Hi ,
First , thank you very much for the response.
> try running this
>
> C:\j2sdk1.4.0\bin\java HelloWorld
>
I ran it but again similar error. Now , it's not able to detect the J3D.dll
in C:\j2sdk1.4.0\jre\bin\ , whereas the file exists in the specified
directory as confirmed by Windows "Sear
David Refsland wrote:
> Hello -
>
> I attempting to play with the doppler effect settings in the
> AuralAttributes
> Node Component. However, when I set the VelocityScaleFactor to different
> settings, even ludicrous ones, I notice no difference in sound. Here
> is the
> code:
>
> AuralAttributes
I'm not expert, but if I can help you : java 3d 1.3 beta 2 only run with Java 1.4...I had problems with installation, and I uninstalled each java SDK/RE and reinstalled java & java3d and fixed my problems. I agree with each person thinking that the installation is not simple. A great tool Sun shou
hello,
Although this isn't strictly Java 3D, I was wondering
if anyone has any good resources on the state of VRML,
and where it is at the moment? I've been looking about
on the web, but most things are out of date, and talk
about the first versions of VRML from 1997!
Has this 3D technology had
Hi,
>The simplest thing you can do - btw. I'm doing that in my own program - is
>to get the bounding sphere from your scene and then encapsulate your scene
>in a TransformGroup where the Transform only translate the scene with the
>negated value of the scene center.
Thanks Florin, this works gre
Nikolai V. Chr. wrote:
> David Refsland wrote:
>
>> Hello -
>>
>> I attempting to play with the doppler effect settings in the
>> AuralAttributes
>> Node Component. However, when I set the VelocityScaleFactor to different
>> settings, even ludicrous ones, I notice no difference in sound.
>
>
> I
The Java 3D Frequently Asked Questions list for Monday July 8 2002
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If there
Hi Lan,
Take a look at the ROAM code on j3d.org, it includes a method to compute the
view frustum. This will only work with Java3D 1.3
Rgds
Paul
>Date: Fri, 05 Jul 2002 17:22:21 -0400
>From: Lan Wu-Cavener <[EMAIL PROTECTED]>
>Subject: [JAVA3D] calc. view frustum
>X-Sender: [EMAIL PROTECTED]
>
Real Soon Now (TM).
Doug Twilleager
Java 3D Team
Sun Microsystems
>Subject: Re: [JAVA3D] textures are not behaving anymore in beta2
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2600.
>Content-transfer-encoding: 7bit
>X-Priority: 3
>X-MSMail-prior
Hi Joachim,
Is the problem happen in both OpenGL and DirectX version ?
There is some problem in DirectX 8.0 library.
According to the discussion in news group
the texture transform matrix is funky that only the
upper 3x3 matrix is used if we are not using
automatic texture generation. In case o
group:
I have 3000+ points that define a path. Now I need to supply a
PositionPathInterpolator with knot values for these positions. How do I
achieve
a correct knot value for each point.
Also, does anyone have an example on how to use the Interpolators?
Thanks,
Zak
==
Hi,
This bug 4519047 -
OrientedShape3D fails with ArrayIndexOutOfBoundsException
is fixed in v1.3 beta2.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>Date: Wed, 03 Jul 2002 01:20:43 +0200
>From: portsacero <[EMAIL PROTECTED]>
>Subject: [JAVA3D] bug? on OrientedSha
Daniele Dellafiore wrote:
>
>
>G:\Programmi\Xj3D>echo Running Xj3D demo browser
>Running Xj3D demo browser
>
>G:\Programmi\Xj3D>java -classpath
>"examples/browser;jars/j3d-org.jar;jars/gnu-re
>gexp-1.0.8.jar;jars/httpclient.jar;jars/j3d-org-images.jar;jars/js.jar;jars/uri.
>jar;jars/vlc_uri.jar;j
I finally finished my senior thesis! My senior project was to create a GIS simulation
application.
