[JAVA3D] OpenGL/General 3D Programming and J3D

2001-05-30 Thread Matthew A. Overlund
I am new to Java 3D. Just getting started actually. Here is my question: How useful is OpenGL topics and documentation, and/or general 3D topics when using Java 3D? Meaning, can I take articles that cover 3D topics in C/C++ using OpenGL, and implement them using Java 3D or does the J3D API not

Re: [JAVA3D] Terrain following

2001-05-30 Thread alvaro zabala
  Using Java3D API the answer is negative, but you can do that in two manners:   a) Throwing a  vertical picking ray to the terrain, and getting the intersection point.   b) By an auxiliar data struct:  double[][] of heights. You must make a method which accept a point (x,y) and returns the he

Re: [JAVA3D] ANFY3d API

2001-05-30 Thread David Yazel
It means "Laugh Out Loud" You have to admit someone posting with the name "Plug" (which is word which can mean "advocate" or "try to sell") coming on to this list and asking why some other product is better than Java3d is humorous. Its like someone walking into a BMW dealership and saying "Hi my

[JAVA3D] Texture generation

2001-05-30 Thread alvaro zabala
Hi, David. Your suggest about dinamic texture generation helped me a lot! Thanks. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send e

Re: [JAVA3D] Too Bright?

2001-05-30 Thread Leyland Needham
According to your TransparencyAttributes your doing additive transparency. Which means if you have 2 gray polys (50% intensity) overlapping each other, where they overlap they will be added together when rendered to the screen (50% + 50% = 100%). This means if you overlap a red (1,0,0) poly over

Re: [JAVA3D] ANFY3d API

2001-05-30 Thread Sanjay Acharya
I hope it means "lots of laugh" and not "lots of luv" :-) At 04:25 PM 5/29/2001 +0200, you wrote: >What does LOL mean? > >-Original Message- >From: Yazel, David J. [mailto:[EMAIL PROTECTED]] >Sent: martes 29 de mayo de 2001 12:10 >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] ANFY3d API >

[JAVA3D] Too Bright?

2001-05-30 Thread Gregory X Hopkins
Hello, Does anyone know a solution or workaround for the problem where obscured transparent objects appear much too bright? I'm displaying stereo images for viewing with 3D glasses. I use the following appearance code: ap2.setMaterial(new Material(red, black, red, black, 1.0f));

Re: [JAVA3D] TEXTURING SURFACES??

2001-05-30 Thread Yazel, David J.
No you cannot apply different textures to the shape except with multi-tetxuring, and that won't help your issue. Your options are: 1. Do a an ordered group with by-ref geometry and blend multiple passes into the same geometry. You might be able to use a decal group here. Do polygon transparenc

[JAVA3D] vrml loader

2001-05-30 Thread Xiang Xu
Hi all, I am using the vrml loader of sun. But when I run the program, I was promoted "java.lang.NoClassDefFoundError: vlab Exception in thread "main" Process Exit...". Anybody can help me? thanks Xiang Xu [EMAIL PROTECTED]

Re: [JAVA3D] Too Bright?

2001-05-30 Thread Yazel, David J.
That blending method is one commonly used for particle systems and has a multiplicative effect on any alphas which are blended. That's probably not the one that you want. I think the default created by new TransparancyAttributes() is the one you want. -Original Message- From: Gregory X

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread Olivier BANASZAK
Bien dit Monsieur, bravo !! | -Message d'origine- | De: Allistair Crossley [SMTP:[EMAIL PROTECTED]] | Date: mercredi 30 mai 2001 10:50 | À:[EMAIL PROTECTED] | Objet:Re: [JAVA3D] Java3D Language Use | | I think it is unappropriate for anyone to dictate which language people

[JAVA3D] transparent Canvas3D

2001-05-30 Thread zero
hi there, i wonder, whether it is possible to create a canvas3D which is transparent, for creatinge an application, where a character can walk around in over other components   the special case: at my university they are working on a project with an animated gif character in a JPanel, and

[JAVA3D] Making a landscape with a triangle strip

2001-05-30 Thread Corysia Taware
Hi,   I'm trying to convert a heightmap into a TriangleStripArray.  I've never done this before and I'm assuming that a triangle strip is "better" than individual triangles.  But I'm confused about what to do when I reach the end of the row.  For example, given a 4x4 array of points, I start

[JAVA3D] Portable & Powerful : 3D for Linux, The Web, & Beyond.

