Did anyone use j3dfly's stream utility to save
scenes?
I used
com.sun.j3d.demos.utils.scenegraph.io.SceneGraphStreamWriter,but I encounted an
error.
Here is my program:
FileOutputStream os=new
FileOutputStream("xxyy.bg");
SceneGraphStreamWriter sgsw=new
SceneGraphStr
Paul,
I ran into troubles while "serializing" my custom
BranchGroup. I got the following exception:
java.lang.RuntimeException: 4 Broken State class for
com.sun.j3d.demos.utils.scenegraph.io.state.javax.medi.j3d.BehaviorState
at
com.sun.j3d.demos.utils.scenegraph.io.retained.Controller.const
The Java 3D Frequently Asked Questions list for Monday May 14 2001
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
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If there
OK, Justin and all others interested,
I got a reply about the copyright issues for the human movement simulations
(aka character animation).
All the code and the program itself is copyrighted by the University of
Memphis. I am not authorized to share any of it. However, the University
may share
Java3d experts.
I got a crash while trying to "externalize" my Java3d
scene using j3dfly libraries. The stack roughly looks
like that:
ava.lang.reflect.InvocationTargetException:
java.util.EmptyStackException
at java.util.Stack.peek(Stack.java:82)
at
com.sun.j3d.demos.utils.scenegraph.io.retai
I think it´s a simple Problem
You make a simple Rotate of your Object.
And without translation it normaly rotates in the
origin.
coords[0] = new Point3f(0.f,0.f,0.f);
coords[1] = new Point3f(0.f,1.f,0.f);
coords[2] = new Point3f(0.f,1.f,1.f);
coords[3] = new Point3f(0.f,0