thanks for your answer,
my test with the front clip and the back clip of the
camera is not efficient because I see on the canvas
the cross section with a small thickness.(this
thickness change with the cut plane orientation)
I've already try to change the Projection policy to a
parallel projection
In fact I don't know when it will be available. But from experience I
can tell you that SGI doesn't care of beta versions. They seem to be
rather slow in porting Java and especially Java 3D to IRIX. If they
don't change their minds, don't expect 1.3.1 to be available earlier
than at least three mo
Thank you Daniel for your help.
Best regards,
G.B. Liu
--- Daniel Selman <[EMAIL PROTECTED]> ¼g¹D¡G>
Guang,
>
> Use a SwitchInterpolator with a custom Alpha class.
> I describe this in my
> book.
>
> Sincerely,
>
> Daniel Selman
>
> Author - "Java 3D Programming"
> http://www.manning.com/selma
Hello all
I hope someone of you can help me on this issue.
I am working with two monitors on my computer and I can only get J3D to
work on one of the screens.
If I start the window on screen one the java 3d is working, if I move the
window to screen two it freezes and if I then move back to scree
Hi-
I ran into problems with two PCI cards a while
back (about 1 year ago). I think it is a
registered bug and may not yet be resolved.
Alex
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Gustaf Duell
Sent: Monday, April 15, 2002 5:53
Sam,
If I'm understanding you correctly what you really need is to figure the
relative proportions for the "artwork". So get the width and height of
the original texture and build yourself a "canvas" with the correct
proportions to apply the texture to. You might decide on a fixed width
and the
I am using a DXF_Loader( ) to import DXF file into
my universe..
DXF_Loader() L= new DXf_Loader();
The DXF method receive Reader, but I am using a
FileReader.
FileReader F= new FileReader();
L.LoadDXF ( F );
this cause an exception...Why?
Exception in thread "main"
java.lang.C
Hello there,
I would like to call View.stopView() after a Behavior (an animation) has
finished.
However, I get an
"IllegalStateException: can't call stopView from behavior method"
(or something like this).
Any idea how to work around this ?
The javadoc for stopView() says:
"This
> Hi,
> My main application is created using java3D, but I have Swing
> popup windows.
> How can I ensure that focus will remain with the Java3D
> application, when
> a swing popup window is loaded?
Covered in the FAQ:
http://www.j3d.org/faq/swing.html
Ok, I take note.
Ingo Brunberg wrote:
> In fact I don't know when it will be available. But from experience I
> can tell you that SGI doesn't care of beta versions. They seem to be
> rather slow in porting Java and especially Java 3D to IRIX. If they
> don't change their minds, don't expect 1.3.
The Java 3D Frequently Asked Questions list for Monday April 15 2002
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If the
Hi, everyone:
I just realize this and would like to hear other experts' comment.
Several days ago, Nitin Jain posted a test code which rendered 1000
spheres. I ran that code on my machine. the time it took to show these 1000
spheres is 9 times slower than that he posted. This brought the wonders
Hi
> supposed to render over 50,000 individual tree objects plus terrain.
> I have a NDivia TNT2 64Model 32 MB mem. card using PCI bus (I don't know
> what this means because the card is listed as AGP card in the sales invoice).
Well first
a) Install AGP drivers for your mainboard
b) Buy a new G
I think that you should buy the best machine that you can :
processor at 1 ghz or more, geforce3 or 4, and at least 512 Mo of ram.
With this configuration, you can expect to have really good performances
___
Lan Wu-Cavener <[EMAIL P
>Date: Mon, 15 Apr 2002 15:55:02 +0200
>From: "Schäfer, Peter" <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Can't Call stopView() from Behavior
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>Delivered-to: [EMAIL PROTECTED]
>
>Hello there,
>
>I would like to call View.stopView() after a Behavior (an animatio
Hi,
From the line number, this happen when one of
brainImages[i].getColorModel() == null.
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>Date: Sun, 14 Apr 2002 15:47:16 -0400
>From: Vijayaraghavan Rajagopal <[EMAIL PROTECTED]>
>Subject: [JAVA3D] ImageComponent
>To: [EMAI
Hi Gustaf,
Which version OpenGL/DirectX of Java3D are you using ?
You may want to try the others to see which one work best
in dual monitors for your driver. Note that DirectX version
of Java3D has explicitly handle the case when one window
drag from one monitor to another in Java3D. But OpenG
Lan,
Your TNT2 chipset is getting a bit "old". Newer video cards can deliver
significantly better performance. During our development with Java 3D
we noticed significant improvements as we stepped from Matrox G200s,
thru Voodoo 3s to GeForce cards. The TNT2 is about on par with a
Voodoo3. Wit
Hi there!
I would very much appreciate help with this: Is
there a way to (easily) create a new shape by "subtracting" one
shape from another? If I need a "pipe" -
cylindrical shape with thick walls, that equals wide cylinder "-" narrow
cylinder ?
I know about morphs, but I am not sure how
Hello All,
A few weeks ago I promised to do an analysis of the Java 3D
benchmark used in Jacob Marner's report entitled "Evaluating
Java for Game Development." In the report, Java 3D was performing
at a much lower level that I thought was representative of true
Java 3D performance, so I decided
I have created project for NWN java3d loader on sourceforge.
http://nwn-j3d.sourceforge.net/
Version available for downloading contains basic gui to load models and
select animations, or you can use it as loader for you java3d app.
Justin, if you would be so kind, please change the pointer for
Awesome! Is this a "for fun project" or do you have
an application in mind? Personally, I'm something of
an NWN enthusiast, and I can't wait until it's
released and I can do some module development...
-Bob
--- Artur Biesiadowski <[EMAIL PROTECTED]> wrote:
> I have created project for NWN java3
Oops - didn't mean to reply to the whole list on that
one. Apologies.
--- Robert Bergman <[EMAIL PROTECTED]>
wrote:
> Awesome! Is this a "for fun project" or do you have
> an application in mind? Personally, I'm something
> of
> an NWN enthusiast, and I can't wait until it's
> released and I c
Robert Bergman wrote:
> Awesome! Is this a "for fun project" or do you have
> an application in mind? Personally, I'm something of
> an NWN enthusiast, and I can't wait until it's
> released and I can do some module development...
Just for fun. I was a bit disappointed by having to change anima
>
>> The properties are j3d.nocompaction=false to disable compaction, and
>> j3d.threadLimit=1 to run single threaded.
>
>
Sorry folks, there is a typo in the report I sent out. The compaction
property should be
j3d.docompaction.
Doug.
===
Artur Biesiadowski wrote:
> Justin, if you would be so kind, please change the pointer for NWN
> loader from my homepage to sourceforge, as it will stay there.
Done.
--
Justin Couch http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler http://www.yumet
Hi,
I do not have any special Vedio card, I'm not sure how to find out which
card is available on my Win 98 machine. I saw it under Control
Panel/Disply properties/setting it shows "Dell M770 on Intel(r) 82810E
Graphic Controller 4.12.01.2586". I guess this is the default card comes
with Dell/I
Cannot make them work! There are no samples on that and doc is poor.
E.g. this always prints '0'. Shouldn't it be at least '1'??
Link l = new Link( mShared );
System.out.println( mShared.getLinks().length );
I changed my app for usage of sharedgroups e.g. in order to spray trees onto
a ter
I am using Gefore II dual head card which shows
similar problem:
The stereo image can only be shown on primary monitor,
not on the secondary monitor. When I display the
stereo images on the secondary monitor, the stereo
effect, which appears on the primary monitor well,
will disappear.
Best,
G.
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