2001-05-30 Thread P Flavin
The World Has Changed, and networked 3D has arrived. Big Consumer Electronics companies & Big Consumer Demand ...demands freedom... and we get it ... Nokia, Motorola, Sony, Sharp, IBM, Arm, AOL ... can, ... will ... ... liberate from us... from what we _" have to "_ use in the office... -

[JAVA3D] List

2001-05-30 Thread Yazel, David J.
I have noticed that the list has become inconsistant in its post time. Two messages I posted yesterday took over 20 hours to hit the list, while sometimes it is a few minutes. Do the list servers at Sun need some more horsepower? =

Re: [JAVA3D] Zooming an object moving the ViewPlatform towards it.

2001-05-30 Thread Dipl. Ing. Paul Szawlowski
This may be caused by the front clipping plane of the viewing frustrum. If your object or parts of your object are in front of this plane it gets completely or partially clipped. There is a default setting how far the front clipping plane is from the "camera" but you can change this value. reg

Re: [JAVA3D] OpenGL/General 3D Programming and J3D

2001-05-30 Thread Leyland Needham
I'd say it really depends on the topic. There is a number of general 3d topics that could be used in Java3D. Although you will need a lot less of these when dealing with Java3D, some of them will probably low level or more to do with OpenGL or d3d, then they anything else. And for me in particula

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread Mona Wong
I'd like to say that I also feel that sending non-English emails to this list is a waste of bandwidth. Yes, perhaps those who wish can request that Sun starts another email list for a different language. Cheers, Mona > > I think it is unappropriate for anyone to dictate which l

Re: [JAVA3D] Texture generation

2001-05-30 Thread Illarramendi Amilibia, Aitor
Sure. I had a look to Anfy3D "API" but it was a little bit poor. Perhaps it is enough for 3D presentations in web design, a 3D brother for Flash perhaps? -Original Message- From: alvaro zabala [mailto:[EMAIL PROTECTED]] Sent: miércoles 30 de mayo de 2001 10:47 To: [EMAIL PROTECTED] Subj

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread Allistair Crossley
I think it is unappropriate for anyone to dictate which language people which to write to this list in whilst only 1 official Java3D list exists. I am English and welcome the fact that spanish users have been using this list even though I do not understand their concerns. Essentially all they nee

[JAVA3D] WakeUpOnCollisionEntry

2001-05-30 Thread onin
HI! I am implementing Drag and Drop and I am using JAVA3D, I have 3D shapes, spheres & cylinders, and i am using WakeUpOnCollisionEntry for my drag and drop, I would like to ask if I use WakeUpOnCollisionEntry can I make my 3D shapes interconnect with each other and pick both the two colliding 3D

[JAVA3D] Font Size.

2001-05-30 Thread Vijayan Pandalai
Hi,    I wanted to know how to display text with a very small size (say for eg. 0.05) on the canvas. Giving such a small size results in an exception when instantiating a Font3D object.   Also could anyone please explain what exactly the term "size" with reference to "Font" means.   Thanks i

Re: [JAVA3D] ANFY3d API

2001-05-30 Thread Ahmed Shakil
I dont see any rules or regulation for only writing english. Someone outside US might not know english and is doing Java3D. So the people who understand his language can reply, others can simply ignore the message. As we all ignore some messages which are TECHNICALLY above our heads. Most popu

[JAVA3D] Zooming an object moving the ViewPlatform towards it.

2001-05-30 Thread Daniel Moscoso
Hi all !! I' m implementing an applet that is able to zoom an object (ex. pushing a pushbutton) moving the ViewPlatform towards it. This makes the object appear nearer the observer. I do this changing the transform vector of the ViewPlatform (the default one for the SimpleUniverse is 0.0, 0.0,

Re: [JAVA3D] Zooming an object moving the ViewPlatform towards it.

2001-05-30 Thread Mark Ferneau
Dani, There are a few possibilities: 1) The object is being clipped by your near clipping plane. In order to see geometry, it must lie within your view frustrum on the top/left/bottom/right and between your near (front) and far (back) clipping planes. 2) You've moved to a position where you

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread Borja Marcos Suárez
can this web translate a java 3d or technical question? The translator i have seen are usefull for normal texts, but they dont work nice for technical aspects. Regards -- Borja Marcos Suárez mail: [EMAIL PROTECTED] icq: 41472800 msn: [EMAI

Re: [JAVA3D] List

2001-05-30 Thread Corysia Taware
I frequently get "pongs" back from posts (responses to a question, out of office replies, etc) before I actually see my post show up. - Original Message - From: "Yazel, David J." <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, May 30, 2001 5:18 AM Subject: [JAVA3D] List > I

Re: [JAVA3D] sorry about non English posts!!

