Re: [JAVA3D] To Java3D guru: polygon outline display

2002-08-28 Thread White Morph
Hi, Kyle: Thanks for the reply, but that's not my question. My question is, for an arbitrary polygon(including non-convex or non-planar ploygons), we have to tessellate it into triangles, so it will create a lot of new edges inside. No matter fill the polygon or not, I just hope to display the

Re: [JAVA3D] To Java3D guru: polygon outline display

2002-08-28 Thread Renoir Sewjee
Hi, Use triangle arrays to draw the filled polygon and a line strip set to draw the outline of the polygon. Regards, Renoir On Wednesday 28 August 2002 15:01, you wrote: > Hi, Kyle: > > Thanks for the reply, but that's not my question. My question is, for an > arbitrary polygon(including non-c

Re: [JAVA3D] To Java3D guru: polygon outline display

2002-08-28 Thread Kyle McDonald
The net effect of what I described is what you want (I think), the limititaion is that it requires filling the polygons. -Kyle White Morph wrote: > Hi, Kyle: > > Thanks for the reply, but that's not my question. My question is, for an arbitrary >polygon(including non-convex or non-pla

[JAVA3D] Java3D crashes with NetMeeting!!

2002-08-28 Thread Josh Richmond
Hi everyone, I'm trying to run NetMeeting simultaneously with my Java3D app. If I run my Java app first, then launch NetMeeting, I get the exceptions listed below. I've tried this with both the OpenGL and DirectX versions of Java3d (1.3) and they both crash. System: Win2K ATI Radeon VE Java 1

Re: [JAVA3D] Java3D crashes with NetMeeting!!

2002-08-28 Thread Tina Manoharan
Hiya, I do the same but it doesnt give me any errors. So, guess its not the problem with Java3D and NetMeeting. But, I am sorry that I cant seem to identify the cause for your error. Tina > > I'm trying to run NetMeeting simultaneously with my Java3D app.

Re: [JAVA3D] swing toolbar flicker

2002-08-28 Thread Scholl, Ed
Hello- The flickering seems to have resolved itself when I removed the KeyNavigatorBehavior from my BranchGroup, but my JMenuBar only appears on every other click- i.e. click to display and it shows items, go to the next menu or hide and show again, and the menu is greyed out. Repeat, and it's t

[JAVA3D] Null Pointer Exceptions

2002-08-28 Thread Rob Elsam
In my program I have a pause button that works by setting the interpolator's value to null: Interpolator.setAlpha(null); There is also a continue button that resets the value to a non null value Also when the loopCount of the interpolator has reached it's limit a message and score is printed out s

Re: [JAVA3D] is this a bug or is it meant to be this way?

2002-08-28 Thread Kelvin Chung
ajaxinc wrote: > BG1 > > | > > TG1 > > | > > BG2 > > | > >

Re: [JAVA3D] Null Pointer Exceptions

2002-08-28 Thread Fred Klingener
From: "Rob Elsam" <[EMAIL PROTECTED]> Sent: Wednesday, August 28, 2002 2:03 PM > In my program I have a pause button that works by > setting the interpolator's value to null: > Interpolator.setAlpha(null); Your Interpolator is still waking up and looking for an Alpha, and it will generate the e

Re: [JAVA3D] swing toolbar flicker

2002-08-28 Thread Kasparian, Raffi J.
Your problems seem like what I've experienced on some new computers we got. Swing GUI component updating is so bad that my program is practically unusable -- intense flickering (alternating between the current state of the gui and some other state) -- or blanking out. Non-Java3D programs seem fine

Re: [JAVA3D] swing toolbar flicker

2002-08-28 Thread Mauricio Vives
Title: RE: [JAVA3D] swing toolbar flicker Hey folks, I have also experienced flickering of Java Swing GUIs when using Java 3D, and there was a short thread about it back in December on this list (you can search the list archive for the word "flicker").  The graphics chipset that was giving m

Re: [JAVA3D] swing components not displaying (was swing toolbar flicker)

2002-08-28 Thread Scholl, Ed
Title: RE: [JAVA3D] swing toolbar flicker Thanks for the responses; the flicker problem isn't happening anymore now that I removed the KeyNavigatorBehaviors.  Currently, the toolbars and menubars only refresh every other time they should.  Actually, now that I think about it a little more, it's

[JAVA3D] trouble with picking

2002-08-28 Thread Holger Kral
hi all! i'm having trouble trying to set up picking for my terrain-rendering demo. my scenegraph looks as follows: locale---| | | terrain (BG)objects (BG) | | 1-n patches (SHAPE3D) ship (SHAPE3D) i'm usi

[JAVA3D] Continue or quit

2002-08-28 Thread Rob Elsam
In my game an object wil pass from left to right depending on what the positon interpolator's loop count is.i.e. if the loop count is 3 the object will go across the screen 3 times. After the third time the game will be over. At this point I want to give the user the option of quitting or contin

[JAVA3D] run time skin deformation

2002-08-28 Thread Ivan Zahoranszky
Hi Everybody, I am trying to developed a skeleton based animation system with run time skin deformation. My questions are: 1) Mesh is changing its form continuously as bones are moving. Is the only chance to do this using BY_REFERENCE geometry? 2) Has anybody any material (tutorial for example)