[JAVA3D] Rotation about Y - axis.

2001-10-08 Thread Shreesha
Hi, I have the following problem. I want to write code that would make an object (eg Color Cube class defined in the utility classes) rotate about the X -axis.I tried customizing the RotationInterpolator with appropriate Transform3D objects, but nothing seems to work. Whatever I do, rotation abo

Re: [JAVA3D] Memory Problems with Java3D demos , Sun Developers pls help

2001-10-08 Thread Joachim Diepstraten
Hi Saurabh > with java3D demos available with java3D installations > for ex - for Tick Tack Picking applet > on first load IExplorer's Heap Usage was - 2 KB > on refreshing the applet 5 Times Heap usage 22512 KB > on refreshing the applet 5 Times Heap usage 22512 KB > on refreshing the

[JAVA3D] vrml writer

2001-10-08 Thread Jürgen Vansteelant
Hello, I've written a vrml writer for my application but I have some problems with my Appearance. If anyone would like to check it out , I've putted the java file in an attachment. My output is: CapabilityNotSetException: Appearance: no capability to get transparencyAtrributes he stops at line 31

Re: [JAVA3D] How do a create a hole?

2001-10-08 Thread Dipl. Ing. Paul Szawlowski
Did you assign a TransparencyAttribute to the Shape3D (via Appearance) which holds the transparent gif ? regards Paul Fredrik Andersson schrieb: > Hello! > > I thougt that I could create a window on a wall with just ading a > transparent gif as a texture, but I couldn't see through the texture

[JAVA3D] Menu and Canvas3D

2001-10-08 Thread Nicolas TEISSIER
I have created a program which simulate the vision of a camera. I have implemented a menu.The problen is the next : when i click on the menu, i don't see it because the canvas 3D is in front of my panel. How can i make to draw the menu on the canvas3D ===

Re: [JAVA3D] Menu and Canvas3D

2001-10-08 Thread Alvaro Zabala
Look for the tip "Swing and Java3D" in the www.j3d.org site. The reason is the bad matching betwen heavy and light weight components. - Original Message - From: "Nicolas TEISSIER" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, October 08, 2001 4:47 PM Subject: [JAVA3D] Menu and

[JAVA3D] Réf. : Re: [JAVA3D] Menu and Canvas3D

2001-10-08 Thread Nicolas TEISSIER
thanks, It woks === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the mess

[JAVA3D] Background question

2001-10-08 Thread Shaun Shepherd
Hi, I'm developing a 3D application and I need to have a background that doesn't follow the movement of the camera. I know that background geometry 'fixes' things in the background so that they don't move with respect to the camera. What I need is an image to stay 'fixed' so that when facing

[JAVA3D] Proposition: develop Swing3D (following)

2001-10-08 Thread Silvere Martin-Michiellot
Hi, >I proposed a somewhat similar effort in my book, "3D User Interfaces with >Java 3D" (see www.manning.,com/barrilleaux), and even called my framework a >first step on the road to attaining a "Swing 3D". At the time I did not >suggest open source, but as I've told individuals who have inquire

[JAVA3D] CAD programs

2001-10-08 Thread Juan Miguel
Hi everybody I would like to ask if there's a system that allows users, design virtual 3d contents made in Java3D and be capable of generate the correponding code using only java languaje. Any URL would be appreciated Thanks ==

[JAVA3D] Head Tracking

2001-10-08 Thread Alex Terrazas
Hi- I am trying to setup head tracking. I have hacked together some Polhemus Fasttrack code from various sources but I am still not able to get the tracking to work. My strategy is to instantiate the the Device and Sensor and then add the Sensor to the PhysicalEnvironment object. I then use th

[JAVA3D] .BGF File Help

2001-10-08 Thread gravity One
Can anyone tell me exactly what I need to download to be able to view .BGF types of files. I've downloaded the one that says I could view it (bgfViewer) but it gives me this error when I run RUNME.engine.bat C:\WINDOWS\Desktop\bgfViewer>java -classpath .;.\DIVISION.jar; -Xmx64m bgfviewer engine

[JAVA3D] Alpha restart

2001-10-08 Thread Brandon
Is there a way to restart an alpha object after it's already been created? I'm using alpha and morph to animated my mesh, but I want to be able to restart the animation. I was thinking I could restart the alpha? Is this the best way to do this? Thanks in advance, Brandon Roybal

Re: [JAVA3D] Alpha restart

2001-10-08 Thread Leyland
There is a morph behavior in your Java3D demo directory (installed in your JDK demo directory). Its in the Morphing directory, which plays an animation back and forth. I have created a modified version of that morph behavior that loops the animation rather then going back and forth which can be f

Re: [JAVA3D] Problems with picking

2001-10-08 Thread Javier Ruiz González
Well I've been experimenting the same behavior in my application. For what I know, it's a known problem (it's has been fired down the list a couple of times), but never got responses. It has to do with the picking in the compability mode. Any clue on how to workaround this would be really nice.

[JAVA3D] j3d 1.2.1 install problems

2001-10-08 Thread Leon Sólon
I had problems trying to intall all versions of Java3D 1.2.1 under Win 98 2nd Edition, but that didn't happen with Java3D 1.1.3. Is  there any other way I can install 1.2.1 version?   Sorry 'bout the off-topic question.     Leon Sólon da Silva

[JAVA3D] How to build an applet ?

2001-10-08 Thread John Nelson
Ok, my Java3d based program is ready for use on the web as an applet... but do I need to put in special hooks for the javax and java3d libraries? I definately use many classes that are in the Java3d package, but of course web users typically don't have these esoteric packages. Now I looked into s

Re: [JAVA3D] How to build an applet ?

2001-10-08 Thread John Nelson
Ok, I just discovered the HTML Converter program. This is cool, but now the Java 3D applet I wrote has just issued an error (while loading) that says Tuple3f "Bad Magic Number". Now I suspect that this is because the 1.3.1 plugin has a problem with the Java3D stuff. My applet was originally wri