[JAVA3D] check position in canvas

2003-11-25 Thread Kampon Tangwaritorn
Hi all    I use KBRotPosScaleSplinePathInterpolator to move object from one point to one point. But If I want to know the position of the object when it's moving. Or which knot has been passed. What can I do? which method or way? Suggest me please.  

[JAVA3D] why the WindowsSplash in the java3d fly(tm) can't work?

2003-11-25 Thread yuan
hi,allI want to make use of the WindowsSpalsh in the java3d fly(tm).but ..the detail:package swingtest;import java.awt.Toolkit;import java.awt.*;import com.sun.j3d.demos.utils.gui.SplashWindow;class SplashWindow2extends Component {  public static void main(String[] args) {Thread t = new Thr

[JAVA3D] anyone have the Sample using the particle system of j3d.org?

2003-11-25 Thread yuan
hi,ALLnice day to meet u all.now I am dealing with the particle system,but I just can not make the lovely paritlce show on me scrreen.I downloaded the code (version 0.6) from code.j3d.org and also the snapshot(20030822).I really wanna to make use of the latest version.But the latest have no Sample 

[JAVA3D] who can tell me how to use this package?

2003-11-25 Thread yuan
hi ,ALLI load a scene from a 3ds file to java3d.I wanna make use of the package :com.sun.j3d.demos.utils.scenegraph.traverser .but sorry to SAY: I am a newbeeso a detailed example will be appreciated much with you.enjoy the life ,enjoy the communication u and me:)yours sincerelyQingfei Yuan ==

[JAVA3D] Write on the image plate

2003-11-25 Thread Jean-Robert D'Amore
Hi, I added 2D textual information to my 3D scene, but my problem is that when the user resizes the windiw, the 2D text may diseapear regarding its initial position in the 3D world (my window resize policy is PHYSICAL_WORLD). I was wondering if there is a way to somehow ensure that the 2D text

Re: [JAVA3D] light at given point

2003-11-25 Thread John Wright
One issue you have is that "illumination" is several different things (diffuse, specular, ambient). How would you want to combine them? I imagine you could scan your scene for all lights, test if the point is within the bounds of each light and compute the "illumination". - John Wright Starfire

Re: [JAVA3D] Volume

2003-11-25 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
hate to tell you this but currently there are no plans for a Java3D 1.4+ You'll need to read a few previous posts if you wish to know why so until things change you'll have to add those features yourself. :( Mario Mariusz Zaczek NASA - Johnson Space Center Automated Vehicles and Orbit Ana

Re: [JAVA3D] Volume

2003-11-25 Thread Christian Britton
ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA) wrote: hate to tell you this but currently there are no plans for a Java3D 1.4+ You'll need to read a few previous posts if you wish to know why so until things change you'll have to add those features yourself. :( Mario Mariusz Zaczek NASA - Johnson

Re: [JAVA3D] Volume

2003-11-25 Thread Christian Britton
ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA) wrote: hate to tell you this but currently there are no plans for a Java3D 1.4+ You'll need to read a few previous posts if you wish to know why so until things change you'll have to add those features yourself. :( Mario Mariusz Zaczek NASA - Johnson

Re: [JAVA3D] Volume

2003-11-25 Thread Jeremy Booth
> For those interested in Java 3D 1.4's new features and specs: > > http://www.3d-test.com/interviews/sun_1.htm > > CHRIS > Just don't hold your breath, it has been said and confirmed by people from SUN that java3d is 'in a holding pattern', a number of people have pointed out that previous projec

Re: [JAVA3D] Volume

2003-11-25 Thread Robert Jacobsen
All, Being a new member of this list, this is pretty disheartening news, to say the least. On the other hand, this could be an opportunity for the Open Source community to lend a hand, working with the folks from Sun who are knowledgeable about the 3D packages and go beyond 1.4. I guess the ques

