges, shadows, ....

2001-02-22 Thread Justin Couch
On Thu, 22 Feb 2001, PiXoTo wrote: > Hi, > > I have four Canvas3D with differents views. > > I want to see in top view only the object vertex, in the front view the edges, etc. >How can I do it? I just happen to have a couple of the J3D developers sitting next to meATM. Thier answer is that it

Re: [JAVA3D] ToolTip on Canvas3D

2001-02-22 Thread Daniel Balaguer Yagan
I have tried using this: (from http://www.j3d.org/faq/swing.html) JPopupMenu.setDefaultLightWeightPopupEnabled(false); ToolTipManager.sharedInstance().setDefaultLightWeightPopupEnabled(false); it doesnt seem to work. sad. -Original Message- From: Kovalan Muniandy [mailto:[EMAIL PROTECT

Re: [JAVA3D] ToolTip on Canvas3D

2001-02-22 Thread J. Lee Dixon
I haven't had to do it yet, but my plans (in case it becomes a requirement for me) is to make a bubble background texture, draw the text onto the image, and then place on a polygon in the scene, probably drawn last using mixed mode. I don't think you can *ever* make a tooltip that would cross the

Re: [JAVA3D] vertex, edges, shadows, ....

2001-02-22 Thread PiXoTo
I´ll try with 4 virtual universes sharing the geometry but for example, if I rotate an object (pick rotate), would be rotated in all of the canvas3D? The work I´m doing is my final project at uni, is an applet that works like 3d Studio Max. I know it is a very difficult project but I have to

Re: [JAVA3D] HELP!!!!

2001-02-22 Thread Adriano Cavalcanti Silva
Hi Hathan, Could you send the program, so I could see in detail what is happening... if I achieve some solution on what is going on, then I return to you.|:0). Adriano "Nathan L. Goff" schrieb: > This didn't really help me much. Here is the task that I must accomplish: > > I have: 1 t

Re: [JAVA3D] vertex, edges, shadows, ....

2001-02-22 Thread Justin Couch
On Thu, 22 Feb 2001, PiXoTo wrote: > I´ll try with 4 virtual universes sharing the geometry but for example, > if I rotate an object (pick rotate), would be rotated in all of the > canvas3D? If you do not share the groups, then no. My understanding is that you share the Geometry only. ie You

Re: [JAVA3D] HELP!!!

2001-02-22 Thread Adriano Cavalcanti Silva
Ok! It was yet sent. |:0). Rgds, Adriano alvaro zabala schrieb: > Hi, Adriano.I'm very interested in the demo programs that yo have > sent to Nathan's personal mail. Would yo be so kind to send me too the > programs? I have made a programs which makes the same task, but I am > having a l

Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2

2001-02-22 Thread Siau Tan Long
Additional observation: I have also added a MouseZoom,MouseRotate and MouseTranslate behavior to the scene. Whenever I rotate the scene(the whole universe), the object of concern reports collision entry.(which is not yet collide and should not be reporting so) > What I see is: > The object did

Re: [JAVA3D] 2D to 3D

2001-02-22 Thread Fabrizio Nunnari
On Wed, 21 Feb 2001, Kasparian, Raffi J. wrote: > If you find an algorithm for converting a bitmap to polygonal instructions, > please share it with us. I would be interested in seeing it. It's a long time I'm thinking about this problem. I have some idea in mind and some (bad) notes on paper. T

Re: [JAVA3D] Ack

2001-02-22 Thread John Wright
David, Why not use a standard AWT Frame? Why are you using JFrame or JWindow? - John Wright Starfire Research David wrote: > > Rebooting solved the problem > > Very wierd. > > The only thing I can think of is that I was experimenting with running in a > JFrame instead of a JWindow, and whe

Re: [JAVA3D] Ack

2001-02-22 Thread Yazel, David J.
Fair question. Basically we don't want the window borders around our window components, yet we need the "overlay" capability of system level windows so we can hover our gui components on top of the canvas3d. Our inventory, icon bars, targetting and health monitors, chat box are all implemented w

[JAVA3D] Transform3D.lookAt function

2001-02-22 Thread J. Lee Dixon
I am trying to use the Transform3D lookAt() function, which looks like: lookAt(Point3d eye, Point3d center, Vector3d up) Well, the eye location and center location are in two other Transform3D objects, but the only way to "get()" the translation is by using Vector3d(3f) objects. So now I have to

Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2

2001-02-22 Thread alvaro zabala
I'm having a lot of troubles with this task. I think that some very important subjects in collide reporting are: i)The collider shape object'bounds. I use an avatar how the collider object (I'm only interested in colliding with the person who is browsing) You could use your own avatar (a clas

Re: [JAVA3D] Transform3D.lookAt function

2001-02-22 Thread John Owen
I find the whole Vector3f vs Point3f thing very painful. It has caused me numerous problems. I hate the whole tuple hierarchy. There has only been one case so far where I want to treat a vector different than a point, when I transform it. It would be far more convenient to have two methods on Tra

