Re: [JAVA3D] Animated textures

2002-07-24 Thread "Schäfer, Peter"
> -Original Message- > From: Chad Zalkin [mailto:[EMAIL PROTECTED]] > Sent: Dienstag, 23. Juli 2002 18:47 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Animated textures > > > I've yet to try this in any way, shape, or form, but I > thought I'd see what > everyone thinks first. > > I have a

Re: [JAVA3D] Array of objects??

2002-07-24 Thread Karl Parry
Doing that: for(i = 0; i < tableNo; i++) Gives a Null Pointer Exception when the program is run... I can't seem to shake it! Any ideas? KP --- "Raj N. Vaidya" <[EMAIL PROTECTED]> wrote: > >for(i = 0; i > tableNo; i++) > > Typo ? Did you mean "i < tableNo" ? > > Regards > > Vaidya > >

Re: [JAVA3D] Array of objects??

2002-07-24 Thread Kevin Glass
You've created your array, be you actually create any objects in the array. Object[] array = new Object[100]; Only creates space for 100 Objects, it creates no actual objects... you need to do a     array[i] = new Object(); for each element. Kev Karl Parry wrote: [EMAIL PROTECTED]"> D

Re: [JAVA3D] Array of objects??

2002-07-24 Thread Artur Biesiadowski
Karl Parry wrote: > Hi, > I have an object that specifies a table, I want to be > able to create an array of these objects (the uses > says how many). Then these objects are placed in the > scene. > > I have the following snippit of code: > > Table[] table = new Table[tableNo]; > > for(i = 0; i >

Re: [JAVA3D] JVM crash: is it a Java3D bug?

2002-07-24 Thread Octavian Nasarimba
Hi Kelvin, I've tried your program and everything was OK. So, I changed the program to reflect my case (you can find the files as attachment). The class DummyJFrame has two buttons: "One Frame" - when you push the Button one MultiCanvases is instanciated and made visible. If I close this wind

[JAVA3D] Capturing Canvas3D problem

2002-07-24 Thread David Bourgais
Hi In my application (which displays ans manipulates OBJ files), I created an option whiwh allows the user to capture and print the canvas3D. My code was largely inspired by the demo PrintCanvas3D by Sun. My problem is when I start this option, the canvas3D is freezed and I've got this message er

Re: [JAVA3D] Capturing Canvas3D problem

2002-07-24 Thread Mattijs Janssens
I find that if I run with a fairly large printcanvas I need to increase java's memory as well. These days I run with 500Mb: java -Xmx500m David Bourgais wrote: > Hi > > In my application (which displays ans manipulates OBJ files), I created > an option whiwh allows the user to capture and print

Re: [JAVA3D] JVM crash: is it a Java3D bug?

2002-07-24 Thread Artur Biesiadowski
Octavian Nasarimba wrote: > So, it might be a driver problem after all. > > I would appreciate if somebody from this list could test the program > (especially on NVidia cards!!). Works ok in all cases. GeForce 256, detonator 29.42, WinXP, JDK1.4RC, java3d 1.3. Artur ===

Re: [JAVA3D] Live Object

2002-07-24 Thread Andreas Jerke
Title: Message Hi,   just use :   TransformGroup tg = (TransformGroup)myShape3DObject.getParent();   Hope this helps,   Andreas -Original Message-From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]] On Behalf Of Jonathan SmolarskiSent: Dienstag, 23. Juli 2002

[JAVA3D] Performance ideas?

2002-07-24 Thread Jason Taylor
Morning all, I've been looking at improving the performance of my old project as it looks like we may be needing the code again for the next version of my friends PBeM game. The basic context of the 3D components is to visualise information gathered on the galaxy around you to aide your strate

Re: [JAVA3D] view platform - birds eye view?

2002-07-24 Thread Andreas Jerke
If I understand you right, you wanted an animated camera move ? Then you should write your own Behaviour, which uses the WakeUpOnElapsedFrames Criterion. For every Frame you have to calculate the new camera position. The Behaviour should stop running when the new position has been reached. See

Re: [JAVA3D] Capturing Canvas3D problem

2002-07-24 Thread David Bourgais
Hi Mattijs ! It works better now. Thanks ! David Bourgais === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECT

Re: [JAVA3D] JVM crash: is it a Java3D bug?