Re: [JAVA3D] Volume

2003-11-25 Thread Kevin Glass
Robert Jacobsen wrote: All, Being a new member of this list, this is pretty disheartening news, to say the least. On the other hand, this could be an opportunity for the Open Source community to lend a hand, working with the folks from Sun who are knowledgeable about the 3D packages and go beyon

Re: [JAVA3D] Volume

2003-11-25 Thread Kevin Glass
Coo, can tell I've haven't posted to the list in a while... sorry to bottom post, here it is in the right place: The open-source community has already made a start: http://www.xith.org Kev Kevin Glass wrote: Robert Jacobsen wrote: All, Being a new member of this list, this is pretty dishearte

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Robert Jacobsen wrote: Being a new member of this list, this is pretty disheartening news, to say the least. On the other hand, this could be an opportunity for the Open Source community to lend a hand, working with the folks from Sun who are knowledgeable about the 3D packages and go beyond 1.4.

Re: [JAVA3D] Volume

2003-11-25 Thread Robert Jacobsen
Justin, What are you moving your customers to place of Java3D? Thanks also for the great background info! -RJ Justin Couch wrote: > Robert Jacobsen wrote: > > > Being a new member of this list, this is pretty disheartening news, to say the > > least. > > > > On the other hand, this could be a

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Robert Jacobsen wrote: What are you moving your customers to place of Java3D? Right now we have our own scene graph API based on top of JOGL. Unlike Xith3D, our optimisations are for high-end devices, so it is somewhat like a clone of Performer. Multi-pipe/channel rendering, multithreaded stage ma

Re: [JAVA3D] Volume

2003-11-25 Thread Michael Pfeiffer
I think half of the information of Java3Ds future are disinformation. If you look at http://java3d.virtualworlds.de/index.php you will find an official statement from Sun which tells something different (look at the news from 18. 09. 2003) Le Tue, 25 Nov 2003 12:12:45 -0600, Robert Jacobsen <[EMAIL

Re: [JAVA3D] Volume

2003-11-25 Thread Sean Sylvis
Not sure if you saw this Justin, but it appears as though many other develops feel the same way about the glSwapBuffer decision and a fix is being developed for the next release. The forum thread is "RFE - Developer controlled swap buffer"... http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Sean Sylvis wrote: Not sure if you saw this Justin, but it appears as though many other develops feel the same way about the glSwapBuffer decision and a fix is being developed for the next release. The forum thread is "RFE - Developer controlled swap buffer"... I've been watching it (you'll see I'

Re: [JAVA3D] Volume

2003-11-25 Thread Jeremy Booth
Michael Pfeiffer wrote: I think half of the information of Java3Ds future are disinformation. If you look at http://java3d.virtualworlds.de/index.php you will find an official statement from Sun which tells something different (look at the news from 18. 09. 2003) Yup, there was much the same posted

Re: [JAVA3D] Volume

2003-11-25 Thread Robert Jacobsen
Justin, Just one more observation/question. I have looked at both the JOGL and Xith3D sites and it appears that implementing 3D applications via Xith3D might be less complex than using a JOGL impl. I am developing basic interactive graphics that would run on a Windows based workstation with a 2MH

Re: [JAVA3D] Volume

2003-11-25 Thread RWGRAY
I thought xith sat on top of jogl. So if jogl has limitations, so will xith. No? Cheers, Bob Gray -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Jeremy Booth Sent: Tuesday, November 25, 2003 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D

Re: [JAVA3D] Volume

2003-11-25 Thread Jeremy Booth
RWGRAY wrote: I thought xith sat on top of jogl. So if jogl has limitations, so will xith. No? Cheers, Bob Gray Was that meant to be in response to Robert Jacobsen instead of me? :) I would certainly agree with it. I can't say for certain in Justin's case but it sounds like what he is doing wou

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Robert Jacobsen wrote: run on a Windows based workstation with a 2MHZ processor and 512M memory. I've had good success using the Java3D packages, but if I can get better rendering from Xith3D, I would look into using it instead. Any feedback from you or anyone else would be appreciated. We've hear

