[JAVA3D] book about animation

2002-11-18 Thread Ivan Zahoranszky
Hi, Can anyone suggest me a good book about 3d character animation (not only Java3d related). About: - skeletal animation - mesh deformation - inverse kinematics - etc. Thanks, Ivan ==To unsubscribe, send email to [EMAIL P

Re: [JAVA3D] A JavaScript Companion to Java3D

2002-11-18 Thread Alessandro Borges
I could not run the Rotating Earth globe... - Original Message - From: "Patti Koenig Subject: [JAVA3D] A JavaScript Companion to Java3D > A JavaScript Companion to Java3D > > FastScript3D is a web friendly companion to Java3D that makes it easy > to get started writing 3D web applets usi

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Alejandro Allievi
Emanuel, Yes, I see the jitter now. It starts well before 1.000.000. But at this range is noticeable at every key press. Alejandro > -Original Message- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Emanuel Brzostowski > Sent: Sunday, November 17, 2002 7:3

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Emanuel Brzostowski
Hi Alejandro, now you have seen, what causes my headache. I did what Mark Hood suggested and added the stars to a backgroundnode, this works fine. But for other things i need, this is no solution. The other suggestion was to switch to another (HiRes-) locale and reparent the objects. I did'nt trie

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Artur Biesiadowski
Emanuel Brzostowski wrote: I just can't believe, precision of double is'nt sufficient for the given testcase (but obviously i'm wrong). Float, not double. There are many places internally where java3d uses floats, converting from doubles if needed. And precision of float is not sufficient for

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Emanuel Brzostowski
Hi Artur Ok, just found a statement in this group (forgot where), telling me, J3D is using floats internally. So the question arises, why i can use doubles nearly everywhere (except for the reason of decreasing performance)? Wouldn't it make sense, to let J3D use doubles internally (everywhere), an

[JAVA3D] Scene Editor?

2002-11-18 Thread RWGRAY
Does anyone have a Scenegraph editor for Java 3D. I am looking for something that will show the scenegraph as a tree structure and allow additions, deletions, insertions, of BranchGroups, Switchs, Links and SharedGroups, TransformGroups, etc. When clicking on a TransformGroup node, for example,

Re: [JAVA3D] Scene Editor?

2002-11-18 Thread Paul Byrne
Hi Bob, Such an editor does exist, take a look at java3d.netbeans.org. This site has 3 tools, J3dFly, J3dEditor and an netbeans module which integrates J3dEditor with Netbeans. The editor can be run in the mode you describe where you visually build a scene graph, it can also be attached to any J

Re: [JAVA3D] java.lang.IllegalStateException:TEXTURE_COORDINATE_3 mode

2002-11-18 Thread Kelvin Chung
Alejandro Allievi wrote: Hi All, I get this exception: Exception in thread "main" java.lang.IllegalStateException: GeometryArray: must be in TEXTURE_COORDINATE_3 mode to use this method at javax.media.j3d.GeometryArray.setTextureCoordinates(GeometryArray.java:2281) But I have set the TE

Re: [JAVA3D] Mixed-mode stereo problems

2002-11-18 Thread Kelvin Chung
Hi Ricardo, You might encounter bug, 4719308 - Deadlock in PureImmediate mode if AWT Thread invoke cv.swap() before 1st paint Please try to press Ctrl-Break in command prompt when deadlock happen and send us the stack trace. Thanks. - Kelvin Java 3D Team Sun Microsystems Inc.

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Artur Biesiadowski
Emanuel Brzostowski wrote: Wouldn't it make sense, to let J3D use doubles internally (everywhere), and converting them to floats only when nessecary (i.e. when passing the data to DirectX or OpenGL)? It does almost exactly this. It just cache converted data, so it will not have to be recreated

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Kelvin Chung
Emanuel Brzostowski wrote: Hi Artur Ok, just found a statement in this group (forgot where), telling me, J3D is using floats internally. So the question arises, why i can use doubles nearly everywhere (except for the reason of decreasing performance)? Wouldn't it make sense, to let J3D use doubles

[JAVA3D] A JavaScript Companion to Java3D

2002-11-18 Thread Patti Koenig
In response to a number of e-mails I recieved over the weekend: Please make sure to verify your Java3D applet (running a browser) setup by running the demos distributed by Sun. These reside in the demo\java3d area of the directory where Java is installed on your machine. For example, C:\j2sdk1.

[JAVA3D] Java 3D FAQ Weekly Posting (18 Nov 2002)

2002-11-18 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday November 18 2002 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If t

Re: [JAVA3D] Torus class

2002-11-18 Thread Brandon
It's in the code repository: http://code.j3d.org/ --- David Bourgais <[EMAIL PROTECTED]> wrote: > Thanx ! But where in j3d.org can I find such Torus > class ? > Many Thanks. > > David > > === > To unsubscribe, send email to [E

Re: [JAVA3D] J3D applet testers needed

2002-11-18 Thread Mark Hood
> Date: Sat, 16 Nov 2002 14:00:58 -0800 > From: Shantz Family <[EMAIL PROTECTED]> > > These applets work on my machine on both Netscape 6.2 and IE 5.5 > but I'd like to know if they work for other Java3d enabled systems. They both work great running Netscape 4.8, JPI 1.4.0, Java 3D 1.3, Op

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Emanuel Brzostowski
Hi Kelvin, now thats interesting. So in consequence i have to find my own way around this. Now my remaining question is, what would you suggest? Using locales (maybe generating appropriate ones) and switch between them, to guarantee not to exceed a certain distance to the origin? (I fear this solu

Re: [JAVA3D] no Sync when using Behavior processStimulus (some code

2002-11-18 Thread Kelvin Chung
Emanuel Brzostowski wrote: Hi Kelvin, now thats interesting. So in consequence i have to find my own way around this. Now my remaining question is, what would you suggest? Using locales (maybe generating appropriate ones) and switch between them, to guarantee not to exceed a certain distance to t

[JAVA3D]

2002-11-18 Thread ioly
java3d-interest: I've downloaded the java3d-1_3-windows-i586-directx-sdk.exe from java.sun.com and had it installed in my win2000professional OS. It seems to work well with my "j2sdk-1_4_1_01-windows-i586.exe". Also I can run the java3d demo _HOME\demo\java3d\PickTest\PickTest.class pr