Re: [JAVA3D] camera location at start-up

2004-02-02 Thread Mark McKay
Flavius wrote: normally the camera starts at (0,0,0) right? is there a way to change this? thanx === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For gener

Re: [JAVA3D] Starfire Loader

2004-02-02 Thread Ben Logan
Ok, the whole system functions now, but there is a serious memory issue. The program ready for webstart distribution (using resources) leaves a footprint of over 150mb in memory, My original program, which is identical apart from loading the textures in the traditional (non-resource) way only requi

Re: [JAVA3D] "shrinking" the camera....

2004-02-02 Thread Ashton Mason
Yes, I also think this is what you're looking for. The field of view relates to the focal length of the lens, in photography (in case that helps). Wider lenses (with wider fields of view) give an impression of space, and make distances from the camera seem larger. Inside a small space like a room,

Re: [JAVA3D] Starfire Loader

2004-02-02 Thread John Wright
Ben, What you're probably seeing is the caching of the textures (greatly speeds up loading of multiple models that use the same textures). I'd have to double check, I wasn't sure I'd actually released the caching version as a public release (we use it ourselves for Pernica). - John Wright Starfi

[JAVA3D] Error Mesage

2004-02-02 Thread Chris Ender
Hi to everyone, Well, I just received the following error message. I am not that deep into Java3D to understand everything. My java3d program i very large,so i cannot post it. it works fine with test data and now i made the first attemp with large data. It executes some hours perfect until this er

Re: [JAVA3D] "shrinking" the camera....

2004-02-02 Thread Flavius Alecu
yeah this is it...great...thanx a lot guys =) Flavius From: Ashton Mason <[EMAIL PROTECTED]> Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] "shrinking" the camera Date: Mon, 2 Feb 2004 11:06:36 - Yes, I also think this is what yo

Re: [JAVA3D] "shrinking" the camera....

2004-02-02 Thread Paul Gordon
Just a very quick note: In our experience, changing the field of view is preferable to scaling the model because if you ever run the code in a VR environment, scaling produces some undesired results, especially for architectural models :-) Flavius Alecu wrote: yeah this is it...great...thanx a lo

[JAVA3D] Java 3D FAQ Weekly Posting (02 Feb 2004)

2004-02-02 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday February 2 2004 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If th