You are an idiot.
If you set an "out of office message", either:
1) use decent software that does not send such messages in reply to
posts sent through mailing lists,
or
2) unsubscribe from list before going on holiday.
Simple email etiquette.
Tim.
> -Original Message-
> From: Lawr
Hi!
We have a problem using the GeometryArray.setCoordinate(...) method:
We use "virtual vertices" which are simple PointArrays with only one
coordinate encapsulated in a Shape3D object, to manage several vertices of
a complex geometry. The intention of this is to get different vertices
pickable
Don't threat others as idiot
- Original Message -
From: "T.J.Hunt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, March 08, 2004 10:43 AM
Subject: Re: [JAVA3D] Lawrence Love/MSCsoftware is out of the office.
You are an idiot.
If you set an "out of office message", either:
1)
Hi Bob Gray,
Java3D.org has examples of creating red/green images (for use with glasses)
and stereoscopic pairs (for use with stereoscopes). Take a look at:
http://www.java3d.org/Stereo.html
http://www.java3d.org/StereoGirl.html
http://www.java3d.org/RedGreenGriffin.html
http://www.java3d.org/Red
Moien
On Sunday 07 March 2004 21:16, you wrote:
> how do u rotate a cylinder? i used rotX for a cube but it doesn't seem to
> have any effect on a cylinder
TransformGroup TG = new TransformGroup();
Transform3D TR3D = new Transform3D();
//one of:
TR3D.rotX(0.5);
TR3D.rotY(0.5);
TR3D.rotZ(0.5);
Hi Peter,
Please send us a small test case that reproduces this problem and we
will investigate.
Rgds
Paul
--
Paul Byrne Email : [EMAIL PROTECTED]
Sun Microsystems
Advanced Development, CTO office
-
Hi all. Here is the problem: I have a geometry and I want to place it to
scenegraph in such way that it will fit a canvas. Do you know any
formulas/methods of projection/scaling/etc to perform this in java3D?
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If there
Hi,
I've got a problem when I'm loading 3ds models, exported from 3d studio
max, into my java app.
When I look at the modell in max, everything seems fine...when I render the
object, everything seems fine.
when I export the 3ds modell, everything seems fine...when I load the model
into my java a
How about a picture? I can't really imagine what you mean exactly with
"some parts disappear".
On Mon, 8 Mar 2004 16:09:05 -0700, Flavius <[EMAIL PROTECTED]> wrote:
Hi,
I've got a problem when I'm loading 3ds models, exported from 3d studio
max, into my java app.
When I look at the modell in max,
hi Flavius
sounds as a back-face culling problem I'm not sure if you can diable
this during loadingmaybe use a vrml export and set solid false
good night
rolf
Flavius wrote:
Hi,
I've got a problem when I'm loading 3ds models, exported from 3d studio
max, into my java app.
When I look at the m
Possible problems:
1) Using animation - if there is time related information when you
export it to 3DS this information is not read by our loader and thus can
result in visual issues.
2) Using some tools (like "mirror") in 3D Studio Max somehow
generates data that our loader doesn't understand
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