[JAVA3D] Explosion in Java 3D

2001-06-18 Thread Schmid Marc
Hi, I am trying to make a clone of the well known Bomberman Game in Java 3D as Diploma work of my Computer Science study. Now I encountered the following problem. As in Bomberman there will be a lot of explosions I need a good implementation of them and they have to look great. My Problem, I tr

[JAVA3D] Overlay Library

2001-06-18 Thread David Yazel
Here is our first cut at an overlay library. This isn't the final distribution form, just the source which you can compile and test. There are a few packages: com.xith.java3d.testbed : simple platform for testing code. com.xith.java3d.overlay: Support code and test code for overlays com.xith.cl

Re: [JAVA3D] Overlay Library

2001-06-18 Thread David Yazel
Some questions from people I am responding to back on the list. 1. Only the ChatOverlay uses the hi-res timer, and that is provided as an example, not as part of the package. You can remove the throttle in the Runner behavior inside ChatOverlay and replace the wakeup criterion with a wakeuponEla

[JAVA3D] AW: [JAVA3D] Converting VRML to STL ?

2001-06-18 Thread Bo, Jianquan, myview
Hallo, Christian, danke. Ich brauche ein Konverter von VRML zu STL, aber nicht als ein Viewer, sonder als eine Anwendung, damit man direkt durch ein Kommandozeile aufrufen kann. Oder es wird noch besser, daß ein Bibiliothek als dll oder lib zur Verfügung gestellt ist. Gruesse, Bo > -Urs

[JAVA3D] Spaceball driver

2001-06-18 Thread Dipl. Ing. Paul Szawlowski
Hi all, I have recently finished to implement a driver for Labtec's Spaceball 4000, based on the the java.comm package and using the InputDevice interface. I have also implemented some Behaviors to do the transformations. I would like to add everything to the code base of j3d.org or distribute it

Re: [JAVA3D] Spaceball driver

2001-06-18 Thread Casteel, Don
Do you have any idea if your drivers will work for Spaceball 3003? Please put me on your distribution list to notify when you publish. Thanks Don -Original Message- From: Dipl. Ing. Paul Szawlowski [mailto:[EMAIL PROTECTED]] Sent: Monday, June 18, 2001 10:31 AM To: [EMAIL PROTECTED] Subj

Re: [JAVA3D] Spaceball driver

2001-06-18 Thread Justin Couch
"Dipl. Ing. Paul Szawlowski" wrote: > I have recently finished to implement a driver for Labtec's Spaceball > 4000, based on the the java.comm package and using the InputDevice > interface. I have also implemented some Behaviors to do the > transformations. Hey, cool. We got a request for a driv

Re: [JAVA3D] Spaceball driver

2001-06-18 Thread Dipl. Ing. Paul Szawlowski
No, since I don't have a Spaceball 3003 for testing and there are subtle differences in the line protocol. But I would be happy if you can test it. I think there is not much to change to get it to work. I'll keep in touch with you about that. regards Paul "Casteel, Don" schrieb: > Do you have a

[JAVA3D] SharedGroup Bug

2001-06-18 Thread Kasparian, Raffi J.
Here is a program demonstrating a bug with SharedGroups. If lights are in the shared subgraph one of the link instances is not rendered. Set the boolean variable useLight to true to see the problem. <> BugTest.java

Re: [JAVA3D] java3d and vrml

2001-06-18 Thread John Richardson
Hello, "The Annotated VRML 2.0 Reference Manual" By Carey and Bell for VRML 97. I believe this textbook is also online. Published in 1997. "Core Web3D" by Walsh and Sevenier for VRML 97, Web 3D, X3D, Mpeg-4 and j3d. Published in 2000. John F. Richardson >Does anyone has experience for viewing

[JAVA3D] Plz help!

2001-06-18 Thread Ashish Aggarwal
Hello! Can some body inform me about the following: Actually, I have multiple 3D primitives in the window like cone, cylinder, cube, sphere etc. How can I connect these 3D shapes through lines? That is, how can i draw lines dynamically among various shapes. Suppose i first click on a sphere and

Re: [JAVA3D] Plz help!

2001-06-18 Thread David Yazel
I love these requests :) I always feel like I am doing someone's homework! hehe Anyway, more information is needed for a good answer. But try this: 1. Calculate the center of mass for both objects. 2. Cast a ray from one center of mass to the other, using the line segment pick type. 3. Get the

Re: [JAVA3D] SharedGroup Bug

2001-06-18 Thread Kelvin Chung
Hi Kasparian, Bug 4471266 is filed for investigation. Thanks for your bug report. - Kelvin --- Java 3D Team Sun Microsystems Inc. >X-Unix-From: [EMAIL PROTECTED] Mon Jun 18 09:28:49 2001 >From: "Kasparian, Raffi J." <[EMAIL PROTECTED]> >To: "Java 3D Beta Program (E-mail)" <[EMA

[JAVA3D] GeometryUpdater and ByRef geometry

2001-06-18 Thread David Yazel
Couple of questions for the Sun folks: 1. Does by-ref geometry get sent over to the card every frame even if a GeometryUpdater has not been used to change it? 2. If so, why? Since it the only time you are supposed to update the geometry is inside the GeometryUpdater, which you have knowledge of

Re: [JAVA3D] Plz help!

2001-06-18 Thread Ashish Aggarwal
HI David! thanks very much for ur reply. Could u please inform me abt the methods that I have to use. I was not able to find any method to find center of mass of the java primitives. Is there any example code available for this? please advice me. thanks --- David Yazel <[EMAIL PROTECTED]> wrot

[JAVA3D] extending the class EventCatcher

2001-06-18 Thread Daniel Balaguer Yagan
hi there, Is there anyone of you guys familiar with the class javax.media.j3d.EventCatcher ? I want to extend this class to implemenent one of my created listeners. I was searching the docs but I couldn't find it. I only know that this class implements ComponentListener, FocusListener, MouseMo