Hi, Oliver.
The easy way to enable AA, at least in GForce vcards,
is setting it in the control panel.
Enabling View.setSceneAntialiasingEnable( true) in
current J3D OpenGL release in a GForce vcard result in
a very slow software-like rendering mode.
On XFree86 the AA is set in enviroment variable
Fábio Roberto de Miranda wrote:
Are there any commercial games in java3d? i think,
if i go in a computer store most games in the boxes were
written in c++ (like half life, unreal, far cry etc). Do you
know a bigger project?
The example usually mentioned is Roboforge. They explicit say that
Java
I am using MouseTranslate on a table object that i created. Currently i translates in the X and y, axis, But it would prefer if it did it in the x and z axis.
Is this possible? please let me know, anybody
Bolaji
"Great things are not done by impulse, but by a series of small things brought togeth
In my opinion the two compiling options (GCC & Excelsior Jet) are
non-options. Both have *major* limitations that render them "useless".
And this is a real shame. Lack of being able to produce a compiled Java
program for easy distribution is a serious weakness of Java.
Unfortunately Sun doesn't s
> Currently if the customer doesn't have the Java VM or has an
> incompatible version (or a just plain messed up install) then we
have
> all kinds of support nightmares. This isn't a viable way to do
business
> except for a very small portion of the market.
What stops you from bundling a JRE in y
Olivier,
Problems with bundling the JRE:
1) Distribution becomes over 6 Meg instead of somewhere around 500K
for a simple utility. Not good for electronic distribution!
2) Possible legal issues as you mentioned, however it was my
understanding that we do *not* actually need any license or agr
Hi
Install Anywhere by ZeroG automates the JRE install too, I used it a few
times for Java3D applications and whilst it does increase the d/l size,
it offers you the option of building an installer that asks for a JRE
rather than including one, so those who know what they are doing can try
it, an
This email is of no importance ... it's just my observation.
Ever since I've joined and posted my messages (and hence had my email
exposed in the Archives, and therefore searcheable by a web-crawler)
I've received many more emails on "Penis Enlargements". Now mind you,
these extra emails are beyon
> 3) Instead of a nice clean distribution of a single file you now
have
> a large multi-file install mess.
Is there _any_ software nowadays that fits in one file? I think you
may
need to revise your definition of "nice clean" ;-)
> I'm also concerned about all the path issues.
Indeed trying to
I have an applet and I've made a main() method so I can run it from the
command line...
but I get an error: "Exception in thread "main"
java.lang.NoClassDefFoundError: javax/media/j3d/Node"
I tried to download source code that is known to work but still doesn't on
my computer..what could be wrong
> but I get an error: "Exception in thread "main"
> java.lang.NoClassDefFoundError: javax/media/j3d/Node"
Java3D isn't installed properly in the JVM that is trying to run your app,
or thats what the exception implies. Check with 'java -version' that you
are running the JVM Java3D was installed too
Yes, actually I've released a half dozen applications that are a single
JAR file and would be a single EXE if I could compile them. There are
many other programs that also are a single EXE (several special purpose
ones and ones like "AtomTime"). There are also a number of programs
that are fairly
ok, when I run java -version I get teh following:
"java version "1.4.2_01"
Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_01-b06)
Java HotSpot(TM) Cllient VM (build 1.4.2_01-b06, mixed mode)"
I really don't understand what you meant...does anything of this look
wrong??
thanx
From:
Are you running the applet from the comand line or from within the web
browser ? If the later one, then you're settings described bellow does not
apply. You should check what JVM is running inside your browser and if
Java3D is installed for that JVM. For example, I'm running currently on my
machine
Flavius Alecu said:
> ok, when I run java -version I get teh following:
>
> "java version "1.4.2_01"
> Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_01-b06)
> Java HotSpot(TM) Cllient VM (build 1.4.2_01-b06, mixed mode)"
ok, did you install Java3D into the 1.4.2_01 JVM ?
> I reall
> Are you running the applet from the comand line or from within the web
> browser ? If the later one, then you're settings described bellow does
> not apply.
Good point, I assumed from the specific mention of adding a main that it
was being run from the command line.
Jeremy
--
Homepage: http://
well i'm running it from the commandline..that's the problem..I can run it
through Appletviewer if I make a html file and include teh applet there...
now I tried making a main() method and use the following command:
java -cp "%CLASSPATH%;..\j3dtree.jar" applet
that's when I get the error...
From
now I tried making a main() method and use the following command:
java -cp "%CLASSPATH%;..\j3dtree.jar" applet
that's when I get the error...
> > > but I get an error: "Exception in thread "main"
> > > java.lan
what do you mean with "did you install Java3D into the 1.4.2_01 JVM ?"
I don't think I've done anything particular when I installed it...
From: Jeremy Booth <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] exception in
It will have asked you where you wanted to install it, and you should have
placed it in the same directory as where you installed the 1.4.2_01 JVM
you have there
HTH
Jeremy
--
Homepage: http://www.computerbooth.com/
Codepage: http://www.newdawnsoftware.com/
=
what do you mean with "did you install Java3D into the 1.4.2_01 JVM ?"
