Hello!
Sorry to bother you again about this.
I have build a 3D-object with a couple of Shape3D objects, add them to a
TransformGroup. Now its time for the texture to the different
Shape3D-surfaces. So I guess that I have to start to set the cordinates for
the Texture before I chane my Appearance.
Hi
Look at the constructor for GeometryInfo and then look at the javadoc
for it :)
You also probably want to be using 2D texture coords not 3D, unless you
really have 3D textures
HTH
Jeremy
--
Homepage: http://www.computerbooth.com/
Codepage: http://www.newdawnsoftware.com/
=
hi,
again i am writing this mail please help
anybody knows about a simple freeform JAVA3D freeform modeleri.e. it
must provide some APIsto model objects like, surface of revolution, sweep,
lofted surfaces etc etc...
=
This is a Horrible demo I modifie.
Each polygon must have its own set of independent
coordinates (vertex), but the source I have doesnot
take care about it.
So the shared vertex coordinates currupts some
textured faces.
Alessandro
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils
Hi, all:
I am trying to use the webstart. Here is where I am stuck. At signing Jar
files, I got the following error:
jarsigner: Certificate chain not found for: Lan. Lan must reference a
valid Key
Store key entry containing a private key and corresponding public key
certificat
e chain.
Does anyon
Please ignore my previous question, my mistake. I found the following site
very helpful in using web start.
http://java.sun.com/j2se/1.4.1/docs/guide/jws/developersguide.html
you all have a good weekend!
Lan
At 01:32 PM 1/16/2004 -0500, you wrote:
Hi, all:
I am trying to use the webstart. Here is