Title: Help
hi, do I have several buttons using a same Action Listener, as I
will know that button was clicked? Thank you for the
attention
I am drawing objects with transparency and whenever
I rotate the object around another object that is "solid", the transparent
object looses its color and turns white. Can anyone explain why this is
happening. It is only happening on one of the computers that we use, and is fine
on all the o
Well I have experienced what both Karsten and Joachim have seen. I have
some suggestions.
Let me explain my situation. Like Karsten, I use a JPanel to render my
off-screen buffer. In my applet, both menu and "mouse click and drag"
events cause repaints of the JPanel. The JPanel's paint method
I am wanting to change the color of an object at
runtime. Now, I have placed an AppearanceNode with the object as well. I have
tried to do the following.
The object is made up of just 2 Geomentry nodes,
the first a QuadArray and the second a TriangleFanArray. I try to set the
colors, and
You can also use the setVisible() method of the RenderingAttributes NodeComponent.
8/24/2001 5:52:56 PM, Dola Woolfe <[EMAIL PROTECTED]> wrote:
>Hi,
>
>This must be very silly question with an obvious
>answer. What is the easiest way to toggle objects in
>and out of (i.e. show/hide) the scene gr
Can't you use a serious of textures and use a switch interpolator to switch
through them making them look like they're drifting?
The other thought would be using an animated gif for the texture. I can't
remember if I read that animated gifs would or would not work for textures,
but might be wort
Hi Spencer,
The first Exception is bug
4467858 - GeometryArrayRetained getDlistTimeStamp() throws
ArrayIndexOutOfBoundsException
which is already fixed in v1.2.1_02, please upgrade your
Java3D version. You're right, the second one is bug
4359764 Java3D do not support > 32 canvas
- Kelvi
Hi there,
Following on from my last email (RE: [JAVA3D] Canvas3D in JInternalFrames on JDesktopPane:
Explain the stacktrace / BUG) I thought I might send some code
which generates the error. Basically I have stripped out most stuff and what I
have left will still cause the error.
j
> Delivered-To: [EMAIL PROTECTED]
> Date: Sat, 25 Aug 2001 09:10:58 -0700
> From: Dola Woolfe <[EMAIL PROTECTED]>
> Subject: [JAVA3D] GeomInfo useful to me?
> To: [EMAIL PROTECTED]
>
> Hi,
>
> I'm using a GeometryInfo on my objects for two
> purposes: strippify and calculate normals. Can I still
>
Hi
I've got to make a very serious suggestion to the Java3D Team.
Please include in the next release in the Utility-Class SimpleUniverse
vwp.setCapability(BranchGroup.ALLOW_DETACH).
If you don't do this it might lead to serious memory leaks. For example
I've made the experience if it's unable to
Yes, this is the purpose of GeometryArray.updateData(). If you do it
right, you should be able to change your geometry on a regular basis
without slowing down the system too much.
However, calculating normals can be tricky. Unless your object is
something simple like a sphere or cube, it will b
This is the first release of my Milkshape 3D
Loader. It can be found at http://www.users.qwest.net/~kduling/Milkshape/
There are a number of problems with it and I'm
hoping someone out there can help me fix them.
Thanks to Gregory Pierce for his input. And
I'm looking forward to seeing
I am pleased to announce the availablity of a new Java 3D book:
Java 3D API Jump-Start
By Aaron E. Walsh and Doug Gehringer
You can read about the book at its web site:
http://web3dbooks.com/java3d/jumpstart
We wrote this book as a guide to getting started
Thank you Kevin for your valuable suggestion for my drifting gratings!
Best regards,
Guang Bin Liu
VTHRC
Univ. of Queensland
St Lucia 4072
Brisbane, Australia
_
Get your FREE download of MSN Explorer at http://explorer.msn.com/in
Wow ... in response to Doug's email on his new book, I went to Amazon to
check out the price (in expensive US dollars, but nonetheless) and I found
some other interesting titles have only just recently come out. A similar
search only 3 months ago yielded not much choice in Java3d books. I guess
th
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