I am new to Java 3D. Just getting started actually.
Here is my question: How useful is OpenGL topics
and documentation, and/or general 3D topics when using
Java 3D? Meaning, can I take articles that cover 3D topics
in C/C++ using OpenGL, and implement them using Java 3D
or does the J3D API not
Using Java3D API the answer is negative,
but you can do that in two manners:
a) Throwing a vertical picking ray to the terrain, and getting the
intersection point.
b) By an auxiliar data struct: double[][] of heights. You must make a
method which accept a point (x,y)
and returns the he
It means "Laugh Out Loud"
You have to admit someone posting with the name "Plug" (which is word which
can mean "advocate" or "try to sell") coming on to this list and asking why
some other product is better than Java3d is humorous.
Its like someone walking into a BMW dealership and saying "Hi my
Hi, David.
Your suggest about dinamic texture generation helped me a lot!
Thanks.
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According to your TransparencyAttributes your doing additive transparency.
Which means if you have 2 gray polys (50% intensity) overlapping each other,
where they overlap they will be added together when rendered to the screen
(50% + 50% = 100%). This means if you overlap a red (1,0,0) poly over
I hope it means "lots of laugh" and not "lots of luv" :-)
At 04:25 PM 5/29/2001 +0200, you wrote:
>What does LOL mean?
>
>-Original Message-
>From: Yazel, David J. [mailto:[EMAIL PROTECTED]]
>Sent: martes 29 de mayo de 2001 12:10
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] ANFY3d API
>
Hello,
Does anyone know a solution or workaround for the problem where obscured
transparent objects appear much too bright?
I'm displaying stereo images for viewing with 3D glasses. I use the following
appearance code:
ap2.setMaterial(new Material(red, black, red, black, 1.0f));
No you cannot apply different textures to the shape except with
multi-tetxuring, and that won't help your issue.
Your options are:
1. Do a an ordered group with by-ref geometry and blend multiple passes into
the same geometry. You might be able to use a decal group here. Do polygon
transparenc
Hi all,
I am using the vrml loader of sun. But when I run the program, I was
promoted "java.lang.NoClassDefFoundError: vlab Exception in thread "main"
Process Exit...".
Anybody can help me?
thanks
Xiang Xu
[EMAIL PROTECTED]
That blending method is one commonly used for particle systems and has a
multiplicative effect on any alphas which are blended. That's probably not
the one that you want. I think the default created by new
TransparancyAttributes() is the one you want.
-Original Message-
From: Gregory X
Bien dit Monsieur, bravo !!
| -Message d'origine-
| De: Allistair Crossley [SMTP:[EMAIL PROTECTED]]
| Date: mercredi 30 mai 2001 10:50
| À:[EMAIL PROTECTED]
| Objet:Re: [JAVA3D] Java3D Language Use
|
| I think it is unappropriate for anyone to dictate which language people
hi there,
i wonder, whether it is possible to create a
canvas3D which is transparent, for creatinge an application, where a
character can walk around in over other components
the special case:
at my university they are working on a project
with an animated gif character in a JPanel, and
Hi,
I'm trying to convert a heightmap into a
TriangleStripArray. I've never done this before and I'm assuming that a
triangle strip is "better" than individual triangles. But
I'm confused about what to do when I reach the end of the row. For
example, given a 4x4 array of points, I start
The World Has Changed, and networked 3D has arrived.
Big Consumer Electronics companies &
Big Consumer Demand ...demands freedom... and we get it ...
Nokia, Motorola, Sony, Sharp, IBM, Arm, AOL ... can, ... will ...
... liberate from us... from what we _" have to "_ use in the office...
-
I have noticed that the list has become inconsistant in its post time. Two
messages I posted yesterday took over 20 hours to hit the list, while
sometimes it is a few minutes. Do the list servers at Sun need some more
horsepower?
=
This may be caused by the front clipping plane of the viewing frustrum. If your object
or parts of your object are in front of this plane it gets completely or partially
clipped. There is a default setting how far the front clipping plane is from the
"camera"
but you can change this value.
reg
I'd say it really depends on the topic. There is a number of general 3d
topics that could be used in Java3D. Although you will need a lot less of
these when dealing with Java3D, some of them will probably low level or more
to do with OpenGL or d3d, then they anything else.
And for me in particula
I'd like to say that I also feel that sending non-English emails to this
list is a waste of bandwidth.
Yes, perhaps those who wish can request that Sun starts another email
list for a different language.
Cheers,
Mona
>
> I think it is unappropriate for anyone to dictate which l
Sure.
I had a look to Anfy3D "API" but it was a little bit poor.
Perhaps it is enough for 3D presentations in web design, a 3D brother for
Flash perhaps?
-Original Message-
From: alvaro zabala [mailto:[EMAIL PROTECTED]]
Sent: miércoles 30 de mayo de 2001 10:47
To: [EMAIL PROTECTED]
Subj
I think it is unappropriate for anyone to dictate which language people
which to write to this list in whilst only 1 official Java3D list exists.
