Title: Message
The
gpu is only doing what it is told to do, and that's what you're trying to test.
To get the max fps, you're just staying in a tight loop RESENDING the geometries
every frame. If you're not sending the geometries, nothing gets displayed. I
don't know exactly how they are sen
See apidocs for javax.media.j3d.Canvas3D, javax.media.j3d.GraphicsContext3D
and the example app "PureImmediate" in the demo folder of your java3d
installation.
Now, if the scenegraph is *simple* as you say, with a "not so complicated"
geometry, there shouldn't be any high memory usage. Maybe what
Hi All,
I want to add a behavior with the wakeup conditions (ctrl +
leftmousebutton_click). How should I define the WakeupCondition?
Thanks,
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Kevin Glass wrote:
I'm using some morphs for animation, when I change the geometry using
setGeometryArrays. I keep getting this message printed out with no stack
trace:
Can't Find matching nnuId.
We're in TROUBLE!!!
Anyone know how to get rid of it?
If you see this happen in v1.3.1 beta1, please s
Thanks Florin.
Let me try to describe the situation and may be you'll
help me learn some Java in addition to Java3D. The
image that I create (in a servlet) is this:
http://www.geocities.com/dolachin/CubeDraft.png
and it speaks for itself in terms of simplicity.
Now, after I create just a couple
The Java 3D Frequently Asked Questions list for Monday March 31 2003
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If ther
Hi,
Use the WakeupOnAWTEvent class, getting the MouseEvent
and checking the modifiers for the control button
pressed and mouse button 1. Take a look at these
classes documentation for details.
I hope it can help you...
Best regards,
Fabricio Anastacio
--- Zhijie Song <[EMAIL PROTECTED]> wrote:
Arrg! I've been having trouble with this for a couple of days now, and would like to
get some help, if you please.
I've created a method which creates a RotPosPathInterpolator behavior node and adds it
to the scene graph. When calling the method with the first TransformGroup, lets call
it Tra
Hello forum:
I found that loading jpeg images by
com.sun.image.codec.jpeg is around 10 times faster than
javax.imageio.
Why is so much different between their
performance ?
Greg
David Ben-Yaacov wrote:
Arrg! I've been having trouble with this for a couple of days now, and would like to get some help, if you please.
I've created a method which creates a RotPosPathInterpolator behavior node and adds it to the scene graph. When calling the method with the first TransformG
Hi all,
I need to draw a 2D circle on the 3D canvas. Is
there any way I can put the shape into a Shape3D and transform it like a 3D
shape, and what class should I use to draw the circle. Would appreciate some
help on this. Thanks!
Regards,
Jasmine
Hi all,
I just read from http://www.j3d.org/implementation/java3d-OpenGLvsDirectX.html that Java3D v1.2.1 DirectX version does not support line width. Is this the
same with v1.3 DirectX? I am currently using v1.3 and the setting of line width
does not work as well, is this an unsupported fe
Jasmine Kwok wrote:
Hi all,
I need to draw a 2D circle on the 3D canvas. Is there any way I can put the
shape into a Shape3D and transform it like a 3D shape, and what class should
I use to draw the circle. Would appreciate some help on this. Thanks!
Regards, Jasmine
Hi, there are a number of ways
Would you mind to share your code? j3d.orgs overlay system is very fancy but
also a lot of code and not-so-easy to integrate in other frameworks.
> www.j3d.org
> have an overlay system, I've not tried it myself, check out their website.
I've
> implemented my own HUD using 3d components and dynamic
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