[JAVA3D] Problems when enquiring color/normal info

2001-02-22 Thread darren cosker
I'm currently trying to return normal and color information from picking shapes in my scene. I have created shapes with full color and normal information. I have no problems enquiring geometry information but when i attempt to find color and normal info from shapes i get null responses. The code i'

[JAVA3D] unsubscribe

2001-02-22 Thread Bob Gray
Title: unsubscribe unsubscribe

Re: [JAVA3D] Transform3D.lookAt function

2001-02-22 Thread Kasparian, Raffi J.
My sentiments exactly. -Original Message- From: John Owen [mailto:[EMAIL PROTECTED]] Sent: Thursday, February 22, 2001 10:30 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Transform3D.lookAt function I find the whole Vector3f vs Point3f thing very painful. It has caused me numerous prob

[JAVA3D] Java 1.3.1beta

2001-02-22 Thread Markus Junginger
I've problems running Java 1.3.1 beta and J3D 1.2.1beta 2 together. I have PIII450, W2k and a ATI Rage 128. Java 1.3.1 seems so be faster; i get higher frame rates. That's fine, BUT the movements are not smooth anymore. There seem to be small pauses and it's running not with the same speed all th

Re: [JAVA3D] Problems when enquiring color/normal info

2001-02-22 Thread alvaro zabala
Hi, Darren!   I'm having the same problem when I try to make a collision system. When a collision occurs, I try to get the normal and move along the normal. I use PickIntersection.getPointNormal(), and I get a null exception.   -Mensaje original-De: darren cosker <[EMAIL PROTECTE

[JAVA3D] We can Prevail over Microsoft's illegal Assaults (Standards: HTML, Linux, VRML & Java)

2001-02-22 Thread P Flavin
Should we bend over when the Monopolist wants to Screw Us ? (again) Was: " Death of Java [ Linux, Portability, Choice, Freedom, ... ] " Linux, VRML & Java provide viable ... *** BETTER *** solutions ... The Web Standards will Prevail over Microsoft Assaults. HTML, IP, XML, Linux, VRM

Re: [JAVA3D] ToolTip on Canvas3D

2001-02-22 Thread Qiuli Sun
This is a bug with jdk1.3. An engineer from Sun emailed me that it will be fixed in jdk1.3.1. jdk1.3.1 beta1 is available. But I haven't test it. Hope it helps. Qiuli Sun -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Daniel Balaguer Yag

Re: [JAVA3D] Java 1.3.1beta

2001-02-22 Thread Shawn Kendall
Probably garbage collection. Make sure you run with the -Xincgc command-line option. That enables incremental GC and is much smoother. Markus Junginger wrote: > I've problems running Java 1.3.1 beta and J3D 1.2.1beta 2 together. I have > PIII450, W2k and a ATI Rage 128. > > Java 1.3.1 seems so

Re: [JAVA3D] Java 1.3.1beta

2001-02-22 Thread Matthew Flagg
Which JRE is that? My IBM 1.3 doesn't have that. Is that something new in 1.3.1 or something only in Sun's? -Original Message- From: Shawn Kendall [mailto:[EMAIL PROTECTED]] Sent: Thursday, February 22, 2001 12:39 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java 1.3.1beta Probably

Re: [JAVA3D] ToolTip on Canvas3D

2001-02-22 Thread Paul Byrne
Which JDK are you using ? JDK 1.3 has a bug which prevents tooltips from being rendered correctly if they overlap a heavyweight component. The bug is fixed in JDK 1.3.1 Rgds Paul -- Paul Byrne Email : [EMAIL PROTECTE

Re: [JAVA3D] We can Prevail over Microsoft's illegal Assaults (S tandards: HTML, Linux, VRML & Java)

2001-02-22 Thread Yazel, David J.
My eyes glazed over somewhere around "AVOID devices that are CRIPPLED by the Monopolist". === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help

Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2

2001-02-22 Thread Kelvin Chung
Hi Siau, > >What I see is: >The object did not collide and the collision detection(entry) is already >triggered. >By the way, I am using vrml loader. All my objects are loaded from the vrml >file. >Do you think that is the problem? > Alvaro is right, please make sure you are not using the default

Re: [JAVA3D] We can Prevail over Microsoft's illegal Assaults (S tandards: HTML, Linux, VRML & Java)

2001-02-22 Thread Matthew Flagg
Me too. -Original Message- From: Yazel, David J. [mailto:[EMAIL PROTECTED]] Sent: Thursday, February 22, 2001 1:05 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] We can Prevail over Microsoft's illegal Assaults (S tandards: HTML, Linux, VRML & Java) My eyes glazed over somewhere around

[JAVA3D] LocalToVworld transform and deriving from Node

2001-02-22 Thread J. Lee Dixon
I am trying to implement animated cameras, but I am having a little trouble. First, a camera really has no shape, so I implement the camera as a TransformGroup. In order to make the call to getLocalToVworld(), the node in question must be live. Well, if I don't put a shape underneath the Transf

[JAVA3D] ExceptionInInitializerError with jdk1.3.1beta and Java3D 1.2.1beta1

2001-02-22 Thread Qiuli Sun
Hi, I tested my Java 3D applet with jdk1.3.1beta and hope it can solve the tooltip problem. Unfortunately, my applet doesn't work in java plugin 1.3.1 although it works perfect in java plugin 1.3. The exception I got is as follows: java.lang.ExceptionInInitializerError: java.security.AccessCont