2002-07-24 Thread Octavian Nasarimba
Hi, Yes, it is true, I have an older version of Detonator (28.32) but I would like to keep it since the new versions can not be patched with SoftQuadro anymore and I really need stereo. Artur Biesiadowski wrote: > > Octavian Nasarimba wrote: > > > So, it might be a driver problem after all. > >

Re: [JAVA3D] Performance ideas?

2002-07-24 Thread Artur Biesiadowski
Jason Taylor wrote: > I know that having a single PointArray with 300 points is more efficient then 300 of >them with 1 point but I need the stars to switch LOD independent of each other and >there's four different colours. Still, it will probably be better to use single PointArray. Use verte

Re: [JAVA3D] Live Object

2002-07-24 Thread Jonathan Smolarski
Title: Re: Re: [JAVA3D] Live Object The getParent() method only work on non-lived, non-compiled object. What I need is a way to retrieve the parent node of a lived-object. For example, I want to get the Transform3D associated to the TransformGroup of a picked object from my sceneGraph. Cordi

Re: [JAVA3D] Live Object

2002-07-24 Thread Kevin Glass
Title: Re: Re: [JAVA3D] Live Object Arn't there some capabilities you can set on the shape to allow getting the parent on a live node? Kev Jonathan Smolarski wrote: 000201c23316$0fa90f30$420a@Active3DSt3"> The getParent() method only work on non-lived, non-compiled object. What I

[JAVA3D] SceneGraphFileWriter

2002-07-24 Thread Jonathan Smolarski
Title: SceneGraphFileWriter Hi, <<...>> I'm trying to use the SceneGraphFileWriter to save simpleUniverse on a file. Problem is : I keep getting CapabilityNotSetException even when I set all capabilities on all Group nodes of the scene. I join a simple example of what I do. If someone co

Re: [JAVA3D] Live Object

2002-07-24 Thread Jason Taylor
Alas my IDE has died so I can't check this myself but what I do is setUserData all my nodes and then do searches from the root when live. As long as all the capibilities are set I'm sure you should be able to find the object you need. Of course I maybe talking complete cr*p! :) Jase.

Re: [JAVA3D] Live Object

2002-07-24 Thread Andreas Jerke
Title: Message mmmh. thought I use getparent on live scenegraph... I maybe wrong, can not find example yet. -Original Message-From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]] On Behalf Of Jonathan SmolarskiSent: Mittwoch, 24. Juli 2002 15:29To: [EMAIL PRO

Re: [JAVA3D] Array of objects??

2002-07-24 Thread Karl Parry
I found the problem in my code! I had built up an array of objects: Table[] table = new table[tableNo]; but I hadn't intialised them in the for loop! whoops! Anyway the code now works and is as follows: Table[] table = new Table[tableNo]; for(i = 0; i < (tableNo); i++) { table[i] = new Ta

[JAVA3D] lighting with non-uniform scaling

2002-07-24 Thread Robert
Hello, One of my top-most group nodes is a TransformGroup that is used for non-uniform z-scaling. When the z-scale changes I'm experiencing darkening of all my objects. Uniform scaling does not show this problem. There are no headlights and it does not seem to matter whether I add the lights bel

Re: [JAVA3D] which overlay system to use ?

2002-07-24 Thread Enrique Dumas
Thanks for your reply Justin Well I'm working on a p3@800 wirh 512 Mb and a geForce 2 GTS with 64 Mb (with Win98), so I tryed the labelOverlayDemo sample and I get 1 or 2 FPS (do you have similar performance ?) I take a look at the overlay library and it is really a great job, and I don''t understa

Re: [JAVA3D] JToolTip

2002-07-24 Thread Chinh Tang
Hi all, I previously sent a tooltip implementation using a JWindow to another list that will solves your problem also. The code is in the forwarded email far below. This is how you can use it in a Canvas3D: public class ViewDlg extends JDialog { private View3D view3D; private SiteTree siteT

Re: [JAVA3D] JVM crash: is it a Java3D bug?

