Thanks Oliver and Mark,
I will start working on it right now.
Cheers,
Bobby
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] On Behalf Of Oliver Faulhaber
Sent: Wednesday, March 24, 2004 8:01 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java 3D beans
H
T.J.Hunt wrote:
My program was blowing up horribly (That is, it ran, but the geometry
was completely screwed up, and the CPU usage went through the roof) when
one of my IndexedTriangleArrays got more than 10924 triangles, but not
when it had 10922.
[...]
Does this ring a bell with anyone? Is it doc
At 12:43 23/03/2004, you wrote:
I have
read the thesis of kelvin chung about collision detection.but I lost him
in chapter 4 where he talks about the Hemisphere method to determine if
there is a collision or not.
I am trying to implement that library in java
so I can use it. Has anyone implem
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