You can do 2 things :
- the first, say to the aplication which one of your classes have the main method.
- the other is make click over the class with the right button of mice and select run.
But you have to be sure that the aplication is ok...
Robert
17/08/2001 4:11:00, Luis Fabio Magalhães <
Hi all,Can I use RandomAccessFile class to
read a file from the server in an applet? I am not able to use it and I am
getting exceptions. Do I need to do any settings or permissions? I am
able to use DataInputStream to read that file but I want to read the file
at random positions..Any su
hello Corysia
thank you very much for the link to that cvsbook
it is a very valuable cvssource!
maybe this link should be provided on j3d.org in the cvssection
(hint, hint ;-))
mattie
8/12/01 5:36:52 AM, Corysia Taware <[EMAIL PROTECTED]> wrote:
>Matthias,
>
>What you describe below means tha
hello
I have suddenly discovered a problem with my mousepickbehavior class in the
processStimulus method
I display a graph in 3d and you can double click on the nodes and edges to select one.
When I start my application and then click 3x on a node instead of 2x (so a triple
click :)) I get the
Hi all,
Help on this would be greatly appreciated!
I came across an answer about stereo support for PC's at
http://www.j3d.org/faq/stereo.html.
I am working for the University of Sussex, UK. helping to start a VR course.
We are looking at several hardware/software combinations, and I have start
I'm sorry to contradict you, but DirectX 8.0a is NOT necessary to install
Java3D 1.2.1_01 on Windows 2000. Windows 2000 ships with DirectX 7 bundled
in and Java3D works fine with it.
- Original Message -
From: "Enio Ribeiro Salles" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursd
This is not a really Java3D related question, but I
need a very fast-moving demo where I can navigate a simple environment, using
the keyboard. The problem is that events aren't handled very well in Java, are
they? I mean, using Swing or AWT the menus behave a bit slowly, sometimes mouse
eve
Philip,
What I meant to say is that my understanding is that DirectX has many
features (perhaps 100 to 200 video functions - at one time I'd heard a
figure of 63) and that each video card manufacturer may or may not
provide support for each of those features (or may supply a slightly
different im
Hi,
what means this error in the mapping for
Texture2D ???
java.lang.IllegalArgumentException - if
width or height are NOT power of 2 OR invalid format/mipmapMode is
specified.
[]'s
J.P.
Hi
> what means this error in the mapping for Texture2D ???
>
> java.lang.IllegalArgumentException - if width or height are NOT power of 2 OR
>invalid format/mipmapMode is specified.
Well that's easy. OpenGL and DirectX I think expect a Texture which has a
size of 2^n by 2^n for example 64 x 64,
>- John Wright
>Starfire Research
>PS - This and all my comments are in no way an endorsement of one API
vs
>another. I'm just simply trying to illuminate the differences
between
>using the two different implementations of Java 3D. Ultimately we'd
>hope that Java 3D would completely isolate us f
Hi
> Java3D handles OpenGL texture coordinates as 0 is not actualy zero but 1/2
Upps serious typo this should be 1/2^n*0.5 not 1/2
EOF,
J.D.
--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!
==
Hi
I get quite interesting results when using OffScreen and OnScreen
rendering at the same time. Do they share some resources like ZBuffer?
For example I've got two Canvas3D which I both extend using one (the
onScreen) as mixed-mode and the offScreen (as intermediate). Adding the
view from the on
[ Java3D API DOC ]
Data in any array that is referenced by a live or compiled GeometryArray
object may ONLY be modified via the updateData method (subject to the
ALLOW_REF_DATA_WRITE capability bit). Applications must exercise care not to
violate this rule. If any referenced geometry data is modif
I need to detect multiple collisions in the same object,
can I use multiple BoundingSphere to detect a colision?
and how I'll know wich BoundingSphere is on collision?
I'll need more that one WakeUp events?
Robert
===
To uns
Hi,
I don't know which example you are trying to run, but you ask how to run an
"applet" and JBuilder is asking for a "main" and "main" is only associated with
applications. I sounds to me that you called up the source in the IDE window
and hit the run button. JBuilder is attempting to run thi
Morning everyone,
After running and closing a J3D app, I'm noticing a signifcant drop in system memory.
Using the latest GL version (1.2.1_02), I loose approx. 3900kb of system memory after
closing the app (consistently), and using the D3D
version, it varies between 3900-5500kb. This is running
Hello everybody
I would like you to give me some suggestions to my problem:
I have an application with a button where I can create many spheres in run
time, and also appearance change with diferent diffuse colors into a
Material object, the light is near the viewplatform, so that all spheres
appea
Hello,
I have been working on java3d for my dissertation project and I have some
observations and questions.
1. I am using Sun's VRML Loader to load the textured geometry. In the
documentation it says that the textures have to be of 2 to the power n, but
if i use the VRML loader to read the textu
Nikhilesh,
Concerning your first point, most of the 3D model loaders (including the
one we wrote for 3DS) use "TextureLoader" to read in the texture
graphics. TextureLoader automatically adjusts for the 2 to the Nth
power requirement.
- John Wright
Starfire Research
Nikhilesh Haval wrote:
>
>
I am trying to execute the J3D Fly Through (in the official Java 3D page)and
nothing happens, there are something that i should set in my pc to execute
it. I read in the j3d homepage all the requisits and i've already done
them.
Thanks again, and i am wating for news.
Fábio
___
Hi,
If I understand correctly the Mesh class contains all the info needed to create
the geometry. You could do one of two things:
1. Let the Mesh class implement GeometryUpdater. The Mesh class then
needs to have the following method
public void updateData(Geometry geom
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