[JAVA3D] VRML97Loader and Appearances

2003-11-03 Thread Rainer Blum
Hi all, I'm using the Xj3D VRML97Loader to load textured geometries into a Java3D scene. My problem is, that the textured surfaces are not shaded, while the non-textured are. Therefore, I go to every appearance node and change the TextureMode: TextureAttributes texAtt = new TextureAttributes(

Re: [JAVA3D] Apple released Java3D support on Macintosh OS X 10.3 Panther to developers reported on Applet java-dev list

2003-11-03 Thread Alessandro borges
A very good news to start the month !! Any info about this will be welcome. Alessandro Borges --- Michael Schnieders <[EMAIL PROTECTED]> escreveu: > Sweet, Well done Macintosh and Sun, my next laptop > can be a Mac!! > > Yahoo! Mail - o melhor webmail do Brasil http://mail.yahoo.com.br

[JAVA3D] Apple released Java3D support on Macintosh OS X 10.3 Panther to developers reported on Applet java-dev list

2003-11-03 Thread Ian Nieves
All, Even though Ive been reading all the postings about this AWESOME EVENT, I have not yet voiced my own joy! I really think this is a MAJOR STEP in computer graphics, and it thrills me. Java3D was the ONLY reason I am not running on a PowerBook. It WAS. It is no longer. WoooHO, Ian Nieve

Re: [JAVA3D] VRML97Loader and Appearances

2003-11-03 Thread Justin Couch
Rainer Blum wrote: I'm using the Xj3D VRML97Loader to load textured geometries into a Java3D scene. My problem is, that the textured surfaces are not shaded, while the non-textured are. Yes, this is the correct behaviour. VRML97 and X3D both require that textured surfaces are to use replace mode. O

Re: [JAVA3D] back culling standard for VRML?; how to set to CULL_NONE in VRML

2003-11-03 Thread Kevin
> That's our fault. The spec only added this capability in as a > last-minute item and we haven't had a chance to update the code > internally to support the field. The infrastructure is already in place > to support it (ie all our geometry internally has methods to check on > getting the two-sided

[JAVA3D] projectile

2003-11-03 Thread Kampon Tangwaritorn
If I want to write java3d programming to show projectile motion ? How could I do? _ Protect your PC - get McAfee.com VirusScan Online http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963

[JAVA3D] Fill / Line / Point - polygon rendering

2003-11-03 Thread Ben Logan
Hi do I go about changing this during exectuion of the program...i want the user to be able to press a key and be able to see the equivelant wireframe view of the current scene. Regards Ben Logan - Graduate Software Engineer RCID Stephenson Building Ne

Re: [JAVA3D] Fill / Line / Point - polygon rendering

2003-11-03 Thread Alessandro borges
hi keep a "global" reference - a class field - of your Appearance(lets say myApp); on this Appearance enable some capabilities, as: myApp.setCapability(Appearance.ALLOW_POLYGON_ATTRIBUTES_WRITE); myApp.setCapability(Appearance.ALLOW_POLYGON_ATTRIBUTES_READ); and to set your new polygon draw mode

[JAVA3D] Java 3D FAQ Weekly Posting (03 Nov 2003)

2003-11-03 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday November 3 2003 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If th

[JAVA3D] Projectile animations with Java3d ( hard coded ) and with VRML & Java3d with Sun's VRML Loaders.

2003-11-03 Thread P. Flavin
You can loop trajectories of projectiles with Java3d & VRML -- or using Just Java3d as the Sun's Demos Demonstrate, and this is helpfull for games, simulations, learning math or just playing around. You can do this in your browser with VRML with the Sun VRML Loade

[JAVA3D] Java3D and the Mac

2003-11-03 Thread Michael Saunders
This seems like good news for Java3D on Mac's (found on Apple's developer site). Did Apple and Sun work out their differences? Michael http://developer.apple.com/java/ Java3D and Java Advanced Imaging Developer Previews Developer Previews of Java3D and Java Advanced Imaging are now available

Re: [JAVA3D] Java3D and the Mac

2003-11-03 Thread Christian Britton
If they hadn't, I doubt Apple would have been able to release this.  ;o)   CHRIS - Original Message - From: Michael Saunders To: [EMAIL PROTECTED] Sent: Monday, November 03, 2003 2:59 PM Subject: [JAVA3D] Java3D and the Mac This seems like good news for Java

[JAVA3D] [ Announcing ] Apple Macintosh OS X Supports Java3d & 3d VRML Web Animation with Sun's VRML Loaders

2003-11-03 Thread P. Flavin
Java3d will run on the Macintosh , Windows, Linux: The Web. - __ Java has emereged as __ THE ___ BEST __ SOLUTION ___ for Web Animation of 3D VRML in a browser -

Re: [JAVA3D] [ Announcing ] Apple Macintosh OS X Supports Java3d & 3d VRML Web Animation with Sun's VRML Loaders

2003-11-03 Thread Ian Nieves
Lets not forget Solaris and SGI. Solaris is the web as much, if not more, than any other operating system. Linux probably being the next in line. Just my two cents, and I could be wrong! Ian >Java3d will run on the Macintosh , Windows, Linux: The Web. >- __

[JAVA3D] .mtl file format specification

2003-11-03 Thread Michael Pfeiffer
At the moment I'm developing a .obj file loader for J3D (which works better than the one from Sun). I already have a specification for the .obj file but not for the material definitions. So does anybody know where to get a specification for the .mtl file from? Michael -- Virtual Worlds Productions

Re: [JAVA3D] Java3D and the Mac

2003-11-03 Thread Ian Nieves
I have the STANGE suspicion that SUN got scared in the current economic climate and decided that they would be willing to make a fair/reasonable deal with Apple, as opposed to no deal at all. Sun does after all have seriously declining revenues, while apple has increasing revenues. Theyre like tw

Re: [JAVA3D] back culling standard for VRML?; how to set to CULL_NONE in VRML

2003-11-03 Thread Justin Couch
Kevin wrote: handling. Shouldn't be that difficult to do, but we're in a code-lockdown in preparation for the next milestone release. I'll have a chat here with the guys to see if it's something we can fit in (even if it is just to read the field and ignore for now) Just dropping a note over here t