[JAVA3D] Mixed-mode stereo problems

2002-11-17 Thread Ricardo Nakamura
Hi, I have been making some tests with mixed-mode rendering with stereo images. I use the renderField method of a subclass of Canvas3D to render a Shape3D for each eye in stereo mode. The program seems to work but freezes after a few frames. I'm using JDK 1.4.0_01 and Java 3D 1.3, running

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-17 Thread hterrolle
something wrong with your program. -Message d'origine- De : Emanuel Brzostowski <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : samedi 16 novembre 2002 03:23 Objet : Re: [JAVA3D] no Sync when using Behavior processStimulus (some code >Hi > >I see my argumentation was

Re: [JAVA3D] Torus class

2002-11-17 Thread David Bourgais
Thanx ! But where in j3d.org can I find such Torus class ? Many Thanks. David === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-17 Thread Emanuel Brzostowski
Hi, could you please be more specific? Your comment does'nt tells me, if it is speculation or an error you found. I would be happy, if you give me a hint in the latter case. thx -emanuel > something wrong with your program. > -Message d'origine- > De : Emanuel Brzostowski <[EMAIL PROTECT

Re: [JAVA3D] Troubles with 2D overlay

2002-11-17 Thread Gerhard Gelbmann
I'm using win2k, jdk1.4, java3d 1.3 actually I don't look into this subjact anymore and will use Text2D or an AWT panel at the frame bottom to display all information. I put all 2D elements into a TransformGroup, that is translated to right before the viewport. but I do wonder, why an older sampl

[JAVA3D] extending Canvas3D

2002-11-17 Thread ZACZEK, MARIUSZ P. (JSC-DM) (NASA)
I'm having trouble with extending a Canvas3d...I've attached the code where I extend the Canvas3D...I removed all my preRender() postSwap(), etc code and I get the same effect as with having just the code below. Basically what happens is that my Canvas3D and SWING seems to have problems ONLY if I e

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-17 Thread Emanuel Brzostowski
Hi Alejandro, i think, the package-info in the first line of the sources is wrong ( package jittertest; ) try remove it and recompile, i think it should work then -emanuel > After compiling, this is the exception I get when I run your code: > > Exception in thread "main" java.lang.NoClassDefFou

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-17 Thread Emanuel Brzostowski
Hi Alejandro, move a bit farther away (on my system the jitter starts VERY noticable at around 1.000.000 units in z dir) plz try again (maybe its just my system) -emanuel > Hi Emanuel, > > I do not see anything happening when I hit the keys. > Attached is the snapshot. > > Alejandro > > >

Re: [JAVA3D] J3D applet testers needed

2002-11-17 Thread Greg Huang
Hi They work correctly , and let me impressive. By the way, Can I ask a question? How did you solve the problem of canvas3d repaint incorrectly? I find that if the applet window was occupied by other windows, it would repaint immediately when mouse moved back the IE window. How did you do it ? T

Re: [JAVA3D] J3D applet testers needed

2002-11-17 Thread Shantz Family
I'm not sure. I didn't know there was a problem. Perhaps it is a focus problem. Here is what I did. In the applet "init" . canvas.addKeyListener( this); canvas.addMouseListener( this); canvas.addMouseMotionListener( this); canvas.requestFocus();

[JAVA3D] AW: [JAVA3D] J3D applet testers needed

2002-11-17 Thread Wolfgang Kienreich
Both Applets work fine with me (PIII/1000, 512MB RAM, GeForce TI4200, Win2K latest SP, IE 6, JDK1.4.1_01) Good work! Wolfgang -Ursprüngliche Nachricht- Von: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]Im Auftrag von Shantz Family Gesendet: Samstag, 16. November 2002 23:01