Java3D automatically installs under the java2 1.4.2_01 JVM , unless you change
it otherwise, just copy your java file in to the jdk bin, then change directory from
the command line to the
That I think I did...otherwise it would work at all, right?
It works when I run it from the appletviewer like I said..but not with a
main method from the command line...
From: Jeremy Booth <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subj
thanx but I do have the environment variables set...I usually am able to run
java and javac from anywhere...that isn't the problem this time...
From: "Brobbey,Isaac" <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] except
I might not have the lasspath initialized...how do I do that??
I looked under environment variables but there was no Classpath, only the
regular PATH variable...
Should I make a new one called classpath? and which path do I put there?
thanx
From: "Brobbey,Isaac" <[EMAIL PROTECTED]>
Reply-To: Di
Hi
I've just installed Java3D for linux. Unfortunately "java HelloUniverse"
in the demo directory doesn't work, the error is
java.lang.UnsatisfiedLinkError:
/root/temp/j2sdk1.5.0/jre/lib/i386/libJ3D.so: libmawt.so: cannot open
shared object file: No such file or directory
at java.lang.Clas
The same here - J3D doesn't works with Java 1.5.0 BETA
On Mon, 22 Mar 2004 19:37:26 +0100, Marcel Schmittfull <[EMAIL PROTECTED]>
wrote:
Hi
I've just installed Java3D for linux. Unfortunately "java HelloUniverse"
in the demo directory doesn't work, the error is
java.lang.UnsatisfiedLinkError:
/roo
> The same here - J3D doesn't works with Java 1.5.0 BETA
Ok, thanks :)
Do you know when there will be support of Java 1.5.0 BETA ?
> On Mon, 22 Mar 2004 19:37:26 +0100, Marcel Schmittfull
<[EMAIL PROTECTED]>
> wrote:
>
> > Hi
> > I've just installed Java3D for linux. Unfortunately "java
HelloUniv
Maybe you should try running a program with another
javax.media.j3d class in it to see if the jvm can find
other any other classes?
--- Flavius <[EMAIL PROTECTED]> wrote:
> I have an applet and I've made a main() method so I can
> run it from the
> command line...
>
> but I get an error: "Exceptio
Marcel Schmittfull <[EMAIL PROTECTED]> writes:
>> The same here - J3D doesn't works with Java 1.5.0 BETA
>
> Ok, thanks :)
> Do you know when there will be support of Java 1.5.0 BETA ?
That's no J3D bug, it's a bug in J2SE 1.5.0-beta for Linux. I've sent
Sun a fix for the problem (which affects
To quote someone wiser than myself, "My crytal ball isn't
working, maybe you should post the code you have."
--- Bolaji O <[EMAIL PROTECTED]> wrote:
-
I am using MouseTranslate on a table object that i created.
Currently i translates in the X and y, axis, But it w
The Java 3D Frequently Asked Questions list for Monday March 22 2004
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If ther
The thing is...I can run the code, I just can't run it from the comand
line...That's teh wierd thing...
From: Joshuah Goldstein <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] exception in thread "main"
Date: Mon, 22 Mar
Flavius Alecu wrote:
The thing is...I can run the code, I just can't run it from the comand
line...That's teh wierd thing...
Windows Box (you've never really stated)? Go to \Windows\System32 and
delete java.exe and javaw.exe. Now it will work.
--
Justin Couch http://www.vl
Hi,
I just thought about one thing. Sun could offer a trusted site and to
download and install an extension (JMF, Java3d...) when an application
request it. The trusted system would allow people be sure they don't put
dirty libraries on their machine while simplifying the extension process. I
don'
Hi Justin,
thanx, I just read the FAQ at j3d.org...and just delete those files and it
worked...a miracle :D
Thanx a lot
From: Justin Couch <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] exception in thread "main"
Date
This reminds me of how computer games used to have
labels on them saying things like, "320k RAM required, EGA
reqired."
I never saw a label that said, "This brand new,
cutting-edge game would have been a fantastic, involved and
exciting VGA, multi-disk adventure, but we had te restrict
it to o
Once again we spam your mail inbox with news of the latest Xj3D dev release.
This release is a little less "exciting" than normal. No big bug fixed
list or feature increases. Instead, we've been rushing headlong into
OpenGL-land to rework our OpenGL renderer and update it for JOGL. Almost
all our
Alessandro,
thank you for that hint. Unfortunately i am currently fixed with a project
on the GeForce4 MX and Windows.
Enabling scene antialiasing in the control panel works and the scene looks
pretty well now.
by the way your AniFun3D works even better on Linux
with GForce powered systems ;)
Do
A colleague is currently evaluating Paraview/VTK but has yet to determine if
it is suitable for our requirements. Having taken a quick look myself, I get
the impression that it would be easier for myself to take the Java3D
approach if suitable having a couple of years experience playing with it.
Thanks Alan,
I would be interested to know the details of how the rendering is shared
amongst a cluster of pc's as I am expecting this to be our target platform.
I'm familiar with parallel computations on for number crunching on our linux
cluster and IBM SP machine using libraries such as MPI and
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