Rich,
I imagine (I don't know) that if VRML loaders support PROTOs they do it by
expanding out a complete copy of the PROTO into the scene graph every time
it is called (with the appropriate 'IS' values substituted).
I am attempting to build an 'editor' as opposed to a loader. by this I mean
tha
>Date: Fri, 30 Mar 2001 10:45:45 -0500
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>Sender: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>From: Pedro Estrada <[EMAIL PROTECTED]>
>Subject: Re: Image capturing (snapshots) - offscreen rendering
Take a look at the DisplayOverlaying example in "3D User Interfaces with
Java 3D". You can download the code at www.manning.com/barrilleaux. If
you have the book it is described in chapter 21. You may also want to
look at chapter 6, which covers the concepts behind various forms of
overlay.
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