Hi All!
My task is to render some independent scenes one-by-one.
At one moment I need only one Canvas3D.
Now I use such scheme:
...
SimpleUniverse universe;
List geometries = new ArrayList();
public void reset() {
geometries = new ArrayList();
universe.remo
Hi Everyone,
I'm relatively new to Java3D and have a question regarding moving
objects (or the view) in parallel projections using the mouse. All of
the examples I can find that deal with translating objects seem to use
scale factors for the translation, which act to scale the original mouse
mov
Thanks as always for your replay Justin!
The alpha blending problem for coplanar surfaces is a real weakness.
Specifically for terrain rendering it is critical if you want to achieve a
high density terrain texturing surface to be able to composite multiple high
density textures together.
Our eng