[JAVA3D] Java 3D SUN Team's future intentions

2002-05-23 Thread Illarramendi Amilibia, Aitor
Hello everybody:       I am searching for any article, new, anything you could say to me about SUN's future intentions on Java 3D implementation and support.     Has plannified SUN to continue with this technology for the next years?     Java 3D support will continue for future JDK's?    

Re: [JAVA3D] Java 3D SUN Team's future intentions

2002-05-23 Thread Yazel, David J.
From Doug Twilleager:   This is a summary of what I presented at the JavaOne Java 3D BOF. I thought someone would have brought it up sooner. Here is our plan going forward. Java 3D 1.3 --- We are just a couple of weeks away from FCS code freeze. We really appreciate all the feedback so

[JAVA3D] postscript rendering

2002-05-23 Thread Mattijs Janssens
I need to render an image to proper (i.e. non-bitmapped) postscript (level 2 or 3). Has anyone any experience with this? (I came across a library called libGLP which does just such a thing but then for Open-GL. Is there a way of using this or something similar in Java3D (it seems to be using call

Re: [JAVA3D] Yet Another, (or the same?) Transparency Difficulty

2002-05-23 Thread Noah J. Ternullo
On Tue, 21 May 2002, Daniel Selman wrote: > Noah, > > Lots of info! Some questions for you. > > 1. What is your front and back clip distance set to? How big are your maps? FrontClipping distance: 5000.0 meters BackClipping distance: (default for SimpleUniverse) 0.1 meters The maps used in the im

Re: [JAVA3D] Pb to initialize j3d.sound

2002-05-23 Thread Doug Twilleager
Hi Matthieu, >From the line numbers, it looks like you are using Java 3D 1.2.1. Can you try this on Java 3D 1.3 beta2. Thanks, Doug Twilleager Java 3D Team Sun Microsystems >Subject: [JAVA3D] Pb to initialize j3d.sound >To: [EMAIL PROTECTED] >MIME-version: 1.0 >Content-transfer-encoding: 8BIT

Re: [JAVA3D] Yet Another, (or the same?) Transparency Difficulty

2002-05-23 Thread Noah J. Ternullo
Sorry, I realized after I sent the message that I ran some of my tests improperly. Here's the real results. On Thu, 23 May 2002, Noah J. Ternullo wrote: > On Tue, 21 May 2002, Daniel Selman wrote: > > > Noah, > > > > Lots of info! Some questions for you. > > > > 1. What is your front and back c

Re: [JAVA3D] Yet Another, (or the same?) Transparency Difficulty

2002-05-23 Thread Georg Rehfeld
Hi Noah, You wrote: >>> 1. What is your front and back clip distance set to? >>> How big are your maps? >> >> FrontClipping distance: 5000.0 meters >> BackClipping distance: (default for SimpleUniverse) 0.1 meters >> The maps used in the images is: 4200m x 2000m (Max Elev. is 200m) If this reall

[JAVA3D] Missed behavior posts

2002-05-23 Thread Brad Urani
I have a program that calls Behavior.postId() in a thread with waits like so. for(c=0; c<100; c++) { behavior.postId(1); Thread.sleep(20); wait(); } The behavior class calls notify() when it finishes so the loop can continue, But I've noticed that if I set the sleep too low the 3D thread will

Re: [JAVA3D] Yet Another, (or the same?) Transparency Difficulty

2002-05-23 Thread Noah J. Ternullo
On Thu, 23 May 2002, Georg Rehfeld wrote: > >> FrontClipping distance: 5000.0 meters > >> BackClipping distance: (default for SimpleUniverse) 0.1 meters > >> The maps used in the images is: 4200m x 2000m (Max Elev. is 200m) > > If this really is true you have 2 problems: > > - the front clip dist