hello..i'm a newbie in java3D world..i started to use
it 2.5 weeks ago for a project..
i want to draw a 3D hollow semi-cylinder without caps
and wireframed..
if anybody can help me for this i'll be glad to
him/her..
thanks from now on to spend your time to read my
message..
ps:just to give u a
This may help:
Cylinder cyl = new Cylinder();
Shape3D wireframedCylinder = cyl.getShape(Cylinder.BODY);
Appearance app = new Appearance();
PolygonAttributes polAttr = new PolygonAttributes();
polAttr.setPolygonMode(PolygonAttributes.POLYGON_LINE);
app.setPolygonAttributes(polAttr);
wireframedCylin
thnx alot matti..it helped me to create a wireframed
open cylinder...
--- Matti Kannala <[EMAIL PROTECTED]> wrote:
> This may help:
>
> Cylinder cyl = new Cylinder();
> Shape3D wireframedCylinder =
> cyl.getShape(Cylinder.BODY);
> Appearance app = new Appearance();
> PolygonAttributes polAttr = ne
So after spending quite a bit of time messing around, I've finally got my
canvas3D in my JPanel.
At the moment I've got the commands that construct the simpleUniverse inside
the paintComponent method, but I'm fairly certain that this is wrong because
every time it repaints it the intensity of the o
Hello
> At the moment I've got the commands that construct the simpleUniverse
> inside the paintComponent method, but I'm fairly certain that this is wrong
yes, it is.
> I think it's re-creating the universe and pasting it over the current one,
yes, that may be the case.
> So where should the
Hi!
I trying to get a Shape3D, with mouseClicked(MouseEvent e), but when I click on
any object in my universe this error happens.
I try setting this capabilitys, but didn't solve this problem.
BranchGroup.ALLOW_BOUNDS_READ
BranchGroup.ALLOW_CHILDREN_READ
BranchGroup.ALLOW_CHILDREN_WRITE
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