[JAVA3D] A problem with com.sun.j3d.demos.utils.scenegraph.io.SceneGraphStreamWriter

2001-05-13 Thread david
Did anyone use j3dfly's stream utility to save scenes? I used com.sun.j3d.demos.utils.scenegraph.io.SceneGraphStreamWriter,but I encounted an error. Here is my program:   FileOutputStream os=new FileOutputStream("xxyy.bg");  SceneGraphStreamWriter sgsw=new SceneGraphStr

[JAVA3D] j3dfly "serialization"

2001-05-13 Thread Boris Zeldin
Paul, I ran into troubles while "serializing" my custom BranchGroup. I got the following exception: java.lang.RuntimeException: 4 Broken State class for com.sun.j3d.demos.utils.scenegraph.io.state.javax.medi.j3d.BehaviorState at com.sun.j3d.demos.utils.scenegraph.io.retained.Controller.const

[JAVA3D] Java 3D FAQ Weekly Posting (14 May 2001)

2001-05-13 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday May 14 2001 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If there

Re: [JAVA3D] Character Animation

2001-05-13 Thread Paraskevas Orfanides
OK, Justin and all others interested, I got a reply about the copyright issues for the human movement simulations (aka character animation). All the code and the program itself is copyrighted by the University of Memphis. I am not authorized to share any of it. However, the University may share

[JAVA3D] Crash in j3dfly serialization

2001-05-13 Thread Boris Zeldin
Java3d experts. I got a crash while trying to "externalize" my Java3d scene using j3dfly libraries. The stack roughly looks like that: ava.lang.reflect.InvocationTargetException: java.util.EmptyStackException at java.util.Stack.peek(Stack.java:82) at com.sun.j3d.demos.utils.scenegraph.io.retai

Re: [JAVA3D] Rotation Issues - Help :-0

2001-05-13 Thread Sebastian Hentschel
I think it´s a simple Problem You make a simple Rotate of your Object. And without translation it normaly rotates in the origin. coords[0] = new Point3f(0.f,0.f,0.f); coords[1] = new Point3f(0.f,1.f,0.f); coords[2] = new Point3f(0.f,1.f,1.f); coords[3] = new Point3f(0.f,0