2001-05-30 Thread Mona Wong
I certainly appreciate the difficulty a non-English-speaking person faces when attempt to communicate to a wide, especially English, audience. I am Chinese myself and English is my second language. While I agree that we are one Java 3D community, my point is that if a non-English

[JAVA3D] sorry about non English posts!!

2001-05-30 Thread Borja Marcos Suárez
Hi all, I dont know if I was the first person who wrote a non english post in this list, but I saw that some people didnt like it. I want to really thanks people who have defended non speakers posts. Some day I read one things about hackers. The text said that hackers dont have countries, rac

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread Ahmed Shakil
One suggestion for non-english speaking folks, there are sites on the web which will translate TO or FROM english. e.g. http://www.systransoft.com/ if u can understand english u wont be able to understand this email, but thats one of the possibility; To translate the text before sending, so ev

[JAVA3D] set the view position

2001-05-30 Thread Borja Marcos Suárez
I need that users set the position of the view. The method that I think i have to use is myViewTransform.lookAt. It needs 3 parameters: .- eye: the position that users set. .- center: in my program is Point3d (0,0,0) .- up: I dont have idea what this mean. I have looked the docs and I understan

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread Leyland Needham
You can also use Babel Fish which is now a part of altavista... http://world.altavista.com/ Im not sure how good the systransoft is, but this seems to work for me. Leyland Needham === To unsubscribe, send email to [EMAIL P

Re: [JAVA3D] sorry about non English posts!!

2001-05-30 Thread Ahmed Shakil
Dont worry Borja, keep posting your messages no one will say anything to you. and even if somebody did, WHO CARES... and regarding the translators on the web u cannot trust it. u will have to go through what it translated. what u can do is that have paragraphs in the same message, in translate

Re: [JAVA3D] sorry about non English posts!!

2001-05-30 Thread Roberto Gutierrez
Francamente, no se porque te disculpas. Si quieres escribir en chino mandarin.. pues hazlo... despues de todo, ¿que pueden hacer al respecto?. Si quieres mi opinión, te preocupas demasiado. Un saludo. --- Borja_Marcos_Suárez <[EMAIL PROTECTED]> escribió: > Hi all, > > I dont know if I was the

Re: [JAVA3D] Making a landscape with a triangle strip

2001-05-30 Thread Dipl. Ing. Paul Szawlowski
You'll have to start a new strip. You can secify the length of the individual strips by using the stripVertexCount parameter. Corysia Taware schrieb: > Hi, I'm trying to convert a heightmap into a TriangleStripArray. I've > never done this before and I'm assuming that a triangle strip is > "bet

Re: [JAVA3D] set the view position

2001-05-30 Thread Dipl. Ing. Paul Szawlowski
You need all of these parameters to completely define the local coordinate system of the camera. With the eye parameter you specify the translation, together with the center parameter you specify the local z axes. But how to position the y and x-axes ? Therefore you specify the the direction of

Re: [JAVA3D] Making a landscape with a triangle strip

2001-05-30 Thread alvaro zabala
You must make a duplicate of the row which connect two adjacent strips   -Mensaje original-De: Corysia Taware <[EMAIL PROTECTED]>Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]>Fecha: miércoles 30 de mayo de 2001 21:05Asunto: [JAVA3D] Making a landscape with a triangle strip

Re: [JAVA3D] Zooming an object moving the ViewPlatform towards it.

2001-05-30 Thread alvaro zabala
You must modify the front clipping plane of the view platform. (See view's documentation) -Mensaje original- De: Daniel Moscoso <[EMAIL PROTECTED]> Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Fecha: miércoles 30 de mayo de 2001 23:52 Asunto: [JAVA3D] Zooming an object moving the ViewPlatf

Re: [JAVA3D] Java3D Language Use

2001-05-30 Thread alvaro zabala
The translate of these sites is very poor. I only want to say that English could be the scientist language, but not the richest. Spanish is a language with more much words and lexic than english, so these translator don't work very well. -Mensaje original- De: Ahmed Shakil <[EMAIL P