[JAVA3D] Java 3D's Collision Dectection

2001-02-22 Thread Karen Dias
Hi Folks; I'm trying to evaluate whether or not my company should go with a Java / Java 3D platform for a simulator. We would require efficient collision detection for complex worlds. I briefly looked on the net trying to determine exactly what Java 3D does, didn't find anything significant. Wh

Re: [JAVA3D] LocalToVworld transform and deriving from Node

2001-02-22 Thread J. Lee Dixon
I had already tried using an empty Shape3D. I got the following exception. Doesn't work for me. It doesn't make sense that Shape3D should die like this... I think it's a bug. Invocation Target Exception null java.lang.reflect.InvocationTargetException: java.lang.IndexOutOfBoundsException: I

Re: [JAVA3D] LocalToVworld transform and deriving from Node

2001-02-22 Thread Uma Sabada
Lee: This bug is fixed in the FCS release. -Uma > MIME-Version: 1.0 > Date: Thu, 22 Feb 2001 16:02:45 -0500 > From: "J. Lee Dixon" <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] LocalToVworld transform and deriving from Node > To: [EMAIL PROTECTED] > > I had already tried using an empty Sha

[JAVA3D] Slow start-up time for simple Java 3D applications.

2001-02-22 Thread Karen Dias
Hi people; I've been running some really simple Java 3D applications & the start-up time is quite slow. I've included an example that part of one of the on-line Java 3D tutorials on the net (I think I got it off the Sun site... anyway, it's not important). I was surprised to find out that it too

[JAVA3D] OrientedShape3D bug

2001-02-22 Thread Roy Duffy
I think I hit a bug with OrientedShape3Ds. I created one, gave it an appearance, then made it live. After it was live I tried to change its appearance and got this error: java.lang.ClassCastException: javax.media.j3d.AppearanceRetained at javax.media.j3d.OrientedShape3DRetained.updateImme

Re: [JAVA3D] Slow start-up time for simple Java 3D applications.

2001-02-22 Thread Kelvin Chung
Hi Karen, There is a JDK1.3 bug 4369234 - GraphicsDevice.getConfigurations is very slow which may related to the problem. This is fixed in JDK1.3.1 when it release. You may want give jdk1.3.1 beta a try. Thanks. - Kelvin -- Java 3D Team Sun Microsystems Inc. >MIME-Versi

[JAVA3D] TriangleArray vs TriangleStripArray

2001-02-22 Thread Roy Duffy
I implemented a 3D "curtain" using TriangleStripArrays and then the identical application with TriangleArrays. I found that the TriangleStripArrays rendered almost twice as fast as the TriangleArray version. I realize that TriangleStripArrays are generally faster, but is it normal to see such a dr

[JAVA3D] Slow start-up time for simple Java 3D applications

2001-02-22 Thread Karen Dias
Hi folks ! I was running JDK 1.3.0, so I'll try using the 1.3.1 beta. Thanks, Karen Dias, ISE === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For genera

Re: [JAVA3D] TriangleArray vs TriangleStripArray

2001-02-22 Thread Shawn Kendall
I would say yes! And also that many times strips have an even greater speed increase. Our loader only uses TriangleStripArrays and it's geometry is as fast as I've seen. There are cases where Fans and Indexed geometry can be faster or have to be used because of some run-time modification is going

[JAVA3D] Which format?

2001-02-22 Thread Shin, Du-Sik
Hi! all!!   I'm so very wonder if I could use the 3D model, for example, catia, mdt, solidworks, in java3D.   Who anybody know?   I'm sorry but, send to me in detail.   Thanks a lot in advance!!!   Have a nice day!!!

Re: [JAVA3D] We can Prevail over Microsoft's illegal Assaults (Standards: HTML, Linux, VRML & Java)

2001-02-22 Thread Daniel Selman
Paul, While I have a certain sympathy for what you are trying to say, I am getting fairly tired of your long "tirades" that usually have a very passing relevance to the Java 3D list, and rarely offer concrete advice or answers. I would respectfully suggest that you limit your postings to questio

Re: [JAVA3D] LocalToVworld transform and deriving from Node

2001-02-22 Thread Daniel Selman
Lee, (and SUN). Even more worrying is that this was an InvocationTargetException, thrown by the reflection API. I find it extremely troubling that Java 3D (high performance?) should be using reflection to invoke methods... Daniel Selman [EMAIL PROTECTED] Tornado Labs Ltd. http://www.tornadolab

Re: [JAVA3D] ExceptionInInitializerError with jdk1.3.1beta and Java3D 1.2.1beta1

2001-02-22 Thread alvaro zabala
I think that the problem is your applet is trying to local file system. Try to change the File objects, using URL objects. -Mensaje original- De: Qiuli Sun <[EMAIL PROTECTED]> Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Fecha: jueves 22 de febrero de 2001 21:08 Asunto: [JAVA3D] ExceptionIn