2002-07-24 Thread Kelvin Chung
Hi Octavian, I can't reproduce the crash under our GeForce card and Solaris. I believe it is a driver issues. - Kelvin -- Java 3D Team Sun Microsystems Inc. >Date: Wed, 24 Jul 2002 11:49:01 +0200 >From: Octavian Nasarimba <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] JVM crash: is i

Re: [JAVA3D] Incorrect Z order in PointArray

2002-07-24 Thread Jason Taylor
>>> [EMAIL PROTECTED] 07/22/02 22:07 PM >>> >to call View.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY), I tried this in my app and it fixed a load of depth sorting issues with transparent and antialiased point/line arrays. How ever I've just found a really bizarre bug. With thi

Re: [JAVA3D] Applet refresh/repaint issues with Java3D beta2 release

2002-07-24 Thread Peter Worth
Does anyone have an idea what the target release is for this bug fix?  The web site indicates that it has been qualified as a bug and is 'in progress' but no date as to when a fix would be available or what release of the VM they are targeting the fix for.   Peter   Peter Worth[EMAIL PROTECTE

Re: [JAVA3D] Live Object

2002-07-24 Thread Georg Rehfeld
Re: Re: [JAVA3D] Live ObjectHi Jonathan and others on this thread, there were too many "might be ..."s and "is'nt it that ..."s in this thread, so, in short: RTFM. In long: please (re)read the excellent Java3D tutorial chapter 4.6 Picking; it explains it very well. Specifically look at Figure 4-

[JAVA3D] javax.jar

2002-07-24 Thread Puri, Sumit
Hi everyone, Question for all of you. i have install Java(TM) 2 SDK, Standard Edition and i'm unable to find the javax.jar. I'm missing something.. ? Any Suggestions. Thanks in advance.. Sumit ==To unsubscribe, send

Re: [JAVA3D] lighting with non-uniform scaling

2002-07-24 Thread Mark Hood
> Date: Wed, 24 Jul 2002 10:58:47 -0400 > From: Robert <[EMAIL PROTECTED]> > > One of my top-most group nodes is a TransformGroup that is > used for non-uniform z-scaling. When the z-scale changes > I'm experiencing darkening of all my objects. > Uniform scaling does not show this problem.

Re: [JAVA3D] problem in picking

2002-07-24 Thread Mark Hood
> Date: Tue, 23 Jul 2002 15:42:28 +0530 > From: "Nitin.Jain" <[EMAIL PROTECTED]> > > I have a point array in my view. I want to have a pick utility which picks > one of these points, even if it is not clicked very near to the point. I'm > creating a Cylindrical PickRay for that with the re

Re: [JAVA3D] Incorrect Z order in PointArray

2002-07-24 Thread Mark Hood
> Date: Wed, 24 Jul 2002 20:16:10 +0100 > From: Jason Taylor <[EMAIL PROTECTED]> > > With this enabled I can no longer travel my live tree to search for certain > nodes. I'm still trying to locate which node is causing a Cant read children > exception, as far as I'm aware the numbers I get

Re: [JAVA3D] How to Convert a 3D point from Virtual World to Scree Points(2D)

2002-07-24 Thread Mark Hood
> Date: Mon, 22 Jul 2002 17:12:21 +0530 > From: Srikanth Vavilapalli <[EMAIL PROTECTED]> > > I'm a beginner in Java3D and I'd like to know how to Convert a 3D point from > Virtual World to Scree Points/Coordinates(2D). Presently I am having code > for converting screen coordinates(2D) to 3

Re: [JAVA3D] Live Object

2002-07-24 Thread Philip Wong
In Mr. Selman's book, there is a section that mentions a way to index your node using the setUserData method. You can then remove the node using a Group's removeChild method. The only thing I don't understand is that setUserData takes ClassificationObject as an arguement. What exactly is a Classif

Re: [JAVA3D] Live Object

2002-07-24 Thread R CM
hi all, two way for do this : first: in your PickBehavior (you can find a exemple in the J3d Demo) pickcanvas = new PickCanvas(canvas,rootBG); pickcanvas.setMode( PickTool.GEOMETRY_INTERSECT_INFO) ; public void updateScene(int xpos, int ypos) { PickResult pickResult = null; pickCanvas.setShapeL