Hi,
is it possible to use Java3D in applets ?
TIA !
Marcel
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Hi again,
I've got one more question: How can I plot numerical data with Jav3D ?
I guess, there are already some programs and classes that provide
something like that...
Thanks in advance !
Marcel
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> -Original Message-
> From: Marcel Schmittfull [mailto:[EMAIL PROTECTED]]
> Sent: Donnerstag, 2. Januar 2003 10:05
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Java3D in applets ?
>
>
> Hi,
> is it possible to use Java3D in applets ?
of course, if the client has J3D installed on his machin
seach for some posts a few months ago.
There is several good examples.
search here :
http://archives.java.sun.com/archives/java3d-interest.html
From: "Marcel Schmittfull" <[EMAIL PROTECTED]>
Subject: [JAVA3D] Java3D in applets ?
> Hi,
> is it possible to use Java3D in applets ?
>
> TIA !
> Ma
[EMAIL PROTECTED] schrieb am 02.01.2003 um 12:57 Uhr:
> seach for some posts a few months ago.
Yes, I found some interesting posts. If I understood correctly, I
should use Java Webstart, right (or are there newer informations?) ?
Then I've to install Java3D.
However, what exactly must someone,
Hi Marcel,
the user of your applet should have
the java3d dll files in the bin folder
\bin\j3d.dll
\bin\j3daudio.dll
\bin\j3dutils.dll
and the following jar files in the lib\ext folder
\lib\ext\j3dutils.jar
\lib\ext\j3dcore.jar
\lib\ext\j3daudio.jar
\lib\ext\vecmath.jar
this is basically what
Hey:
There is a method, renderOnce, of the View
that can render one frame for a stopped view. I wonder about whether or not
there is similar method in the Canvas3D, if no, how can I do
it? There are two canvases, one is on-canvas and another is
off-canvas, in my program now,and I just want
I try to mirror one element along Z axis. I made it with such a matrix
1 0 0 0
0 1 0 0
0 0 -1 0
0 0 0 1
The problem is, after mirroring, culling behavies exactly oposite to its
expected behaviour: back side of polygons is seen and front side not.
Additionaly, light source seens to light in opposi
Hi,
Does removing a BranchGroup from a scene also mean
that all it's memory resources are cleared too? ie.
does it clean up after itself?
Greg.
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That'll go with the common rules of garbage collection. If you don't hold
another reference to the BranchGroup, the GC should remove it.
- J
- Original Message -
From: "greg baboolal" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 12:08 AM
Subject: [JAVA3D] Bra
If you goto:
http://www.coyotegulch.com/reviews/almabench.html
You will see a math benchmark where the latest offering from Sun,
1.4.1_01, gets absolutly slaughtered by 1.3.1_06. Runtimes for 1.4 are
TWICE that of 1.3.
Surely this has got to effect the performance of Java3D, since it does
so mu
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