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Jeremy Booth wrote: Was that meant to be in response to Robert Jacobsen instead of me? :) I would certainly agree with it. I can't say for certain in Justin's case but it sounds like what he is doing would be troublesome on xith. Correct. At the simplest, it comes down to multi-threaded rendering

[JAVA3D] Troubles with behavior

2003-11-25 Thread Jørn Cornelius Olsen
Hi, I don't mean to interrupt your Java 3D/Xith/JOGL discussion, but I'm having a curious problem with my behaviors. I'm using one behavior to move the view through space (an extension based on KeyNavigatorBehavior), but about every other time (or so) I run it, it freezes - no behaviors are called

Re: [JAVA3D] Volume

2003-11-25 Thread Christian Britton
Jeremy Booth wrote: Michael Pfeiffer wrote: I think half of the information of Java3Ds future are disinformation. If you look at http://java3d.virtualworlds.de/index.php you will find an official statement from Sun which tells something different (look at the news from 18. 09. 2003) Yup, there wa

Re: [JAVA3D] Volume

2003-11-25 Thread Jeremy Booth
Hey man, We don't work for SUN. We can only speculate. So, I'd rather speculate POSITIVELY or not at all. I'd rather not kid myself. Java 3D is a very good API and very intuitive. I agree, I'd like to see it come back, but i'm just not sure that will happen, and in the mean time, Xith is heading m

Re: [JAVA3D] Volume

2003-11-25 Thread Michael Pfeiffer
On Tue, 25 Nov 2003 15:59:29 -0500, Christian Britton <[EMAIL PROTECTED]> wrote: Jeremy Booth wrote: Michael Pfeiffer wrote: I think half of the information of Java3Ds future are disinformation. If you look at http://java3d.virtualworlds.de/index.php you will find an official statement from Sun w

Re: [JAVA3D] Volume

2003-11-25 Thread Michael Pfeiffer
Le Tue, 25 Nov 2003 12:34:44 -0500, Christian Britton <[EMAIL PROTECTED]> a écrit: For those interested in Java 3D 1.4's new features and specs: http://www.3d-test.com/interviews/sun_1.htm Is this URL correct? I wasn't able to connect to this server. Btw: Interesting that there are specifications

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Michael Pfeiffer wrote: I absolutely agree with you! The worst thing would be a pessimism which tells everybody J3D IS already dead. Some people who spread this information about their websites and mailinglist help to dig J3Ds grave (a little bit). So please: let's have a look at the facts and do

Re: [JAVA3D] Volume

2003-11-25 Thread Michael Pfeiffer
In this case Apple must be a completely stupid company: they put efforts into a dead project to release a software for the trashcan. On Tue, 25 Nov 2003 14:11:28 -0800, Justin Couch <[EMAIL PROTECTED]> wrote: Michael Pfeiffer wrote: I absolutely agree with you! The worst thing would be a pessimi

Re: [JAVA3D] Volume

2003-11-25 Thread Christian Britton
Michael Pfeiffer wrote: In this case Apple must be a completely stupid company: they put efforts into a dead project to release a software for the trashcan. On Tue, 25 Nov 2003 14:11:28 -0800, Justin Couch <[EMAIL PROTECTED]> wrote: Michael Pfeiffer wrote: I absolutely agree with you! The worst

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
Michael Pfeiffer wrote: In this case Apple must be a completely stupid company: they put efforts into a dead project to release a software for the trashcan. No, they just have commercial sense. They were in a bidding for a rather large NASA hardware contract for an application that currently uses

Re: [JAVA3D] Volume

2003-11-25 Thread Jørn Cornelius Olsen
I agree, yet I just had a thought: Couldn't we ask Sun to put an entry into the FAQ: Is Java 3D to be discontinued? :-) /Jørn From: Christian Britton <[EMAIL PROTECTED]> Maybe we should end this here. Everyone has their owns views and speculations. Only time will tell for sure. Keep up the good

