[JAVA3D] Réf. : Re: [JAVA3D] Réf. : [JAVA3D] Java3D loading

2003-03-14 Thread Jacky Rymasz
I got the portfolio.jar file from open source projects from internet. Want me to email you the file? Jack Mark Phelps

Re: [JAVA3D] How to form the Geometry?

2003-03-14 Thread Silvère Martin-Michiellot
At 10:56 11/03/2003 -0500, you wrote: Is there a class/method/utility which will take an array of polyhedron vertex coordinates and return a TriangularArray for the polyhedron? For example, I have the coordinates for an Icosahedron, but no other information. Is there a utility I can call with thes

[JAVA3D] Java 3D: How to make it not live?

2003-03-14 Thread tony Lincoln
Hi, Florin, Thanks for your words, it is really helpful. But how to make the group subclasses not live or compiled? regards. tony --- Florin Herinean <[EMAIL PROTECTED]> wrote: > You can use it on any group sublclass as long as > that group is not live or > compiled. If is live or compiled, only

Re: [JAVA3D] Java 3D: How to make it not live?

2003-03-14 Thread Jeremy Booth
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 tony Lincoln wrote: | Hi, Florin, | Thanks for your words, it is really helpful. But how | to make the group subclasses not live or compiled? | regards. | tony | Hi ~ As far as I am aware you can't uncompile anything, but to make things not live, just

[JAVA3D] Frame-based interpolators

2003-03-14 Thread Maxim Tugai
Hello all. Can you help me to find a frame-based interpolators for java3D? All existing interpolators indirectly use system time (through the alpha object) and this is not suite me. I creating a program that performs offscreen rendering and total rendering process must not depends from frame rend

[JAVA3D] AW: [JAVA3D] Frame-based interpolators

2003-03-14 Thread Florin Herinean
Write your own Alpha which returns as value the number or rendered frames. Cheers, Florin -Ursprüngliche Nachricht- Von: Maxim Tugai [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 14. März 2003 15:12 An: [EMAIL PROTECTED] Betreff: [JAVA3D] Frame-based interpolators Hello all. Can you hel

Re: [JAVA3D] AW: [JAVA3D] Frame-based interpolators

2003-03-14 Thread Maxim Tugai
If I do not find such interpolators, I'll make it myself, of course. Simply, I do not want to make a reasonless work === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-I

[JAVA3D] AW: [JAVA3D] BlendFunc(DST_COLOR,ZERO) ?

2003-03-14 Thread Florin Herinean
-Ursprüngliche Nachricht- Von: Alessandro Borges [mailto:[EMAIL PROTECTED] Gesendet: Mittwoch, 12. März 2003 19:20 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] BlendFunc(DST_COLOR,ZERO) ? ... cut ... >BUT > BlendFunc ( DST_COLOR, ZERO ); >does this: >myBlendedPoly = myPolygon * background +

Re: [JAVA3D] AW: [JAVA3D] BlendFunc(DST_COLOR,ZERO) ?

2003-03-14 Thread Justin Couch
Florin Herinean wrote: From TextureAttributes apidocs: COMBINE_MODULATE C' = C0 C1 Is that what you want ? No. That applies purely to combining textures with textures before being applied to the work. Blend mode is for applying the final color to the existing backbuffer color - ie the polygons d

Re: [JAVA3D] Frame-based interpolators

2003-03-14 Thread Justin Couch
Maxim Tugai wrote: depends from frame rendering time. In other words, for equal start conditions rendered frames must be equals in spite of processor loading. For this purpose I need an interpolators that is synchronised using rendered frames, not system time. Do you know where I cand find such

Re: [JAVA3D] Frame-based interpolators

2003-03-14 Thread Maxim Tugai
Here I found only interpolators "for providing 2D screen overlays for a 3D canvas". === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send

Re: [JAVA3D] FishEye Transformation

2003-03-14 Thread Silvère Martin-Michiellot
Hi, I there anyone to send me the corresponding code ? Thanks. I created one. Any question? Haiquan Yang - Original Message - From: "Tom Lanning" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, February 06, 2003 6:03 AM Subject: [JAVA3D] FishEye Transformation >

Re: [JAVA3D] AW: [JAVA3D] BlendFunc(DST_COLOR,ZERO) ?

2003-03-14 Thread Alessandro Borges
Hi, and BlendFunc DST_COLOR is actually a more complex operation than a multiply as I wrote. GL_DST_COLOR(Rd/kR,Gd/kG,Bd/kB,Ad/kA) where Rd, Gd, Bd, Ad are RBGA color dst;kR, kG, kB, KA are the alpha Blend value I guess I simplifie too much the blend operation BlendFunc(DST_CO

[JAVA3D] ? Picking inconsistency ?

2003-03-14 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
I have a canvas with several 3D spheres generated from my own Sphere3d class which itself is a BranchGroup and has a translation TransformGroup attached to it and then a Primitive of the Sphere attached to it. I want to select the individual spheres and tell my program which sphere it is...using th

[JAVA3D] loading Vrml files in java3d

2003-03-14 Thread Anissa Cheraki
Hello, i'm new to java 3d and i would like to know how can i load a vrml file into a scene object.(i'm using vrml files to construct NURBS,that to my knowledge are not directly supported by j3d) sincerly Anissa

[JAVA3D] load vrml file in java3d

2003-03-14 Thread Anissa
Hello, i'm new to java 3d and i would like to know how can i load a vrml file into a scene object.(i'm using vrml files to construct NURBS,that to my knowledge are not directly supported by j3d)i've already downloaded vrml97.jar and put it in: C:\jdk1.3.1_01\jre\lib\ext and i'm using this code:

Re: [JAVA3D] ? Picking inconsistency ?

2003-03-14 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
Little progress to report...I figure out why I was not getting a branchgroup picked...it was because I did not set the capability to ENABLE_PICK_REPORTING. But I have one more confusing issue: This is my setup: I have a SphereBG and an OtherBG BranchGroups all children of a main transform group.

Re: [JAVA3D] load vrml file in java3d

2003-03-14 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
This is what I use to load VRML files: // String filename = "file.wrl"; VrmlLoader newvrml = new VrmlLoader(); BranchGroup _newBG; TransformGroup[] _viewTGs; try { // Load actual VRML model _newBG

[JAVA3D] Linear regression in 3D

2003-03-14 Thread Chet Urata
Greetings, all, Does anyone know where I can find a nice, or even not nice, algorithm for determining the best-fit straight line through a set of 3D points? I am also looking on the web, but it is taking a while so I thought I'd go to those in the know. Thank you,

Re: [JAVA3D] load vrml file in java3d

2003-03-14 Thread Anissa Cheraki
hi zack thanks for answering, i've tried your code but i still get the same problem: Exception in thread "main" java.lang.NoClassDefFoundError: com/sun/j3d/loaders/vrml97/VrmlLoader regards ** The cont

Re: [JAVA3D] load vrml file in java3d

2003-03-14 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
for that error I would assume your classpath is not set with the VRML97.jar file. Try coping it also to the java3d ext/ directory, not only the java2 ext/ directory. Or as a test, copy it into your code directory where you will compile it using: javac -classpath .;vrml97.jar yourcode.java and r

[JAVA3D] [ANNOUNCE] Java3D 1.3.1-beta for Linux/i386

2003-03-14 Thread Juergen Kreileder
The Blackdown Java-Linux Team is happy to announce the availability of Java3D 1.3.1-beta for Linux on ix86: The Java 3D API enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for creating and manipulation of 3D geometry