Re: [JAVA3D] Java 3D beans

2004-03-24 Thread Robert Gomez-Reino Garrido
Thanks Oliver and Mark, I will start working on it right now. Cheers, Bobby -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Oliver Faulhaber Sent: Wednesday, March 24, 2004 8:01 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java 3D beans H

Re: [JAVA3D] Limit to the number of triangles in an IndexedTriangleArray

2004-03-24 Thread Artur Biesiadowski
T.J.Hunt wrote: My program was blowing up horribly (That is, it ran, but the geometry was completely screwed up, and the CPU usage went through the roof) when one of my IndexedTriangleArrays got more than 10924 triangles, but not when it had 10922. [...] Does this ring a bell with anyone? Is it doc

Re: [JAVA3D] Q_Collide library

2004-03-24 Thread Silvère Martin-Michiellot
At 12:43 23/03/2004, you wrote: I have read the thesis of kelvin chung about collision detection.but I lost him in chapter 4 where he talks about the Hemisphere method to determine if there is a collision or not.   I am trying to implement that library in java so I can use it.  Has anyone implem

[JAVA3D] Collision Problem

2004-03-24 Thread David Murtagh
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