Re: [JAVA3D] Volume

2003-11-25 Thread William Denniss
On Wed, 2003-11-26 at 07:41, Michael Pfeiffer wrote: > On Tue, 25 Nov 2003 15:59:29 -0500, Christian Britton > <[EMAIL PROTECTED]> wrote: > > > Hey man, > > We don't work for SUN. We can only speculate. So, I'd rather speculate > > POSITIVELY or not at all. Java 3D is a very good API and very intui

Re: [JAVA3D] Volume

2003-11-25 Thread William Denniss
On Wed, 2003-11-26 at 06:32, RWGRAY wrote: > I thought xith sat on top of jogl. So if jogl has limitations, so will > xith. No? Xith3D has a abstract hardware rendering layer. There are only about 12 classes which make JOGL calls and include the JOGL libraries. What that means is that it is ve

Re: [JAVA3D] Volume

2003-11-25 Thread William Denniss
On Wed, 2003-11-26 at 06:19, Robert Jacobsen wrote: > I have looked at both the JOGL and Xith3D sites and it appears that > implementing 3D applications via Xith3D might be less complex than > using a JOGL impl. I am developing basic interactive graphics that would > run on a Windows based worksta

[JAVA3D] Loading VRML97

2003-11-25 Thread Sebastian Menge
Hi all! I want to load some complex VRML-Code in my Java3D-Application. I tried Xj3D, and a tool from http://www.cybergarage.corg to load VRML. Both fail while loading any vrml-files one can find on www. One example is this: > CyberVRML97 warning : Loading Error (ParseException) = > [EMAIL PROT

Re: [JAVA3D] Loading VRML97

2003-11-25 Thread Justin Couch
Sebastian Menge wrote: I want to load some complex VRML-Code in my Java3D-Application. I tried Xj3D, and a tool from http://www.cybergarage.corg to load VRML. Both fail while loading any vrml-files one can find on www. After commenting out the text nodes (we have a few bugs still in there causing

Re: [JAVA3D] Troubles with behavior

2003-11-25 Thread Jørn Cornelius Olsen
OK. I've solved it: public class SpaceTravelBehavior extends ViewPlatformBehavior { //private TransformGroup targetTG; <- this shouldn't be here since it's already a protected field in ViewPlatformBehavior. That is what apparently caused the hickups. I just wonder why it had such an inco

[JAVA3D] help,Please!

2003-11-25 Thread yuan
Since I have posted my three posts last day.All the time I have anticipated the result with great anxiety.Maybe my way is not very polite ,maybe my Enlgish is very Poor.I do not know why you "Hacker" give me a little help?Ofcourse,i know the way i say maybe more rude to you.but i still say,if i gro

[JAVA3D] ConfiguredUniverse throws an exception when using Java Web Start

2003-11-25 Thread Elisabeth Thorsen
Title: ConfiguredUniverse throws an exception when using Java Web Start Hi, I get an IllegalArgumentException when I launch my application through java web start because of a problem in ConfigObject .java getClassForName method. I don't use this class directly. I use ConfiguredUniverse a

[JAVA3D] Mr.Couch,have you received my letter?

2003-11-25 Thread yuan
today very nicely to meet u.and wonder if you have received my letter for help?thankssincerely.Qingfei Yuan = °²È«Îȶ¨´óÈÝÁ¿£¬ÊÕ·ÑÒÁÃöùÃâ·Ñ30ÈÕÍêÃÀÌåÑé~ Öйú×î´óµÄÃâ·ÑÓÊÏäÔÚµÈÄã 25Õ׿ռä 4Õ׸½¼þ£¡ µã»÷ÍøÒ×ÅÝÅݾªÏ²ÎÞÏÞ È«Ãâ·ÑÊÖ»ú¶ÌÐÅÈÎÄã·