I am English and welcome the fact that spanish users have been using this
list even though I do not understand their concerns. Essentially all they
nee
HI!
I am implementing Drag and Drop and I am using JAVA3D,
I have 3D shapes, spheres & cylinders, and i am using
WakeUpOnCollisionEntry for my drag and drop,
I would like to ask if I use WakeUpOnCollisionEntry
can I make my 3D shapes interconnect with each other
and pick both the two colliding 3D
Hi,
I wanted to know how to display text with a very
small size (say for eg. 0.05) on the canvas. Giving such a small size
results in an exception when instantiating a Font3D object.
Also could anyone please explain what exactly the
term "size" with reference to "Font" means.
Thanks i
I dont see any rules or regulation for only writing english. Someone outside US might
not know english and is doing Java3D. So the people who understand his language can
reply, others can simply ignore the message. As we all ignore some messages which are
TECHNICALLY above our heads.
Most popu
Hi all !!
I' m implementing an applet that is able to zoom an object (ex. pushing a pushbutton)
moving the ViewPlatform towards it. This makes the object appear nearer the observer.
I do this changing the transform vector of the ViewPlatform (the default one for the
SimpleUniverse is 0.0, 0.0,
Dani,
There are a few possibilities:
1) The object is being clipped by your near clipping plane. In order to
see geometry, it must lie within your view frustrum on the
top/left/bottom/right and between your near (front) and far (back) clipping
planes.
2) You've moved to a position where you
can this web translate a java 3d or technical question? The translator i have seen are
usefull for normal texts, but they dont work nice for technical aspects.
Regards
--
Borja Marcos Suárez
mail: [EMAIL PROTECTED]
icq: 41472800
msn: [EMAI
I frequently get "pongs" back from posts (responses to a question, out of
office replies, etc) before I actually see my post show up.
- Original Message -
From: "Yazel, David J." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, May 30, 2001 5:18 AM
Subject: [JAVA3D] List
> I
I certainly appreciate the difficulty a non-English-speaking person
faces when attempt to communicate to a wide, especially English, audience. I am
Chinese myself and English is my second language.
While I agree that we are one Java 3D community, my point is that if a
non-English
Hi all,
I dont know if I was the first person who wrote a non english post in this list, but I
saw that some people didnt like it. I want to really thanks people who have defended
non speakers posts.
Some day I read one things about hackers. The text said that hackers dont have
countries, rac
One suggestion for non-english speaking folks, there are sites on the web which will
translate TO or FROM english. e.g.
http://www.systransoft.com/
if u can understand english u wont be able to understand this email, but thats one of
the possibility; To translate the text before sending, so ev
I need that users set the position of the view. The method that I think i have to use
is myViewTransform.lookAt.
It needs 3 parameters:
.- eye: the position that users set.
.- center: in my program is Point3d (0,0,0)
.- up: I dont have idea what this mean.
I have looked the docs and I understan
You can also use Babel Fish which is now a part of altavista...
http://world.altavista.com/
Im not sure how good the systransoft is, but this seems to work for me.
Leyland Needham
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Dont worry Borja, keep posting your messages no one will say anything to you. and even
if somebody did, WHO CARES...
and regarding the translators on the web u cannot trust it. u will have to go through
what it translated. what u can do is that have paragraphs in the same message, in
translate
Francamente, no se porque te disculpas. Si quieres
escribir en chino mandarin.. pues hazlo... despues de
todo, ¿que pueden hacer al respecto?. Si quieres mi
opinión, te preocupas demasiado.
Un saludo.
--- Borja_Marcos_Suárez <[EMAIL PROTECTED]>
escribió: > Hi all,
>
> I dont know if I was the
You'll have to start a new strip. You can secify the length of the
individual strips by using the stripVertexCount parameter.
Corysia Taware schrieb:
> Hi, I'm trying to convert a heightmap into a TriangleStripArray. I've
> never done this before and I'm assuming that a triangle strip is
> "bet
You need all of these parameters to completely define the local coordinate system of
the camera. With the eye
parameter you specify the translation, together with the center parameter you specify
the local z axes. But how to
position the y and x-axes ? Therefore you specify the the direction of
You must make a duplicate of the row which connect two adjacent
strips
-Mensaje original-De:
Corysia Taware <[EMAIL PROTECTED]>Para: [EMAIL PROTECTED]
<[EMAIL PROTECTED]>Fecha:
miércoles 30 de mayo de 2001 21:05Asunto: [JAVA3D] Making a
landscape with a triangle strip
You must modify the front clipping plane of the view platform.
(See view's documentation)
-Mensaje original-
De: Daniel Moscoso <[EMAIL PROTECTED]>
Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Fecha: miércoles 30 de mayo de 2001 23:52
Asunto: [JAVA3D] Zooming an object moving the ViewPlatf
The translate of these sites is very poor.
I only want to say that English could be the scientist language, but not the
richest.
Spanish is a language with more much words and lexic than english, so these
translator
don't work very well.
-Mensaje original-
De: Ahmed Shakil <[EMAIL P
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