Hi,
I am trying to make a clone of the well known Bomberman
Game in Java 3D as Diploma work of my Computer Science
study.
Now I encountered the following problem. As in Bomberman
there will be a lot of explosions I need a good implementation
of them and they have to look great.
My Problem, I tr
Here is our first cut at an overlay library. This isn't the final
distribution form, just the source which you can compile and test. There
are a few packages:
com.xith.java3d.testbed : simple platform for testing code.
com.xith.java3d.overlay: Support code and test code for overlays
com.xith.cl
Some questions from people I am responding to back on the list.
1. Only the ChatOverlay uses the hi-res timer, and that is provided as an
example, not as part of the package. You can remove the throttle in the
Runner behavior inside ChatOverlay and replace the wakeup criterion with a
wakeuponEla
Hallo, Christian,
danke. Ich brauche ein Konverter von VRML zu STL, aber nicht als ein Viewer,
sonder als eine Anwendung, damit man direkt durch ein Kommandozeile aufrufen
kann. Oder es wird noch besser, daß ein Bibiliothek als dll oder lib zur
Verfügung
gestellt ist.
Gruesse,
Bo
> -Urs
Hi all,
I have recently finished to implement a driver for Labtec's Spaceball
4000, based on the the java.comm package and using the InputDevice
interface. I have also implemented some Behaviors to do the
transformations.
I would like to add everything to the code base of j3d.org or distribute
it
Do you have any idea if your drivers will work for Spaceball 3003?
Please put me on your distribution list to notify when you publish.
Thanks
Don
-Original Message-
From: Dipl. Ing. Paul Szawlowski [mailto:[EMAIL PROTECTED]]
Sent: Monday, June 18, 2001 10:31 AM
To: [EMAIL PROTECTED]
Subj
"Dipl. Ing. Paul Szawlowski" wrote:
> I have recently finished to implement a driver for Labtec's Spaceball
> 4000, based on the the java.comm package and using the InputDevice
> interface. I have also implemented some Behaviors to do the
> transformations.
Hey, cool. We got a request for a driv
No, since I don't have a Spaceball 3003 for testing and there are subtle
differences in the line protocol. But I would be happy if you can test it. I
think there is not much to change to get it to work.
I'll keep in touch with you about that.
regards
Paul
"Casteel, Don" schrieb:
> Do you have a
Here is a program demonstrating a bug with SharedGroups. If lights are in
the shared subgraph one of the link instances is not rendered.
Set the boolean variable useLight to true to see the problem.
<>
BugTest.java
Hello,
"The Annotated VRML 2.0 Reference Manual" By Carey and Bell for VRML 97. I
believe this textbook is also online. Published in 1997.
"Core Web3D" by Walsh and Sevenier for VRML 97, Web 3D, X3D, Mpeg-4 and
j3d. Published in 2000.
John F. Richardson
>Does anyone has experience for viewing
Hello!
Can some body inform me about the following:
Actually, I have multiple 3D primitives in the window
like cone, cylinder, cube, sphere etc. How can I
connect these 3D shapes through lines? That is, how
can i draw lines dynamically among various shapes.
Suppose i first click on a sphere and
I love these requests :) I always feel like I am doing someone's homework!
hehe
Anyway, more information is needed for a good answer. But try this:
1. Calculate the center of mass for both objects.
2. Cast a ray from one center of mass to the other, using the line segment
pick type.
3. Get the
Hi Kasparian,
Bug 4471266 is filed for investigation.
Thanks for your bug report.
- Kelvin
---
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Mon Jun 18 09:28:49 2001
>From: "Kasparian, Raffi J." <[EMAIL PROTECTED]>
>To: "Java 3D Beta Program (E-mail)" <[EMA
Couple of questions for the Sun folks:
1. Does by-ref geometry get sent over to the card every frame even if a
GeometryUpdater has not been used to change it?
2. If so, why? Since it the only time you are supposed to update the
geometry is inside the GeometryUpdater, which you have knowledge of
HI David!
thanks very much for ur reply. Could u please inform
me abt the methods that I have to use. I was not able
to find any method to find center of mass of the java
primitives. Is there any example code available for
this? please advice me.
thanks
--- David Yazel <[EMAIL PROTECTED]> wrot
hi there,
Is there anyone of you guys familiar with the class
javax.media.j3d.EventCatcher ? I want to extend this class to implemenent
one of my created listeners. I was searching the docs but I couldn't find
it. I only know that this class implements ComponentListener, FocusListener,
MouseMo
16 matches
Mail list logo