Abstract
GeoSim is an advanced scientific simulation system. Using the real-time rendering
capability of
Java 3D it is possible to form a graphical representation of elevation data put out by
th
Lan Wu-Cavener wrote:
>Hi, all:
>
>If I have the viewingPlatform, how can I get the six planes of the view
>frustum? could anyone please give a quick hint?
>
>
There is a bit of code in the j3d.org repository to do this. Its in the
terrain package in a file named ViewFrustum..java
--
Alan Hudso
Joerg,
Thanks for your bug report. It is a regression bug in Java 3D 1.3
beta1 and 2. Too bad we were unable to uncover this bug earlier, so it
will *not be* in the coming Java 3D 1.3 FCS release. We will try to
understand the cause of this bug. We'll post a workaround to this bug on
the a
Just make sure you aren't buying a gf4 MX, which is a cleverly disguised gF2 variant.
-Original Message-
From: ABAK Systèmes [mailto:[EMAIL PROTECTED]]
Sent: Thursday, July 04, 2002 2:39 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Java3d and Winfast TI4600
Hello,
We are on the point to
Karl Parry wrote:
>hello,
>
>Although this isn't strictly Java 3D, I was wondering
>if anyone has any good resources on the state of VRML,
>and where it is at the moment? I've been looking about
>on the web, but most things are out of date, and talk
>about the first versions of VRML from 1997!
>
Thank you, Mark!
One more question, How can I use the org.web3d.util
package? Where can I download the UtilCanvas3D.java?
thanks again!
At 05:29 PM 7/5/2002 -0700, you wrote:
> > Date: Fri, 5 Jul 2002 17:22:21 -0400
> > From: Lan Wu-Cavener <[EMAIL PROTECTED]>
> >
> > If I have the
Thank you very much! Paul and Gile,
I found it. Great!
At 11:29 AM 7/8/2002 -0700, you wrote:
>Lan Wu-Cavener wrote:
>
>>Hi, all:
>>
>>If I have the viewingPlatform, how can I get the six planes of the view
>>frustum? could anyone please give a quick hint?
>>
>There is a bit of code in the j3d.
(It seems I sent this a couple of months ago, but didn't receive a response.)
I would like to "record" the canvas while my application is running. So, in the
postSwap method of my subclassed Canvas3D
class, I read the raster from the graphics context, then get the buffered image from
the raste
At 11:28 08/07/2002 -0700, you wrote:
>I finally finished my senior thesis! My senior project was to create a
>GIS simulation
>application.
>
>Abstract
>
>GeoSim is an advanced scientific simulation system. Using the real-time
>rendering capability of
>Java 3D it is possible to form a graphical r
Hi,
I am really interested in having a look at this project. Sounds very
interesting. I have downloaded all the files and attempted to run them
as you suggested. I get the following error when I do this:
C:\j3d\geosim>c:\j2sdk1.4.0\bin\java -Xms100m -Xmx200m -jar
Final_GeoSim.jar
count = 0, tota
Brad,
I can't seem to reproduce the error. From what I can tell from Sun's forum site is
that it is
some issue with jar files created with 1.4 It may or may not be specific to Win2k
or NT based
OS. Im running j2sdk1.4.0_01 on win2000. Using the newest ver may fix this. Thats
all I c
I noticed that "Final_GeoSim.jar" isn't really a jar but a gzipped jar
archive, whose name should probably be Final_GeoSim.jar.gz
This may account for Brad's problem running the example. Once I'd gunzipped
the gzipped jar file it ran fine for me [j2sdk1.4.0_01, j3d 1.3b2, SPARC,
Solaris 9]
==
Hi all,
my software application (www.debrief.info) has used Java3d for around 18
months now, but this summer I did a ground-up rewrite of the 3d code to
provide
a more useful output. Also I've switched for JDK 1.4 (for the wonderful
mouse-wheel support).
My problem is that I'm experiencing the
Hi
> incarnation of VRML called X3D will be unveiled at Siggraph. The Xj3D
> project, www.xj3d.org is a sample implementation of this spec that also
I'm not sure if x3d really will start a revival of VRML. Somehow I get the
feeling no one is really interested in X3D, otherwise I can't think why
27 matches
Mail list logo