Hi Professionals :)
I am a beginner in Java3D and have the following question:
Situation:
I set up a somewhat nice-looking solar-system so far. There are spinning
planets and they're rotating around a sun. I can move the viewing-platform
by mouse-movements. Now I used a background-geometry to pu
Hi,
Is there anyway I can get whether a job is printed
successfully using PrinterJob?
Regards,
ishwari
Hello Kelvin:
I'm suffering the same problem under Windows 2K.ç
But I suffer it while running under IE.
When I minimize the panel,frame, etc. containing the Canvas3D and I
maximize it the next time the behaviors don´t seem to activate.
Regards.
-Original Message---
Hi,
I am having a set of objects in my scenegraph
object. I am using OffScreenBuffer for printing. I have also added the mouse
translate behaviours to my scene graph. After adding the offscreenbuffer
to my simple universe, i am not able to do mouse translate.. Can anyone know the
reason?
Hi!
I'm a last year student, and now I'm preparing
my thesis. I'm looking for such information:
1. Is it possible in Java3D to make such interaction: put cylinder directly
into hole in box (for example) using mouse?
2. How to make a box with a hole through it (I would like to see everything
throu
On Wed, 20 Jun 2001, Chris Thorne wrote:
> Re the precision problem I was not able to run your applet from the link, maybe it
> was the firewall. Can you please try using doubles not floats for your
> calculations and transforms and let me know how it goes.
My basic scene graph looks like:
root
In the book User Interfaces With Java3D you'll find some examples
related with your goals.
There is a dowload section with the book's samples.
Regards
> -Mensaje original-
> De: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]En nombre de Bartosz
> Prauzner-Bechcicki
> Envia
Hi, there,
I need a help.
I found when use Java Transfoem3Ds method rotX, rotY
, rotZ or mouseRotate to rotate an object (a cube),
java actually move the users view (if we think the z
axis always points to users). In other words, if we
think the users view is fixed, i.e. user sits in
front of
Hi all,
The project I'm working on was working properly then I suddenlygot this error
while trying to run it as an applet in a jar file.
java.lang.ExceptionInInitializerError:java.security.AccessControlException: access
denied(java.lang.RuntimePermission modifyThreadGroup)
at
java.security.Acc
Ok now I send it all over again hoping the server didn't mess with itand that it's clean.
I forgot to precise that the instruction that throws the exception is :
GraphicsConfiguration gc = SimpleUniverse.getPreferredConfiguration();
Thanks again
__
Hi all, The pr
I just added a star background to my app by following the example and it didn't
slow down at all. Your graphics card probably doesn't have enough texture
memory.
I saw another problem though. I am using a huge texture with about a billion
tiny stars but when I map it to the unit sphere, the text
Hi, my name is Marc, I'm trying to implement a game using java3D as
a final research project for my degree. I decided to use the portal
rendering so I'm using the immediate mode java3D rendering but the
aplication throws a null pointer exception in the sendRenderMessage (in
Canvas3D class). Do
Hi Christian,
Try:
java -Dj3d.g2ddrawpixel=false yourprogram
under OGL version or try DirectX version of
Java3D which should not have this background
performance problem.
Thanks.
- Kelvin
---
Java 3D Team
Sun Microsystems Inc.
>Delivered-To: [EMAIL PROTECTED]
>MIME-Version: 1
>X-Unix-From: [EMAIL PROTECTED] Tue Jun 19 18:14:07 2001
>Date: Wed, 20 Jun 2001 11:15:06 +1000
>From: Justin Couch <[EMAIL PROTECTED]>
>X-Accept-Language: en
>MIME-Version: 1.0
>To: Kelvin Chung <[EMAIL PROTECTED]>
>CC: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Multiple ViewingPlatforms
>Content-
Hi,
>X-Unix-From: [EMAIL PROTECTED] Wed Jun 20 00:55:38 2001
>Delivered-To: [EMAIL PROTECTED]
>MIME-Version: 1.0
>Date: Wed, 20 Jun 2001 09:53:47 +0200
>From: "Illarramendi Amilibia, Aitor" <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Behavior stops when minimized
>Comments: To: Kelvin Chung <[EMA
Kelvin Chung wrote:
> The Behavior will still trigger if any one of VP activationRadius
> intersect with Behavior scheduling region. So even though all
> other vp's activationRadius are zero, the behavior has
> effect if one of vp is not and intersect with scheduling region.
>
> Otherwise, it is
>Delivered-To: [EMAIL PROTECTED]@fixme
>Date: Wed, 20 Jun 2001 12:26:40 -0700
>From: giles <[EMAIL PROTECTED]>
>X-Accept-Language: en
>MIME-Version: 1.0
>To: Kelvin Chung <[EMAIL PROTECTED]>, Java3D Interest
><[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Multiple ViewingPlatforms
>Content-Transfer-E
To get the most up to date VRML loader, check http://www.web3d.org/x3d.html
web site.
Also, for questions such as these it is best to send mail to
[EMAIL PROTECTED] This is a very active alias with many
Java 3D experts.
Dan Petersen
Java 3D Team
Sun Microsystems
> MIME-Version: 1.0
> Date: Mon
Eric,
yes, I add an auxiliary object into the scene, and
only apply rotX,rotY,rotZ to the main object.
when I rotate the main object, it's Z axis still being
rotated. Meanwhile,the auxiliary object's coordinate
stay unchanged. Does that mean there are tow sets of
coordinate or tow viewPlatform f
Hi Dominik,
I 'm also using 3DS loader from starfire.
I think the code below will help you, It captures all transformGroups and
shape3D's.
And then you should get the app. from shape3D.
Best Regards.
Ergun Guvenc.
Basari Telekom.
Turkey.
Code :
System.out.println("decompose3DModels
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