Slimane Merzouk wrote:
> Hi,
>
> I am extremely new to eclipse and I would like to write a 3D editor/viewer based on
>Java3D using the eclipse platform. From what I understood I have to sublass EditPart
>and override "createPartControl() method and several other methods as well.
I also thought a
Hi
all,
As I
told before, I wasn't able to run the applet directly from the site. However, I
have saved the page AND the jar file on my computer to play with. It seems that
the classid specified in the tag is not understood by my browser
setup (IE 5.5, latest patches, NT 4.0 WS SP 6). If
Hi,
I've tried to use the screen capturing functions as described in
http://www.j3d.org/faq/capturing.html.
Whenever I run my program and press the 'capture' button, the Canvas flashes
grey for a few seconds and then a picture is saved as Jpg file. The problem
is that the saved Jpg's are very oft
Hi all,
I have a terrain generated using the
TriangleStripArray, and a model running on the terrain. The fps is around
52.
When I set a texture to it using the code stated
below, TextureLoader load = new TextureLoader("grass.jpg",
null);
Texture texture = load.getTexture();
appearance.se
Alex,
The general recommendation would be to buy a reasonably modern video
card. Another trick you might do is make the texture a bit less
demanding. Convert the jpg to a GIF (so you are only using one byte per
pixel rather than 4 bytes per pixel), also you might consider reducing
the size of t
Hi John,
Thanks for the quick reply. I did as you mention, the fps only increased by
1 - 2 frames. Any other suggestion?
- Alex -
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 25, 2002 7:47 PM
Subject: Re: [JAVA3D] Texture
I've faced the wgl error, but I only get it when I run the application using
JBuilder, that too very rarely...
nitin
-Original Message-
From: ZACZEK, MARIUSZ P. (JSC-DM) (NASA)
[mailto:[EMAIL PROTECTED]]
Sent: Tuesday, September 24, 2002 10:32 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA
are you using a Clip object ?
some graphic cards support only 2 clipping planes for textured objects
(4 for untextured objects).
If you have more than 2 planes the driver might
use some kind of software emulation for the remaining planes.
(that was my experience, though it had little impact on pe
Alex,
Well, let's start with what kind of a video card are you using?
The next trick I'd suggest is perhaps redesigning your terrain so that
it's more than one Shape3D so that Java 3D has more of a chance to cull
out what can't be seen.
- John Wright
Starfire Research
Alex Hew wrote:
>
> Hi Jo
Is possible work with volume rendering and surface fitting with Java 3D ???
Tanks for advanced me
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For gen
Hi Stam,
I've had that same problem and now I don't. I don't understand why I did and
I don't understand why I don't. There seems to be some *magic* involved.
Serioiusly, though, maybe someone on this list knows what causes the
problem. Anyway, below you will find my working solution.
Raffi
---
Try a delay before capturing.
>From: stam echad <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Screen Capturing resulting in Blank images
>Date: Wed, 25 Sep 2002 11:24:33 +
>
>Hi,
>
>I've tried to use the screen ca
I have installed the Windows DirectX version java3d addin and am
experiencing problems with the display. The objects do not display properly
and are barely recognizable. The display card is a Matrox Millenium G450
and the latest driver is being used. Has anyone experience this before?
If frame rate drop is more dramatic when setting the texture, than say, adjusting
the size of the window (without textures), then it may be definitely that
the card doesn't support well texturing.
Try adjusting texture parameters such as Magnification and minification filters,
using texture.set
Hi,
I'm looking for some suggestions/links/examples/anything regarding
Terrains.
I want to make a simulator program which imports 3D models of vehicles
into
a 3D terrain and the user can control the vehicle over the terrain. Sort of
like
using the Sojourner (Mars vehicle) on a 3D Martian terr
Hi Mario,
Check out the Terrain package hosted on www.j3d.org. This contains the
skeleton of a terrain system I wrote a while ago based on the ROAM
algorithm. Since the code was submitted to j3d.org Justin has been
updating it. The package includes a loader for the terrain formats used
by the 'Vi
If I install Java 3D 1.3 for Windows (OpenGL Version) Runtime for the JRE on the PC
that doesn't have OpenGL (in Win95) or a corrupted version of OpenGL, what happens?
Also, what happens if a machine has an old video card from 1995?
John Anderson, Applications Devel
hi
are you using the following command line option
-Xincgc
there is a bug in java 1.4
when using the -Xincgc command line option
it causes the garbage collector to run too much
and causes a very significant slow down
in 1.3.1 -Xincgc helped a lot in eliminating GC pauses
in 1.4 its broken
in
Hi,
I have used the same technique for saving the Canvas3D images in JPEG
and i dont have any problem. I have overridden the postSwap and saved
the Canvas3D contents based on a flag (writeJpeg) which is set from the
calling function. If you are getting blank images, set the writeJpeg
flag in the
Hi there!
If the architecture of the app is a client-server, where the
rendering is done at the client (applet)
and the objects are assembled at the 3D server, and RMI is used as
communication tool, how feasible
is to think about using one of the application server
Hello Guys,
I need a Help of Making Curve Road in Car
Race Game..
I have 2 Ideas..
First One is, could i develop a
Full Track in Some Graphics S/w and import as a Image in to java.
Or, could i use some Mathemetical
Function and java graphics Functions (FilRect) for making a Road..
I
Hi All,
Just want to say thanks for all the suggestion. I
manage to increase the fps to around 30+ now. But i guess I will get better
frame rates once I get myself a better graphic card. FYI, I am using a Riva TNT
2 32MB AGP card. Hopefully would be able to upgrade to a ATI Radeon 9700 Pro
22 matches
Mail list logo