[JAVA3D] Réf. : Re: [JAVA3D] ANNOUNCEMENT: Java 3D @ JavaOne 2004

2004-06-22 Thread Thierry Milard (free)
Paul, Mark, Kevin. 3! You are so right Vaidya. We appreciate and like their supports. Let's make a pause for our usual complains. "J3D  .  the right API  .  commited by the wright 3 guys". If I could say 3D weather is ... Sunny, and I shall not complain.   T.    ---Message origina

[JAVA3D] Bones animation

2004-06-22 Thread Serge Bernier
Hi all, I wounder if anyone know a good site or book that talk about all the math behind the skinning and bones animation. Im searching for some advance documentation on that topic. If you have some good info, let me know;-) Thanks. Serge Bernier ==

[JAVA3D] Properly setting BoundingBoxes for picking/collision avoidance

2004-06-22 Thread Juan Carlos Bermudez
Hello everyone, I am having some problems implementing my collision avoidance system for my school project. I hope someone might help me or light things out. This is the situation: I have some QuadArrays, 8 to be exact, that form an octogonal shape. The shape, these QuadArrays define, represe

Re: [JAVA3D] Properly setting BoundingBoxes for picking/collision avoidance

2004-06-22 Thread michaelpfeiffer
How about a geometry-based picking? Thats much more exact and could be a solution for your problem. -- http://www.3dchat.org - Welcome To The Unreal World http://java3d.virtualworlds.de - The J3D Developers Ressource === To uns

Re: [JAVA3D] Properly setting BoundingBoxes for picking/collision avoidance

2004-06-22 Thread Juan Carlos Bermudez
Thanks for the quick response. Sounds like a great idea, how can I implement it? Below is part of the behavior I'm using to do the picking (some of the code is based on the j3d.ord site). And even lower I post the settings for the Branch englobing the collidable objets (my Quads). Many thanks

[JAVA3D] Accessing referenced data in a GeometryArray seems to fail after it has gone live

2004-06-22 Thread Russell East
Hi folks. I am building geometry using GeometryArray.setCoordRefDouble() and, by and large it all seems to work fine, as far as displaying the 3d data is concerned anyway. But I'm running into a problem, once the data goes live, and I want to calculate something based upon the coordinates. The prob