Re: [JAVA3D] contour plots

2004-01-28 Thread GOBE HOBONA
Naomi, An approach to creating planes with contour maps is: 1. Triangulate the spot heights using perhaps the Delaunay Triangulation method 2. Interpolate the heights from the triangles to determine isolines 3. Render the 2D birds-eye view onto a BufferedImage 4. Pass the BufferedImage to an Image

Re: [JAVA3D] contour plots

2004-01-28 Thread Michael Pfeiffer
Hi, J3D doesn't supports this directly. But there is a library for boolean operations at http://www.geocities.com/danbalby/ Possibly this is a starting point for you. Michael On Tue, 27 Jan 2004 12:32:02 -0500, Naomi Greenberg <[EMAIL PROTECTED]> wrote: I am looking for some guidance. I need to

Re: [JAVA3D] contour plots

2004-01-28 Thread sikander hayat
how to make a NURB surface in java 3d using directx... Are there any algos available online ? On Wed, 28 Jan 2004 GOBE HOBONA wrote : >Naomi, > >An approach to creating planes with contour maps is: >1. Triangulate the spot heights using perhaps the Delaunay Triangulation >method >2. Interpolate th

Re: [JAVA3D] contour plots

2004-01-28 Thread Robert Smallshire
Naomi, I seem to remeber reading an article in the C/C++ Users Journal (CUJ) about three years ago about rendering 3D contour plots using OpenGL. The trick was to use a 1-dimensional, 1-bit texture map oriented perpendicular to the map plane. The texture consisted of zero bits between the contours

Re: [JAVA3D] contour plots

2004-01-28 Thread Justin Couch
Robert Smallshire wrote: I seem to remeber reading an article in the C/C++ Users Journal (CUJ) about three years ago about rendering 3D contour plots using OpenGL. The trick was to use a 1-dimensional, 1-bit texture map oriented perpendicular to the map plane. The texture consisted of zero bits be