[JAVA3D] SV: [JAVA3D] run java in internet explorer

2004-02-13 Thread Fredrik Andersson
Hello! I have followed this disscussion with alot of interest. The conclusion seems to be that to be able to run a 3D-applet in a webbrowser you have to install a 3D-java-plugin. But I tried this excelent game (se link below), by Tonny Espeset, at a computer that I am absolutly sure that has NO 3

Re: [JAVA3D] SV: [JAVA3D] run java in internet explorer

2004-02-13 Thread Kevin Glass
> Hello! > > I have followed this disscussion with alot of interest. The conclusion > seems > to be that to be able to run a 3D-applet in a webbrowser you have to > install > a 3D-java-plugin. > > But I tried this excelent game (se link below), by Tonny Espeset, at a > computer that I am absolutly

[JAVA3D] Java3D and PovRay

2004-02-13 Thread Sridevi Ryali
Hi, I want to know if it is possible for a Java 3d program to read 3D objects from a PovRay file and manipulate them using the Java 3D program, just like it can be done with a VRML file format. If so, how? Thanks. _ Create your own

Re: [JAVA3D] ImageComponent2D.Updater Problem

2004-02-13 Thread N. Vaidya
It appears that you want to substitute the existing BufferedImage in ImageComponent2D with a new one. If that is what it is, then setting the ALLOW_IMAGE_(READ)/WRITE capabilities on the ImageComponent2D and doing imagecomponent2D.set( theNewBufferedImage ) at run time will be all that is required

[JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread Maxim Tugai
Hello all! I have troubles with Linux Java3D. I'm creating a program using Java3D, on Windows 200 it has 400-450 FPS performance (I measure it with slightly modified Canvas3D with rewrited postSwap()). But under Linux this program shows only 20-30 FPS :(). Why? My configuration: Mandrake Linux 9.0,

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread Justin Couch
Maxim Tugai wrote: I have troubles with Linux Java3D. I'm creating a program using Java3D, on Windows 200 it has 400-450 FPS performance (I measure it with slightly modified Canvas3D with rewrited postSwap()). But under Linux this program shows only 20-30 FPS :(). Why? Since monitors cannot refres

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread T-Online
What do you get when you execute glxinfo - is direct rendering enabled? If not, check the module agpgart and the XFree86-configuration if the radeon driver is used. Le Fri, 13 Feb 2004 12:51:08 -0700, Maxim Tugai <[EMAIL PROTECTED]> a écrit: Hello all! I have troubles with Linux Java3D. I'm creati

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
also, I would update your drivers on Linux...I know for NVIDIA CARDS at least I had to update drivers after installing Mandrake. One quick test of your graphics is to run the 'tuxracer' game...if you have very slow movement then the graphics is the cause. Mario Mariusz Zaczek NASA - Johnson S

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread Maxim Tugai
>Turn Vsync back on on Windows and see how the number change. How I can do this? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send ema

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread Justin Couch
Maxim Tugai wrote: Turn Vsync back on on Windows and see how the number change. How I can do this? It will be in your monitor graphics settings. So click on the desktop, get your graphics settings dialog, go to the advanced setup and dig through there. The exact switch tends to vary by video card

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread pumpkin
Moin > How I can do this? turn it off in Linux: export LIBGL_THROTTLE_REFRESH=0 You probably don't have DRI & DRM enabled or Mesa is not working with them. To test mesa: If glxinfo does not output a line like: "OpenGL renderer string: Mesa DRI Radeon 20030328 AGP 4x x86/MMX+/3DNow!+/SSE TCL"